Player Matchup

Fenrir
Fenrir
CrossHercules11
Fenrir
Level 116
God Stats
21W - 12L
1,650 SR
Queue Stats
40W - 26L
1,542 Elo+
Solo
Vulcan
Vulcan
IspartakoII
Vulcan
Level 146
God Stats
3W - 2L
1,488 SR
Queue Stats
102W - 119L
1,512 Elo+
Solo
Geb
Geb
ItsYaBoi213
Geb
Level 108
God Stats
11W - 9L
1,615 SR
Queue Stats
210W - 187L
1,520 Elo+
Solo
Kukulkan
Kukulkan
gozinta4
Kukulkan
Level 79
God Stats
1W - 0L
1,425 SR
Queue Stats
56W - 54L
1,520 Elo+
Solo
Danzaburou
Danzaburou
hallfam057
Danzaburou
Level 97
God Stats
6W - 9L
1,600 SR
Queue Stats
139W - 138L
1,499 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,519 Elo+

VS

Team Averages
Level 102
1,533 SR
1,537 Elo+
Bellona
Bellona
Hooserman
Bellona
Level 81
God Stats
0W - 1L
1,453 SR
Queue Stats
47W - 34L
1,564 Elo+
Party 1
Ganesha
Ganesha
Loudobby
Ganesha
Level 134
God Stats
5W - 4L
1,651 SR
Queue Stats
62W - 52L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Solident
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 1
Bastet
Bastet
UrToxicBro69
Bastet
Level 106
God Stats
38W - 24L
1,642 SR
Queue Stats
699W - 660L
1,504 Elo+
Solo
Zeus
Zeus
blackstarman999
Zeus
Level 121
God Stats
0W - 1L
1,420 SR
Queue Stats
13W - 7L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 11
11,644
1,164
14,845
9,562
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
4 / 1 / 15
9,313
931
11,846
5,039
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 21
9,411
941
6,020
13,886
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
gozinta4
Kukulkan
14
3 / 4 / 8
8,134
813
5,715
9,209
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
hallfam057
Danzaburou
16
6 / 1 / 10
9,421
942
12,501
7,300
2,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hooserman
Bellona
12
3 / 8 / 4
7,884
788
7,256
13,838
12,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Loudobby
Ganesha
14
0 / 6 / 8
7,737
774
6,604
15,833
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Solident
Danzaburou
14
1 / 5 / 3
7,155
716
3,657
11,208
3,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
5 / 3 / 1
9,823
982
8,221
7,670
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 5
7,203
720
10,211
8,519
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
29
Kills
10
10
Deaths
29
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
1
11
19.5
L
Bellona
Hooserman
Bellona
3
8
4
0.63
W
Vulcan
4
1
15
11.5
W
2
3
21
4.17
L
Ganesha
Loudobby
Ganesha
0
6
8
0.67
L
Danzaburou
Solident
Danzaburou
1
5
3
0.5
L
Bastet
5
3
1
1.83
L
1
7
5
0.5
W
Kukulkan
gozinta4
Kukulkan
3
4
8
1.75
W
Danzaburou
hallfam057
Danzaburou
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,927
Damage
35,949
44,996
Taken
57,068
26,004
Mitigated
35,753
8,834
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,845
4,503
0
2,933
9,562
5,046
763
2,165
7,397
0
29,365
L
Bellona
Hooserman
Bellona
7,256
1,066
738
710
13,838
12,273
0
7,082
6,492
4,136
10,576
W
Vulcan
11,846
4,414
0
567
5,039
2,308
820
998
4,041
33,246
0
W
6,020
481
0
2,922
13,886
12,353
312
8,069
5,817
11,945
0
L
Ganesha
Loudobby
Ganesha
6,604
527
0
1,716
15,833
13,912
0
8,829
6,819
21,987
0
L
Danzaburou
Solident
Danzaburou
3,657
1,360
0
1,980
11,208
3,701
210
1,966
9,098
0
21,787
L
Bastet
8,221
1,384
0
856
7,670
2,468
1
2,676
4,852
0
19,444
L
10,211
1,851
0
360
8,519
3,399
0
3,324
5,108
24,100
664
W
Kukulkan
gozinta4
Kukulkan
5,715
886
0
475
9,209
3,565
175
4,903
4,299
30,387
0
W
Danzaburou
hallfam057
Danzaburou
12,501
3,401
0
1,937
7,300
2,732
2,172
2,651
4,649
0
33,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
39,802
257
Minions Killed
180
11
Camps Cleared
4
958,197
Distance Traveled
920,003
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,644
1,164
39
4
3
205,232
0
L
Bellona
7,884
788
29
3
1
176,071
0
W
Vulcan
9,313
931
76
8
4
198,884
3
W
Geb
9,411
941
13
1
0
195,972
3
L
Ganesha
7,737
774
9
1
0
172,924
1
L
Danzaburou
7,155
716
61
6
1
176,443
0
L
Bastet
9,823
982
28
3
1
227,256
1
L
Zeus
7,203
720
53
5
1
167,309
3
W
Kukulkan
8,134
813
82
8
2
173,469
1
W
Danzaburou
9,421
942
47
5
2
184,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role