Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond I
BeruCraneru
Kukulkan
Diamond I
Level 156
God Stats
1W - 2L
1,655 SR
Queue Stats
311W - 265L
3,008 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Itаchі
Tsukuyomi
Diamond I
Level 160
God Stats
0W - 1L
1,323 SR
Queue Stats
740W - 710L
2,657 MMR
Solo
Heimdallr
Heimdallr
Diamond I
RoninRen
Heimdallr
Diamond I
Level 126
God Stats
148W - 154L
1,630 SR
Queue Stats
1,238W - 1,201L
2,793 MMR
Solo
Zeus
Zeus
Masters
arcanosurt
Zeus
Masters
Level 86
God Stats
46W - 30L
1,751 SR
Queue Stats
117W - 81L
2,972 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,572 SR
2,586 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,596 SR
2,528 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond I
SorHades
Cthulhu
Diamond I
Level 160
God Stats
181W - 142L
1,675 SR
Queue Stats
490W - 474L
2,708 MMR
Solo
Achilles
Achilles
Masters
StarPawn
Achilles
Masters
Level 160
God Stats
4W - 3L
1,618 SR
Queue Stats
146W - 162L
2,606 MMR
Solo
Neith
Neith
Masters
daffyducker
Neith
Masters
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
2,978 MMR
Solo
The Morrigan
The Morrigan
Masters
vαnnski
The Morrigan
Masters
Level 160
God Stats
68W - 47L
1,688 SR
Queue Stats
442W - 358L
2,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 3
5,008
501
4,410
9,705
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
BeruCraneru
Kukulkan
6
0 / 1 / 2
4,670
467
736
2,137
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Itаchі
Tsukuyomi
10
3 / 3 / 3
5,969
597
4,222
7,560
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
RoninRen
Heimdallr
10
1 / 1 / 2
6,065
607
3,616
6,501
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 2
7,130
713
9,283
4,635
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bans
OdinLoki

VS

Bans
ArtioSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 6
5,390
539
2,541
7,320
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SorHades
Cthulhu
12
2 / 2 / 3
6,587
659
4,274
6,698
4,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
StarPawn
Achilles
12
4 / 3 / 2
6,641
664
3,789
7,810
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
6,412
641
5,492
5,285
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
vαnnski
The Morrigan
11
1 / 2 / 1
5,725
573
5,228
4,097
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
9
9
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
W
Khepri
 
Khepri
0
1
6
3
L
Kukulkan
BeruCraneru
Kukulkan
0
1
2
1
L
Tsukuyomi
Itаchі
Tsukuyomi
3
3
3
1.5
L
Heimdallr
RoninRen
Heimdallr
1
1
2
2
W
Cthulhu
SorHades
Cthulhu
2
2
3
1.75
W
Achilles
StarPawn
Achilles
4
3
2
1.67
L
6
1
2
7
W
2
2
1
1.25
W
The Morrigan
vαnnski
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
21,324
30,538
Taken
31,210
11,684
Mitigated
14,081
7,972
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,410
308
0
2,827
9,705
4,855
0
4,345
5,169
13,180
0
W
Khepri
 
Khepri
2,541
327
300
2,073
7,320
4,260
0
3,423
3,850
9,885
0
L
Kukulkan
BeruCraneru
Kukulkan
736
194
159
1,071
2,137
648
0
1,375
762
16,025
0
L
Tsukuyomi
Itаchі
Tsukuyomi
4,222
1,422
0
2,214
7,560
2,282
0
1,339
6,221
0
29,489
L
Heimdallr
RoninRen
Heimdallr
3,616
2,303
0
750
6,501
2,029
0
3,745
2,582
0
45,718
W
Cthulhu
SorHades
Cthulhu
4,274
550
128
1,314
6,698
4,385
0
3,239
3,331
40,705
0
W
Achilles
StarPawn
Achilles
3,789
1,383
0
3,337
7,810
2,692
0
2,967
4,684
0
37,327
L
9,283
1,600
0
951
4,635
1,870
0
874
3,761
40,248
0
W
5,492
2,368
0
1,493
5,285
1,799
504
2,504
2,621
0
42,846
W
The Morrigan
vαnnski
The Morrigan
5,228
1,682
0
686
4,097
945
0
1,522
2,295
36,215
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
30,755
308
Minions Killed
353
0
Camps Cleared
0
916,575
Distance Traveled
1,051,458
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,008
501
23
2
0
198,304
2
W
Khepri
5,390
539
15
2
0
226,952
3
L
Kukulkan
4,670
467
40
4
0
92,095
1
L
Tsukuyomi
5,969
597
66
7
0
233,473
2
L
Heimdallr
6,065
607
92
9
0
193,697
2
W
Cthulhu
6,587
659
91
9
0
189,571
6
W
Achilles
6,641
664
82
8
0
223,075
2
L
Zeus
7,130
713
87
9
0
199,006
3
W
Neith
6,412
641
87
9
0
197,295
1
W
The Morrigan
5,725
573
78
8
0
214,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role