Player Matchup

Tyr
Tyr
Makasscythesoul
Tyr
Level 28
God Stats
2W - 0L
1,773 SR
Queue Stats
68W - 36L
1,554 Elo+
Party 1
Scylla
Scylla
Poseidon2658
Scylla
Level 42
God Stats
13W - 8L
1,572 SR
Queue Stats
127W - 86L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
sreggindacious
Danzaburou
Level 7
God Stats
8W - 8L
1,560 SR
Queue Stats
11W - 17L
1,177 Elo+
Solo
Team Averages
Level 26
1,635 SR
1,421 Elo+

VS

Team Averages
Level 66
1,601 SR
1,528 Elo+
Nu Wa
Nu Wa
Ging3rGrac3
Nu Wa
Level 64
God Stats
81W - 51L
1,555 SR
Queue Stats
104W - 68L
1,540 Elo+
Party 2
Ganesha
Ganesha
XCARNAGEKILLS
Ganesha
Level 25
God Stats
9W - 5L
1,746 SR
Queue Stats
35W - 34L
1,520 Elo+
Party 2
Chernobog
Chernobog
XxDankBlade98xX
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 106L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,729
748
9,416
12,810
10,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
12
3 / 4 / 8
8,940
688
7,590
8,290
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
sreggindacious
Danzaburou
15
7 / 1 / 8
10,084
776
14,985
15,013
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,805
600
12,439
9,401
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
11
0 / 3 / 5
8,189
630
5,966
12,847
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
XxDankBlade98xX
Chernobog
11
2 / 7 / 2
7,737
595
7,412
13,678
6,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
5
0
10
10
W
Scylla
3
4
8
1.75
L
Ganesha
0
3
5
0.83
L
Chernobog
XxDankBlade98xX
Chernobog
2
7
2
0.43
W
Danzaburou
sreggindacious
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
25,817
36,113
Taken
35,926
17,325
Mitigated
22,298
15,330
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,439
4,707
0
1,640
9,401
3,511
0
2,066
7,221
30,910
0
W
9,416
807
0
5,914
12,810
10,252
252
6,789
6,021
3,996
22,820
W
Scylla
7,590
662
0
270
8,290
2,334
726
4,616
3,674
24,814
0
L
Ganesha
5,966
471
0
1,074
12,847
12,773
0
3,824
8,695
14,496
0
L
Chernobog
XxDankBlade98xX
Chernobog
7,412
3,281
0
1,343
13,678
6,014
0
2,542
10,922
0
25,604
W
Danzaburou
sreggindacious
Danzaburou
14,985
5,364
0
9,146
15,013
4,739
1,954
7,733
7,280
0
68,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
23,731
185
Minions Killed
115
9
Camps Cleared
3
727,764
Distance Traveled
652,554
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,805
600
40
3
2
218,482
4
W
Tyr
9,729
748
44
3
2
263,256
2
W
Scylla
8,940
688
51
4
2
226,623
1
L
Ganesha
8,189
630
4
0
0
236,248
11
L
Chernobog
7,737
595
71
5
1
197,824
3
W
Danzaburou
10,084
776
90
7
5
237,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role