Player Matchup

Artio
Artio
CapnGear
Artio
Level 95
God Stats
5W - 7L
1,442 SR
Queue Stats
307W - 302L
1,559 Elo+
Party 1
Arachne
Arachne
CasualMcGee
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 99L
1,564 Elo+
Party 1
Charybdis
Charybdis
Niimuu
Charybdis
Level 39
God Stats
11W - 5L
1,665 SR
Queue Stats
63W - 50L
1,540 Elo+
Party 1
Vamana
Vamana
davizard1
Vamana
Level 27
God Stats
7W - 5L
1,565 SR
Queue Stats
94W - 80L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
iGreyBeard
Gilgamesh
Level 47
God Stats
8W - 5L
1,634 SR
Queue Stats
63W - 56L
1,522 Elo+
Party 1
Team Averages
Level 59
1,561 SR
1,547 Elo+

VS

Team Averages
Level 48
1,464 SR
1,424 Elo+
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Shoppingcart156
Bellona
Level 8
God Stats
4W - 5L
1,394 SR
Queue Stats
8W - 14L
1,276 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperHulkSlug
Kuzenbo
Level 53
God Stats
24W - 34L
1,402 SR
Queue Stats
99W - 121L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wannabeefwithme
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,525 SR
Queue Stats
26W - 17L
1,527 Elo+
Solo
Loki
Loki
wtfchuckie
Loki
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 120L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CapnGear
Artio
12
3 / 0 / 4
7,385
1,231
4,920
5,036
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
CasualMcGee
Arachne
12
1 / 0 / 4
6,414
1,069
5,103
4,170
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Niimuu
Charybdis
12
0 / 0 / 4
6,251
1,042
4,935
3,682
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
davizard1
Vamana
12
1 / 0 / 5
6,109
1,018
5,145
4,516
3,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
iGreyBeard
Gilgamesh
12
3 / 0 / 3
7,108
1,185
4,610
4,632
2,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

376

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
3,800
633
0
0
0
12
0 / 3 / 0
6,432
1,072
1,608
7,467
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
11
0 / 1 / 0
6,480
1,080
2,947
8,044
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
wannabeefwithme
Morgan Le Fay
11
0 / 0 / 0
6,060
1,010
10,489
5,133
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
5,955
993
2,612
6,697
2,017
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
8
Kills
0
0
Deaths
8
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Artio
CapnGear
Artio
3
0
4
5
W
Arachne
CasualMcGee
Arachne
1
0
4
3
W
Charybdis
Niimuu
Charybdis
0
0
4
2
L
0
3
0
0
L
Kuzenbo
0
1
0
0
W
Vamana
davizard1
Vamana
1
0
5
3.5
W
Gilgamesh
iGreyBeard
Gilgamesh
3
0
3
4.5
L
Morgan Le Fay
wannabeefwithme
Morgan Le Fay
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
17,656
22,036
Taken
27,341
13,894
Mitigated
15,578
6,459
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Artio
CapnGear
Artio
4,920
522
1,304
2,025
5,036
4,864
0
2,821
2,215
12,920
0
W
Arachne
CasualMcGee
Arachne
5,103
3,783
0
445
4,170
1,687
0
2,514
1,656
0
11,309
W
Charybdis
Niimuu
Charybdis
4,935
2,275
0
73
3,682
1,361
0
2,781
901
0
23,716
L
1,608
258
1,071
556
7,467
4,459
0
2,014
5,453
0
4,719
L
Kuzenbo
2,947
1,419
78
853
8,044
7,251
0
810
7,234
13,496
0
W
Vamana
davizard1
Vamana
5,145
2,128
0
1,194
4,516
3,777
0
2,887
1,629
0
10,289
W
Gilgamesh
iGreyBeard
Gilgamesh
4,610
1,184
844
574
4,632
2,205
0
2,433
2,199
0
12,858
L
Morgan Le Fay
wannabeefwithme
Morgan Le Fay
10,489
792
0
833
5,133
1,851
0
1,024
4,109
35,448
0
L
2,612
359
0
228
6,697
2,017
0
1,072
5,625
0
13,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
28,727
110
Minions Killed
121
5
Camps Cleared
6
654,828
Distance Traveled
469,582
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,800
633
0
0
0
0
0
W
Artio
7,385
1,231
16
3
0
148,701
0
W
Arachne
6,414
1,069
13
2
4
143,018
3
W
Charybdis
6,251
1,042
54
9
1
111,761
0
L
Bellona
6,432
1,072
11
2
0
110,842
0
L
Kuzenbo
6,480
1,080
23
4
1
122,848
0
W
Vamana
6,109
1,018
12
2
0
117,188
0
W
Gilgamesh
7,108
1,185
15
3
0
134,160
0
L
Morgan Le Fay
6,060
1,010
65
11
2
128,368
0
L
Loki
5,955
993
22
4
3
107,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role