Player Matchup

Kuzenbo
Kuzenbo
BoogieHT
Kuzenbo
Level 25
God Stats
3W - 6L
1,544 SR
Queue Stats
142W - 203L
1,427 Elo+
Solo
Medusa
Medusa
DellSTM
Medusa
Level 15
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
J1MHA3G33
Fafnir
Level 25
God Stats
1W - 1L
1,766 SR
Queue Stats
25W - 48L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
VladHunter24
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Wxltrr
Bastet
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
64W - 67L
1,520 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,459 Elo+

VS

Team Averages
Level 51
1,430 SR
1,438 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AesirBound
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,315 Elo+
Solo
Ah Puch
Ah Puch
Brahmak95
Ah Puch
Level 25
God Stats
1W - 0L
1,517 SR
Queue Stats
5W - 6L
1,413 Elo+
Solo
Raijin
Raijin
Saltysharkey
Raijin
Level 26
God Stats
2W - 2L
1,313 SR
Queue Stats
127W - 180L
1,453 Elo+
Solo
Rama
Rama
xBlymkx
Rama
Level 27
God Stats
2W - 6L
1,321 SR
Queue Stats
109W - 143L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoogieHT
Kuzenbo
17
2 / 2 / 10
8,645
786
7,572
12,707
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
DellSTM
Medusa
14
3 / 7 / 4
7,986
726
8,841
11,006
5,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
J1MHA3G33
Fafnir
11
0 / 5 / 9
7,161
651
2,519
12,494
14,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
VladHunter24
Sun Wukong
14
6 / 4 / 1
8,144
740
7,827
13,969
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Wxltrr
Bastet
15
5 / 3 / 8
8,285
753
25,484
13,254
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 2 / 16
10,113
919
9,275
18,444
19,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
17
8 / 4 / 9
10,139
922
12,039
13,048
5,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Brahmak95
Ah Puch
14
4 / 3 / 7
8,738
794
13,377
13,085
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
15
5 / 3 / 12
9,575
870
12,427
9,687
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
xBlymkx
Rama
15
3 / 4 / 12
8,523
775
7,462
12,724
5,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
16
Kills
21
21
Deaths
16
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
16
4.5
W
Freya
8
4
9
3.13
L
Kuzenbo
BoogieHT
Kuzenbo
2
2
10
3.5
W
Ah Puch
Brahmak95
Ah Puch
4
3
7
2.5
L
Medusa
DellSTM
Medusa
3
7
4
0.71
L
Fafnir
J1MHA3G33
Fafnir
0
5
9
0.9
W
Raijin
5
3
12
3.67
L
Sun Wukong
VladHunter24
Sun Wukong
6
4
1
1.63
L
Bastet
Wxltrr
Bastet
5
3
8
3
W
Rama
xBlymkx
Rama
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,243
Damage
54,580
63,430
Taken
66,988
60,963
Mitigated
40,451
15,868
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,275
693
4,735
5,638
18,444
19,884
516
3,795
14,296
24,491
0
W
Freya
12,039
4,426
650
3,187
13,048
5,446
1,114
1,499
11,328
18,292
0
L
Kuzenbo
BoogieHT
Kuzenbo
7,572
2,418
531
1,941
12,707
19,269
345
9,070
3,458
15,970
0
W
Ah Puch
Brahmak95
Ah Puch
13,377
1,265
944
2,164
13,085
5,664
368
1,502
11,490
26,351
0
L
Medusa
DellSTM
Medusa
8,841
3,227
134
376
11,006
5,356
533
8,484
2,310
0
19,336
L
Fafnir
J1MHA3G33
Fafnir
2,519
946
1,037
1,863
12,494
14,438
24
8,901
3,369
7,624
0
W
Raijin
12,427
1,382
1,472
2,351
9,687
4,023
461
962
8,636
21,682
0
L
Sun Wukong
VladHunter24
Sun Wukong
7,827
1,119
0
3,128
13,969
15,735
336
9,026
4,687
0
13,933
L
Bastet
Wxltrr
Bastet
25,484
4,318
1,644
5,214
13,254
6,165
0
10,558
2,488
0
29,915
W
Rama
xBlymkx
Rama
7,462
6,097
1,849
3,256
12,724
5,434
1,605
2,333
10,260
0
16,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
47,088
81
Minions Killed
135
0
Camps Cleared
0
1,056,373
Distance Traveled
933,882
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,113
919
24
2
0
212,444
0
W
Freya
10,139
922
25
2
0
196,519
0
L
Kuzenbo
8,645
786
29
3
0
212,357
2
W
Ah Puch
8,738
794
35
3
0
167,204
0
L
Medusa
7,986
726
20
2
0
215,429
0
L
Fafnir
7,161
651
11
1
0
160,624
0
W
Raijin
9,575
870
26
2
0
197,686
0
L
Sun Wukong
8,144
740
12
1
0
219,324
0
L
Bastet
8,285
753
9
1
0
248,639
2
W
Rama
8,523
775
25
2
0
160,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role