Player Matchup

Olorun
Olorun
Gransalami
Olorun
Level 42
God Stats
25W - 9L
1,655 SR
Queue Stats
367W - 202L
1,701 Elo+
Party 1
Bastet
Bastet
NfiniteStratos
Bastet
Level 84
God Stats
4W - 0L
1,584 SR
Queue Stats
314W - 197L
1,805 Elo+
Solo
Cernunnos
Cernunnos
mrcheldon
Cernunnos
Level 149
God Stats
3W - 2L
1,772 SR
Queue Stats
319W - 169L
1,724 Elo+
Party 1
Team Averages
Level 92
1,670 SR
1,743 Elo+

VS

Team Averages
Level 84
1,493 SR
1,673 Elo+
Baron Samedi
Baron Samedi
Capt Bad Knees
Baron Samedi
Level 54
God Stats
0W - 2L
1,210 SR
Queue Stats
54W - 49L
1,652 Elo+
Solo
Da Ji
Da Ji
Shorty187 5150
Da Ji
Level 112
God Stats
7W - 8L
1,531 SR
Queue Stats
763W - 727L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TurdFurgusson
Ah Muzen Cab
Level 87
God Stats
3W - 2L
1,737 SR
Queue Stats
25W - 17L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gransalami
Olorun
17
3 / 9 / 9
13,348
703
13,037
21,605
13,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 9 / 10
12,560
661
20,354
22,045
8,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
mrcheldon
Cernunnos
19
11 / 3 / 4
14,556
766
22,116
18,903
10,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Capt Bad Knees
Baron Samedi
19
13 / 5 / 4
13,847
729
24,547
24,348
26,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 12
13,387
705
14,670
28,474
34,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
TurdFurgusson
Ah Muzen Cab
15
3 / 5 / 9
13,015
685
14,061
17,188
15,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
21
21
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Capt Bad Knees
Baron Samedi
13
5
4
3
W
Olorun
Gransalami
Olorun
3
9
9
0.83
W
3
9
10
0.89
L
5
7
12
1.57
L
Ah Muzen Cab
TurdFurgusson
Ah Muzen Cab
3
5
9
1.5
W
Cernunnos
mrcheldon
Cernunnos
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,507
Damage
53,278
62,553
Taken
70,010
31,318
Mitigated
75,988
14,296
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Capt Bad Knees
Baron Samedi
24,547
882
3,885
8,656
24,348
26,614
925
5,138
19,210
61,982
0
W
Olorun
Gransalami
Olorun
13,037
6,263
518
6,527
21,605
13,201
329
10,012
11,013
37,202
3,684
W
20,354
5,493
0
4,434
22,045
8,029
0
7,591
13,849
0
52,149
L
14,670
2,463
0
2,663
28,474
34,192
0
4,648
23,826
4,189
24,044
L
Ah Muzen Cab
TurdFurgusson
Ah Muzen Cab
14,061
2,890
0
1,959
17,188
15,182
1,887
2,301
14,887
0
43,586
W
Cernunnos
mrcheldon
Cernunnos
22,116
9,366
0
2,817
18,903
10,088
789
6,973
11,159
0
77,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
40,249
249
Minions Killed
202
11
Camps Cleared
7
985,981
Distance Traveled
829,401
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,847
729
99
5
3
302,906
2
W
Olorun
13,348
703
69
4
3
302,178
3
W
Bastet
12,560
661
65
3
3
330,972
2
L
Da Ji
13,387
705
33
2
1
298,085
0
L
Ah Muzen Cab
13,015
685
70
4
3
228,410
2
W
Cernunnos
14,556
766
115
6
5
352,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role