Player Matchup

Geb
Geb
EveyNemesis
Geb
Level 20
God Stats
14W - 4L
1,786 SR
Queue Stats
77W - 99L
1,248 Elo+
Solo
Loki
Loki
Krokahliir
Loki
Level 7
God Stats
1W - 2L
1,674 SR
Queue Stats
1W - 4L
1,029 Elo+
Party 2
Baron Samedi
Baron Samedi
LeSeaGod
Baron Samedi
Level 3
God Stats
1W - 0L
1,779 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Zodiac Frank
Cupid
Level 24
God Stats
5W - 11L
1,269 SR
Queue Stats
65W - 63L
1,378 Elo+
Solo
Cliodhna
Cliodhna
juani_iwnl_tgs
Cliodhna
Level 29
God Stats
9W - 11L
1,441 SR
Queue Stats
94W - 134L
1,278 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,287 Elo+

VS

Team Averages
Level 8
1,412 SR
1,281 Elo+
Cerberus
Cerberus
BALLA2
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,097 Elo+
Party 1
Kukulkan
Kukulkan
BaLLa1
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GuarneriYT
Ah Muzen Cab
Level 21
God Stats
0W - 2L
1,060 SR
Queue Stats
13W - 8L
1,526 Elo+
Solo
Nemesis
Nemesis
Pentoute
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
balla3
Neith
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 14L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,910
537
1,216
4,149
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
13 / 0 / 1
7,341
667
8,911
4,156
1,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LeSeaGod
Baron Samedi
10
1 / 0 / 5
6,047
550
4,441
3,642
2,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 3
6,641
604
2,796
3,164
1,066
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
12
11 / 1 / 3
7,382
671
5,118
5,670
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BALLA2
Cerberus
7
0 / 5 / 1
5,116
465
702
9,218
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
BaLLa1
Kukulkan
8
1 / 4 / 0
5,410
492
1,733
6,243
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
GuarneriYT
Ah Muzen Cab
3
0 / 6 / 0
3,780
344
78
3,633
451
Nemesis
Pentoute
Nemesis
5
0 / 10 / 0
4,063
369
944
8,054
1,297
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
balla3
Neith
6
1 / 7 / 0
4,518
411
1,884
6,124
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
31
Kills
2
2
Deaths
32
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BALLA2
Cerberus
0
5
1
0.1
L
Kukulkan
BaLLa1
Kukulkan
1
4
0
0.25
W
1
1
6
4
L
Ah Muzen Cab
GuarneriYT
Ah Muzen Cab
0
6
0
0
W
13
0
1
13.5
W
Baron Samedi
LeSeaGod
Baron Samedi
1
0
5
3.5
L
Nemesis
Pentoute
Nemesis
0
10
0
0
W
5
0
3
6.5
L
Neith
balla3
Neith
1
7
0
0.14
W
Cliodhna
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
5,341
20,781
Taken
33,272
10,906
Mitigated
9,054
5,917
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BALLA2
Cerberus
702
294
0
1,152
9,218
4,163
0
1,956
7,262
11,962
0
L
Kukulkan
BaLLa1
Kukulkan
1,733
553
0
1,841
6,243
1,487
72
1,641
4,602
14,279
0
W
1,216
245
0
460
4,149
3,513
1,317
357
3,792
10,444
0
L
Ah Muzen Cab
GuarneriYT
Ah Muzen Cab
78
78
0
12
3,633
451
64
684
2,949
0
1,634
W
8,911
2,262
0
236
4,156
1,373
1,019
621
3,535
0
34,142
W
Baron Samedi
LeSeaGod
Baron Samedi
4,441
1,666
0
1,231
3,642
2,447
609
1,075
2,567
20,210
0
L
Nemesis
Pentoute
Nemesis
944
336
0
198
8,054
1,297
46
300
7,754
0
8,703
W
2,796
2,016
67
1,276
3,164
1,066
2,333
0
3,164
0
41,038
L
Neith
balla3
Neith
1,884
984
0
544
6,124
1,656
120
1,076
5,048
0
15,258
W
Cliodhna
5,118
633
0
2,647
5,670
2,507
0
382
5,288
0
38,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
22,887
269
Minions Killed
118
0
Camps Cleared
0
1,037,816
Distance Traveled
817,597
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,116
465
40
4
0
185,658
3
L
Kukulkan
5,410
492
34
3
0
161,961
1
W
Geb
5,910
537
23
2
0
209,493
0
L
Ah Muzen Cab
3,780
344
5
0
0
81,877
2
W
Loki
7,341
667
57
5
0
246,006
0
W
Baron Samedi
6,047
550
35
3
0
164,500
0
L
Nemesis
4,063
369
17
2
0
201,380
1
W
Cupid
6,641
604
77
7
0
189,362
2
L
Neith
4,518
411
22
2
0
186,721
0
W
Cliodhna
7,382
671
77
7
0
228,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role