Player Matchup

Achilles
Achilles
DeathHorsey
Achilles
Level 85
God Stats
1W - 3L
1,622 SR
Queue Stats
51W - 55L
1,532 Elo+
Party 1
Da Ji
Da Ji
ItsEsper
Da Ji
Level 83
God Stats
1W - 1L
1,436 SR
Queue Stats
89W - 93L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Jon0
Danzaburou
Level 28
God Stats
3W - 3L
1,523 SR
Queue Stats
12W - 11L
1,507 Elo+
Party 1
Geb
Geb
PinkyMcnasty
Geb
Level 17
God Stats
1W - 7L
1,894 SR
Queue Stats
39W - 47L
1,603 Elo+
Solo
Vulcan
Vulcan
danxxyxjav
Vulcan
Level 49
God Stats
14W - 4L
1,873 SR
Queue Stats
114W - 105L
1,547 Elo+
Solo
Team Averages
Level 52
1,670 SR
1,540 Elo+

VS

Team Averages
Level 31
1,637 SR
1,485 Elo+
Agni
Agni
Davidovensky
Agni
Level 27
God Stats
10W - 7L
1,631 SR
Queue Stats
76W - 66L
1,494 Elo+
Solo
Artemis
Artemis
MrBloodJunky
Artemis
Level 31
God Stats
2W - 1L
1,745 SR
Queue Stats
46W - 56L
1,585 Elo+
Solo
Achilles
Achilles
eljhosuas
Achilles
Level 26
God Stats
3W - 3L
1,660 SR
Queue Stats
60W - 81L
1,373 Elo+
Solo
Ymir
Ymir
iSpamlaughU
Ymir
Level 44
God Stats
6W - 2L
1,518 SR
Queue Stats
72W - 73L
1,555 Elo+
Solo
Aphrodite
Aphrodite
myndfield
Aphrodite
Level 29
God Stats
4W - 2L
1,628 SR
Queue Stats
24W - 32L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeathHorsey
Achilles
14
4 / 6 / 1
9,012
819
8,914
13,895
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
ItsEsper
Da Ji
13
0 / 6 / 4
7,536
685
4,769
10,841
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jon0
Danzaburou
13
0 / 3 / 3
6,970
634
5,033
9,908
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 4
6,775
616
3,618
11,344
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
danxxyxjav
Vulcan
15
3 / 2 / 0
8,616
783
10,407
7,130
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
10,493
954
16,770
8,833
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MrBloodJunky
Artemis
17
6 / 1 / 11
10,334
939
10,146
4,841
1,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
eljhosuas
Achilles
14
3 / 3 / 10
8,841
804
10,292
13,854
9,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 8
9,260
842
4,843
12,685
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
myndfield
Aphrodite
14
0 / 1 / 10
7,818
711
2,410
8,716
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
22
22
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Achilles
DeathHorsey
Achilles
4
6
1
0.75
L
Da Ji
ItsEsper
Da Ji
0
6
4
0.33
L
Danzaburou
Jon0
Danzaburou
0
3
3
0.5
W
Artemis
MrBloodJunky
Artemis
6
1
11
11.5
L
0
5
4
0.4
L
Vulcan
danxxyxjav
Vulcan
3
2
0
1.5
W
Achilles
eljhosuas
Achilles
3
3
10
2.67
W
4
2
8
4
W
Aphrodite
myndfield
Aphrodite
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,741
Damage
44,461
53,118
Taken
48,929
25,486
Mitigated
28,454
4,773
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,770
863
246
1,635
8,833
3,252
831
1,346
7,401
41,220
0
L
Achilles
DeathHorsey
Achilles
8,914
1,687
0
1,164
13,895
9,075
0
5,231
8,197
0
15,907
L
Da Ji
ItsEsper
Da Ji
4,769
716
0
88
10,841
4,455
0
5,523
4,983
0
16,779
L
Danzaburou
Jon0
Danzaburou
5,033
1,043
0
674
9,908
3,540
0
5,094
4,500
0
21,698
W
Artemis
MrBloodJunky
Artemis
10,146
3,825
0
635
4,841
1,858
2,937
905
3,805
0
36,232
L
3,618
97
900
1,457
11,344
5,440
0
5,225
5,851
12,241
0
L
Vulcan
danxxyxjav
Vulcan
10,407
2,823
0
490
7,130
2,976
0
3,398
3,515
39,653
0
W
Achilles
eljhosuas
Achilles
10,292
1,824
0
3,713
13,854
9,455
373
5,561
7,983
4,637
24,240
W
4,843
811
0
1,854
12,685
9,705
211
2,990
6,631
17,989
0
W
Aphrodite
myndfield
Aphrodite
2,410
0
5,914
5,274
8,716
4,184
729
3,903
4,678
12,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
46,746
192
Minions Killed
228
7
Camps Cleared
11
1,000,352
Distance Traveled
1,134,219
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,493
954
61
6
3
227,091
1
L
Achilles
9,012
819
21
2
2
186,795
0
L
Da Ji
7,536
685
33
3
1
198,025
1
L
Danzaburou
6,970
634
42
4
0
206,582
0
W
Artemis
10,334
939
78
7
1
209,580
3
L
Geb
6,775
616
15
1
1
200,929
1
L
Vulcan
8,616
783
81
7
3
208,021
4
W
Achilles
8,841
804
36
3
3
250,550
1
W
Ymir
9,260
842
25
2
2
194,691
2
W
Aphrodite
7,818
711
28
3
2
252,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role