Player Matchup

Bellona
Bellona
Adriisantosc
Bellona
Level 14
God Stats
15W - 10L
1,565 SR
Queue Stats
15W - 13L
1,419 Elo+
Party 2
Ratatoskr
Ratatoskr
CrashGamerJr
Ratatoskr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Tyr
Tyr
Kuismi17
Tyr
Level 147
God Stats
8W - 6L
1,522 SR
Queue Stats
163W - 184L
1,401 Elo+
Party 2
Olorun
Olorun
SrCarrito09
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,091 Elo+
Party 2
Izanami
Izanami
ismaelGarciiaa
Izanami
Level 22
God Stats
3W - 1L
1,382 SR
Queue Stats
27W - 21L
1,455 Elo+
Party 2
Team Averages
Level 42
1,494 SR
1,373 Elo+

VS

Team Averages
Level 18
1,510 SR
1,364 Elo+
Susano
Susano
Ki-Khaled
Susano
Level 28
God Stats
1W - 3L
1,549 SR
Queue Stats
264W - 323L
1,382 Elo+
Party 1
Geb
Geb
MJDSAMA
Geb
Level 28
God Stats
5W - 8L
1,404 SR
Queue Stats
81W - 129L
1,381 Elo+
Party 1
Neith
Neith
Willcplaza
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Thoth
Thoth
XxBATESxX97
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,400 Elo+
Solo
Freya
Freya
YoungXLion
Freya
Level 15
God Stats
11W - 6L
1,595 SR
Queue Stats
22W - 18L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adriisantosc
Bellona
16
5 / 1 / 3
9,793
576
6,630
9,296
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
CrashGamerJr
Ratatoskr
15
8 / 4 / 5
9,662
568
8,865
12,424
3,942
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 1 / 7
8,222
484
8,696
12,798
10,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
14
2 / 3 / 6
8,464
498
5,600
7,066
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 3 / 5
10,019
589
9,750
9,727
3,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ki-Khaled
Susano
13
3 / 6 / 2
8,177
481
6,615
13,304
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
10
0 / 3 / 0
6,391
376
4,010
12,095
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
0 / 8 / 1
5,522
325
1,601
7,363
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 0
7,450
438
7,573
7,173
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
14
3 / 8 / 1
8,664
510
6,461
15,466
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
28
Kills
10
12
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adriisantosc
Bellona
5
1
3
6.5
W
Ratatoskr
CrashGamerJr
Ratatoskr
8
4
5
2.63
L
Susano
Ki-Khaled
Susano
3
6
2
0.67
W
6
1
7
9.5
L
Geb
0
3
0
0
W
Olorun
2
3
6
1.67
L
Neith
0
8
1
0.06
L
4
3
0
1.33
L
Freya
3
8
1
0.44
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
26,260
51,311
Taken
55,401
26,691
Mitigated
24,252
19,347
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adriisantosc
Bellona
6,630
1,746
0
3,680
9,296
6,185
589
3,007
6,249
0
56,242
W
Ratatoskr
CrashGamerJr
Ratatoskr
8,865
3,475
0
4,399
12,424
3,942
1,294
2,528
9,822
0
60,358
L
Susano
Ki-Khaled
Susano
6,615
2,036
0
3,350
13,304
4,487
0
1,627
11,677
0
40,854
W
8,696
613
0
6,282
12,798
10,851
29
2,998
9,548
0
23,272
L
Geb
4,010
433
0
1,066
12,095
9,509
0
640
11,455
27,873
0
W
Olorun
5,600
2,622
254
2,218
7,066
2,486
3,809
3,005
3,738
40,518
3,601
L
Neith
1,601
448
0
1,107
7,363
2,428
0
1,859
5,504
0
8,373
L
7,573
556
0
478
7,173
2,022
292
887
6,286
36,314
0
L
Freya
6,461
1,962
0
6,518
15,466
5,806
0
0
15,466
39,789
6,840
W
9,750
5,544
0
2,514
9,727
3,227
578
5,037
4,575
0
58,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
36,204
442
Minions Killed
276
0
Camps Cleared
0
1,738,569
Distance Traveled
1,359,530
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,793
576
106
6
0
375,089
2
W
Ratatoskr
9,662
568
110
6
0
370,110
2
L
Susano
8,177
481
76
4
0
339,071
0
W
Tyr
8,222
484
20
1
0
385,861
2
L
Geb
6,391
376
37
2
0
325,394
0
W
Olorun
8,464
498
89
5
0
285,603
0
L
Neith
5,522
325
15
1
0
168,370
2
L
Thoth
7,450
438
59
3
0
275,426
1
L
Freya
8,664
510
89
5
0
251,269
4
W
Izanami
10,019
589
117
7
0
321,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role