Player Matchup

Chronos
Chronos
Lemun_of_Russ
Chronos
Level 89
God Stats
20W - 33L
1,234 SR
Queue Stats
154W - 294L
1,171 Elo+
Party 1
Izanami
Izanami
XCrimsonkushx
Izanami
Level 47
God Stats
13W - 22L
1,441 SR
Queue Stats
74W - 141L
1,220 Elo+
Party 1
Geb
Geb
ZugZwan9
Geb
Level 74
God Stats
4W - 5L
1,598 SR
Queue Stats
226W - 324L
1,319 Elo+
Solo
Team Averages
Level 70
1,425 SR
1,237 Elo+

VS

Team Averages
Level 53
1,399 SR
1,353 Elo+
Ymir
Ymir
DillSauce
Ymir
Level 53
God Stats
17W - 12L
1,558 SR
Queue Stats
67W - 91L
1,307 Elo+
Solo
Nox
Nox
GirlOnCSS
Nox
Level 27
God Stats
2W - 5L
1,357 SR
Queue Stats
10W - 13L
1,251 Elo+
Party 2
Heimdallr
Heimdallr
MEMEKAMPF
Heimdallr
Level 78
God Stats
9W - 8L
1,283 SR
Queue Stats
126W - 107L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
0 / 4 / 1
6,546
595
5,057
8,972
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 5 / 2
6,778
616
9,449
8,969
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 0
7,012
637
4,960
15,331
12,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 11
7,999
727
4,482
14,214
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 10
7,564
688
6,640
4,247
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MEMEKAMPF
Heimdallr
13
10 / 2 / 2
8,969
815
16,608
7,332
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
11
6.5
W
2
0
10
7
L
Chronos
0
4
1
0.13
W
Heimdallr
MEMEKAMPF
Heimdallr
10
2
2
5.5
L
Izanami
0
5
2
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
27,730
33,272
Taken
25,793
19,957
Mitigated
15,269
6,360
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,482
950
502
5,153
14,214
10,827
144
5,334
8,880
18,341
0
W
6,640
814
0
1,428
4,247
1,501
315
1,764
2,483
16,927
0
L
Chronos
5,057
1,949
811
2,481
8,972
3,377
0
3,532
5,440
27,159
0
W
Heimdallr
MEMEKAMPF
Heimdallr
16,608
11,244
0
500
7,332
2,941
116
3,196
4,136
0
30,605
L
Izanami
9,449
8,324
110
988
8,969
3,597
0
4,057
4,912
0
25,562
L
4,960
510
479
1,491
15,331
12,983
0
3,952
11,379
9,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,336
Gold Earned
24,532
111
Minions Killed
99
5
Camps Cleared
3
642,154
Distance Traveled
537,821
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,999
727
26
2
1
184,396
0
W
Nox
7,564
688
37
3
0
187,169
0
L
Chronos
6,546
595
49
4
4
239,728
2
W
Heimdallr
8,969
815
36
3
2
166,256
3
L
Izanami
6,778
616
48
4
0
189,064
2
L
Geb
7,012
637
14
1
1
213,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role