Player Matchup

Medusa
Medusa
AnneVII
Medusa
Level 43
God Stats
21W - 21L
1,545 SR
Queue Stats
210W - 216L
1,421 Elo+
Solo
Kali
Kali
Bigdaddykammy
Kali
Level 119
God Stats
2W - 2L
1,269 SR
Queue Stats
73W - 78L
1,462 Elo+
Party 2
Geb
Geb
CallmeZxye
Geb
Level 138
God Stats
4W - 12L
1,340 SR
Queue Stats
424W - 399L
1,435 Elo+
Party 2
Chronos
Chronos
Gold is ez
Chronos
Level 25
God Stats
3W - 1L
2,013 SR
Queue Stats
50W - 41L
1,592 Elo+
Party 2
Bellona
Bellona
Paladin1011305
Bellona
Level 47
God Stats
9W - 14L
1,463 SR
Queue Stats
10W - 16L
1,294 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,441 Elo+

VS

Team Averages
Level 80
1,504 SR
1,489 Elo+
Guan Yu
Guan Yu
Joystickeroo
Guan Yu
Level 37
God Stats
32W - 19L
1,615 SR
Queue Stats
118W - 121L
1,429 Elo+
Solo
Bastet
Bastet
K1023255
Bastet
Level 129
God Stats
8W - 2L
1,638 SR
Queue Stats
259W - 273L
1,515 Elo+
Party 1
Medusa
Medusa
Rye Oz
Medusa
Level 18
God Stats
11W - 11L
1,559 SR
Queue Stats
23W - 28L
1,451 Elo+
Party 1
Raijin
Raijin
StalkingSoda354
Raijin
Level 86
God Stats
1W - 2L
1,164 SR
Queue Stats
98W - 96L
1,523 Elo+
Party 1
Thanatos
Thanatos
SweetVoltage
Thanatos
Level 128
God Stats
47W - 46L
1,546 SR
Queue Stats
310W - 311L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnneVII
Medusa
7
2 / 1 / 0
4,224
603
1,894
3,642
801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 1
4,751
679
2,755
5,268
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 3 / 0
3,848
550
1,338
4,823
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
Gold is ez
Chronos
7
1 / 4 / 2
4,402
629
2,680
5,323
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
1,326
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joystickeroo
Guan Yu
5
0 / 2 / 0
3,449
493
999
3,778
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
K1023255
Bastet
9
5 / 1 / 0
5,660
809
3,768
4,115
1,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Rye Oz
Medusa
7
0 / 0 / 1
4,151
593
424
2,326
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 4
4,378
625
1,312
3,520
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SweetVoltage
Thanatos
8
5 / 1 / 1
5,124
732
3,961
4,802
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
10
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
AnneVII
Medusa
2
1
0
2
L
2
2
1
1.25
L
1
3
0
0.33
L
Chronos
Gold is ez
Chronos
1
4
2
0.5
W
Guan Yu
Joystickeroo
Guan Yu
0
2
0
0
W
Bastet
K1023255
Bastet
5
1
0
5
L
0
0
0
0
W
Medusa
Rye Oz
Medusa
0
0
1
0.5
W
0
2
4
1
W
Thanatos
SweetVoltage
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,667
Damage
10,464
19,056
Taken
18,541
5,154
Mitigated
5,741
6,716
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AnneVII
Medusa
1,894
628
0
1,203
3,642
801
0
0
3,642
0
18,808
L
2,755
971
0
2,600
5,268
1,398
0
161
5,065
0
18,241
L
1,338
484
0
984
4,823
1,919
0
0
4,823
10,982
2,129
L
Chronos
Gold is ez
Chronos
2,680
1,547
0
1,929
5,323
1,036
0
929
4,214
17,240
0
W
Guan Yu
Joystickeroo
Guan Yu
999
56
369
1,226
3,778
1,089
82
0
3,778
0
10,027
W
Bastet
K1023255
Bastet
3,768
1,351
0
2,139
4,115
1,697
0
1,296
2,819
0
23,166
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Rye Oz
Medusa
424
128
0
714
2,326
490
0
0
2,326
0
17,695
W
1,312
303
103
1,034
3,520
874
0
1,850
1,670
14,553
0
W
Thanatos
SweetVoltage
Thanatos
3,961
1,084
0
4,919
4,802
1,591
0
643
4,159
0
19,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,551
Gold Earned
22,762
137
Minions Killed
166
0
Camps Cleared
0
537,155
Distance Traveled
687,428
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,224
603
33
5
0
124,946
1
L
Kali
4,751
679
46
7
0
150,250
0
L
Geb
3,848
550
26
4
0
136,621
0
L
Chronos
4,402
629
32
5
0
125,338
3
W
Guan Yu
3,449
493
25
4
0
126,777
3
W
Bastet
5,660
809
44
6
0
147,487
0
L
Bellona
1,326
189
0
0
0
0
0
W
Medusa
4,151
593
29
4
0
136,802
2
W
Raijin
4,378
625
30
4
0
118,215
2
W
Thanatos
5,124
732
38
5
0
158,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role