Player Matchup

Sun Wukong
Sun Wukong
ALW 425
Sun Wukong
Level 6
God Stats
2W - 4L
1,853 SR
Queue Stats
17W - 23L
1,521 Elo+
Party 2
Cupid
Cupid
CoolSmargill
Cupid
Level 68
God Stats
3W - 2L
1,490 SR
Queue Stats
356W - 339L
1,438 Elo+
Party 2
Loki
Loki
JamieJacknife
Loki
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 16L
1,545 Elo+
Party 2
Zeus
Zeus
StealthXIV
Zeus
Level 153
God Stats
2W - 0L
1,779 SR
Queue Stats
151W - 120L
1,515 Elo+
Party 2
Khepri
Khepri
TurtleTuffBoy
Khepri
Level 26
God Stats
71W - 54L
1,422 SR
Queue Stats
129W - 125L
1,440 Elo+
Solo
Team Averages
Level 52
1,609 SR
1,492 Elo+

VS

Team Averages
Level 29
1,389 SR
1,452 Elo+
Bakasura
Bakasura
BBZMFG
Bakasura
Level 25
God Stats
37W - 47L
1,421 SR
Queue Stats
115W - 140L
1,395 Elo+
Solo
Loki
Loki
Londol
Loki
Level 79
God Stats
1W - 2L
1,204 SR
Queue Stats
77W - 91L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBattleMoon
Baron Samedi
Level 24
God Stats
3W - 2L
1,192 SR
Queue Stats
61W - 59L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
The_Douglaz
Cthulhu
Level 12
God Stats
23W - 25L
1,627 SR
Queue Stats
36W - 48L
1,519 Elo+
Party 1
Fenrir
Fenrir
kkeemmoo2011
Fenrir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALW 425
Sun Wukong
18
0 / 1 / 16
11,046
921
6,313
14,908
11,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 0 / 8
11,985
999
14,860
4,166
1,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 13
10,972
914
8,443
9,248
3,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 2 / 9
13,246
1,104
34,759
7,001
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 1 / 15
12,204
1,017
7,589
14,219
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

259

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BBZMFG
Bakasura
17
1 / 6 / 1
10,277
856
4,835
14,066
5,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Londol
Loki
17
2 / 4 / 2
11,353
946
11,523
13,837
4,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TheBattleMoon
Baron Samedi
17
3 / 2 / 1
11,370
948
12,639
13,935
5,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
The_Douglaz
Cthulhu
17
0 / 4 / 1
10,389
866
7,374
22,348
17,666
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
0 / 6 / 4
10,278
857
8,902
14,281
9,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
22
Kills
6
6
Deaths
22
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALW 425
Sun Wukong
0
1
16
8
L
Bakasura
BBZMFG
Bakasura
1
6
1
0.25
W
6
0
8
10
W
2
2
13
4.25
L
Loki
Londol
Loki
2
4
2
0.75
W
12
2
9
8.25
L
Baron Samedi
TheBattleMoon
Baron Samedi
3
2
1
1.75
L
Cthulhu
The_Douglaz
Cthulhu
0
4
1
0.13
W
2
1
15
9.5
L
Fenrir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,964
Damage
45,273
49,542
Taken
78,467
31,085
Mitigated
42,521
4,642
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALW 425
Sun Wukong
6,313
1,660
0
1,688
14,908
11,548
0
6,276
8,632
0
23,572
L
Bakasura
BBZMFG
Bakasura
4,835
3,211
0
1,747
14,066
5,395
0
7,580
6,486
0
17,016
W
14,860
6,875
799
412
4,166
1,773
0
1,889
2,277
0
39,876
W
8,443
1,596
0
35
9,248
3,699
0
4,691
4,392
0
17,203
L
Loki
Londol
Loki
11,523
3,090
0
286
13,837
4,723
0
6,935
6,902
0
35,519
W
34,759
2,670
0
357
7,001
2,664
0
1,758
5,243
50,443
0
L
Baron Samedi
TheBattleMoon
Baron Samedi
12,639
2,161
2,127
1,168
13,935
5,612
0
8,786
5,149
37,594
0
L
Cthulhu
The_Douglaz
Cthulhu
7,374
1,429
64
1,206
22,348
17,666
0
10,258
12,090
30,850
0
W
7,589
1,730
0
1,351
14,219
11,401
0
5,399
8,655
26,339
0
L
Fenrir
8,902
2,066
0
555
14,281
9,125
0
8,789
5,492
0
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,453
Gold Earned
53,667
207
Minions Killed
185
5
Camps Cleared
8
1,201,705
Distance Traveled
943,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,046
921
44
4
0
283,327
0
L
Bakasura
10,277
856
36
3
2
104,352
1
W
Cupid
11,985
999
75
6
2
184,593
0
W
Loki
10,972
914
9
1
0
259,849
0
L
Loki
11,353
946
36
3
1
245,097
0
W
Zeus
13,246
1,104
36
3
3
226,848
0
L
Baron Samedi
11,370
948
57
5
3
225,139
0
L
Cthulhu
10,389
866
47
4
1
202,654
0
W
Khepri
12,204
1,017
43
4
0
247,088
0
L
Fenrir
10,278
857
9
1
1
166,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role