Player Matchup

Sun Wukong
Sun Wukong
MadePieBald
Sun Wukong
Level 20
God Stats
5W - 4L
1,604 SR
Queue Stats
42W - 43L
1,432 Elo+
Solo
Thanatos
Thanatos
YT_the9ercub
Thanatos
Level 28
God Stats
16W - 8L
1,954 SR
Queue Stats
95W - 76L
1,458 Elo+
Solo
Kukulkan
Kukulkan
chaddydaddy94
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Thoth
Thoth
elpatojsjsj
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
oscar_pro2010
Yemoja
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 10L
1,018 Elo+
Solo
Team Averages
Level 12
1,648 SR
1,382 Elo+

VS

Team Averages
Level 23
1,556 SR
1,311 Elo+
Izanami
Izanami
AdcIsSus
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,392 Elo+
Solo
Cerberus
Cerberus
OniDemon23
Cerberus
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 28L
1,158 Elo+
Solo
Nemesis
Nemesis
SluddyVon
Nemesis
Level 27
God Stats
12W - 21L
1,500 SR
Queue Stats
38W - 46L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatAssassin394
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,797 SR
Queue Stats
80W - 103L
1,286 Elo+
Solo
Chiron
Chiron
lT z G u 1 z Tl
Chiron
Level 29
God Stats
15W - 10L
1,484 SR
Queue Stats
73W - 78L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadePieBald
Sun Wukong
9
0 / 2 / 1
5,546
504
3,812
11,032
4,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thanatos
YT_the9ercub
Thanatos
8
3 / 7 / 1
5,626
511
7,861
8,734
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
chaddydaddy94
Kukulkan
8
3 / 8 / 1
5,776
525
2,506
6,352
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 10 / 1
4,742
431
2,229
7,496
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 3
4,724
429
1,679
10,014
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdcIsSus
Izanami
13
4 / 1 / 1
8,168
743
5,608
6,992
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
OniDemon23
Cerberus
11
3 / 1 / 10
7,270
661
4,203
7,105
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
SluddyVon
Nemesis
12
8 / 1 / 5
7,737
703
5,464
7,530
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ThatAssassin394
Morgan Le Fay
11
8 / 5 / 8
7,606
691
8,490
7,536
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 0 / 7
7,532
685
8,382
5,747
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
32
33
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdcIsSus
Izanami
4
1
1
4.5
L
Sun Wukong
MadePieBald
Sun Wukong
0
2
1
0.25
W
Cerberus
OniDemon23
Cerberus
3
1
10
8
W
Nemesis
SluddyVon
Nemesis
8
1
5
10.5
W
Morgan Le Fay
ThatAssassin394
Morgan Le Fay
8
5
8
2.4
L
Thanatos
YT_the9ercub
Thanatos
3
7
1
0.5
L
Kukulkan
chaddydaddy94
Kukulkan
3
8
1
0.44
L
1
10
1
0.15
W
9
0
7
12.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
32,147
43,628
Taken
34,910
14,805
Mitigated
13,702
7,977
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdcIsSus
Izanami
5,608
3,619
0
2,581
6,992
2,266
3,048
910
5,958
0
54,427
L
Sun Wukong
MadePieBald
Sun Wukong
3,812
225
0
3,685
11,032
4,062
0
890
10,096
0
32,588
W
Cerberus
OniDemon23
Cerberus
4,203
585
0
2,335
7,105
5,060
265
1,673
5,422
18,629
0
W
Nemesis
SluddyVon
Nemesis
5,464
2,539
0
2,644
7,530
2,106
0
583
6,907
0
38,051
W
Morgan Le Fay
ThatAssassin394
Morgan Le Fay
8,490
1,959
0
1,063
7,536
2,373
1,626
1,840
5,576
24,524
0
L
Thanatos
YT_the9ercub
Thanatos
7,861
1,496
0
3,761
8,734
2,855
0
3,452
5,130
0
22,112
L
Kukulkan
chaddydaddy94
Kukulkan
2,506
1,049
0
0
6,352
1,701
68
2,534
3,676
11,564
0
L
2,229
557
0
125
7,496
1,492
0
1,791
5,559
14,307
0
W
8,382
4,614
362
2,021
5,747
1,897
1,896
1,072
4,633
0
34,521
L
1,679
618
129
277
10,014
4,695
0
3,392
6,474
8,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
38,313
153
Minions Killed
319
0
Camps Cleared
0
1,006,896
Distance Traveled
1,092,495
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,168
743
118
11
0
206,573
1
L
Sun Wukong
5,546
504
61
6
0
229,518
1
W
Cerberus
7,270
661
46
4
0
222,651
0
W
Nemesis
7,737
703
64
6
0
264,288
0
W
Morgan Le Fay
7,606
691
35
3
0
183,029
0
L
Thanatos
5,626
511
33
3
0
232,805
0
L
Kukulkan
5,776
525
26
2
0
181,650
2
L
Thoth
4,742
431
26
2
0
175,410
5
W
Chiron
7,532
685
56
5
0
215,954
0
L
Yemoja
4,724
429
7
1
0
187,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role