Player Matchup

Sobek
Sobek
EstaiXD
Sobek
Level 104
God Stats
5W - 4L
1,474 SR
Queue Stats
373W - 349L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JFallester
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,780 SR
Queue Stats
454W - 445L
1,520 Elo+
Party 1
Bastet
Bastet
MartiEspi_04
Bastet
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 75L
1,362 Elo+
Solo
Anubis
Anubis
Matuuki
Anubis
Level 85
God Stats
5W - 3L
1,570 SR
Queue Stats
25W - 28L
1,426 Elo+
Solo
Loki
Loki
maxmathias
Loki
Level 86
God Stats
23W - 26L
1,437 SR
Queue Stats
362W - 470L
1,420 Elo+
Solo
Team Averages
Level 91
1,552 SR
1,450 Elo+

VS

Team Averages
Level 116
1,556 SR
1,454 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HUntler
Bastet
Level 157
God Stats
11W - 6L
1,753 SR
Queue Stats
527W - 536L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaiNoSeBr
Cu Chulainn
Level 127
God Stats
7W - 12L
1,414 SR
Queue Stats
763W - 732L
1,448 Elo+
Party 2
Horus
Horus
YxKaTShuPaxy
Horus
Level 103
God Stats
12W - 5L
1,675 SR
Queue Stats
492W - 509L
1,413 Elo+
Party 2
Anhur
Anhur
chronus51
Anhur
Level 106
God Stats
1W - 5L
1,437 SR
Queue Stats
81W - 73L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EstaiXD
Sobek
16
3 / 1 / 9
10,489
524
10,160
18,109
23,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
JFallester
Ah Muzen Cab
19
5 / 1 / 2
11,992
600
11,654
10,012
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
19
10 / 2 / 3
12,341
617
14,732
14,267
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Matuuki
Anubis
17
7 / 5 / 10
11,429
571
18,138
15,076
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 1
9,890
495
7,519
15,306
15,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 9 / 4
9,744
487
9,651
12,540
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
HUntler
Bastet
17
7 / 6 / 2
10,350
518
13,238
18,408
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
MaiNoSeBr
Cu Chulainn
15
2 / 3 / 4
9,300
465
14,136
15,569
15,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 4
8,358
418
5,385
22,297
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
chronus51
Anhur
17
1 / 4 / 0
10,195
510
6,473
14,055
4,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
12
12
Deaths
28
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
9
4
0.33
W
Sobek
EstaiXD
Sobek
3
1
9
7.5
L
Bastet
HUntler
Bastet
7
6
2
1.33
W
Ah Muzen Cab
JFallester
Ah Muzen Cab
5
1
2
6
L
Cu Chulainn
MaiNoSeBr
Cu Chulainn
2
3
4
1.33
W
Bastet
10
2
3
5.75
W
Anubis
Matuuki
Anubis
7
5
10
2.4
L
1
6
4
0.5
L
Anhur
chronus51
Anhur
1
4
0
0.25
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,203
Damage
48,883
72,770
Taken
82,869
55,746
Mitigated
52,881
27,853
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,651
2,691
0
2,670
12,540
5,738
0
7,005
5,535
57,254
0
W
Sobek
EstaiXD
Sobek
10,160
946
0
5,859
18,109
23,827
29
3,981
13,940
36,637
0
L
Bastet
HUntler
Bastet
13,238
2,571
0
5,403
18,408
6,570
199
6,714
11,694
0
63,311
W
Ah Muzen Cab
JFallester
Ah Muzen Cab
11,654
2,686
0
4,258
10,012
2,964
3,436
392
9,612
0
103,231
L
Cu Chulainn
MaiNoSeBr
Cu Chulainn
14,136
2,394
0
3,953
15,569
15,098
90
5,940
9,629
14,475
49,932
W
Bastet
14,732
3,401
0
8,546
14,267
6,375
365
1,521
12,702
0
102,245
W
Anubis
Matuuki
Anubis
18,138
346
419
7,716
15,076
7,058
166
4,042
10,776
72,893
0
L
5,385
2,159
1,332
7,178
22,297
21,322
0
9,823
12,474
0
14,426
L
Anhur
chronus51
Anhur
6,473
4,008
0
3,819
14,055
4,153
0
930
13,125
0
83,497
W
7,519
1,346
0
1,055
15,306
15,522
1,030
2,475
12,796
6,316
52,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
47,947
593
Minions Killed
564
0
Camps Cleared
0
2,027,527
Distance Traveled
1,715,641
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,744
487
137
7
0
331,099
10
W
Sobek
10,489
524
52
3
0
439,152
3
L
Bastet
10,350
518
89
4
0
380,076
8
W
Ah Muzen Cab
11,992
600
173
9
0
402,464
1
L
Cu Chulainn
9,300
465
124
6
0
316,149
6
W
Bastet
12,341
617
135
7
0
453,900
1
W
Anubis
11,429
571
127
6
0
343,077
1
L
Horus
8,358
418
25
1
0
346,437
3
L
Anhur
10,195
510
189
9
0
341,880
4
W
Loki
9,890
495
106
5
0
388,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role