Player Matchup

Izanami
Izanami
AmarGile
Izanami
Level 4
God Stats
3W - 5L
1,399 SR
Queue Stats
6W - 13L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
BigBadwoodo
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,394 Elo+
Party 1
Apollo
Apollo
DruidPanoramixz
Apollo
Level 18
God Stats
2W - 4L
1,377 SR
Queue Stats
30W - 38L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
fatboylempa
Cthulhu
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 21L
1,317 Elo+
Party 1
Ares
Ares
sicoboo
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,442 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,365 Elo+

VS

Team Averages
Level 13
1,456 SR
1,282 Elo+
Izanami
Izanami
CapitanDaniSaez
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,417 Elo+
Party 3
Thoth
Thoth
NakedBaboon
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,121 Elo+
Party 2
Charybdis
Charybdis
YuutaOkkotsu
Charybdis
Level 5
God Stats
2W - 3L
1,554 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo
Set
Set
mcnugget01
Set
Level 13
God Stats
0W - 2L
1,225 SR
Queue Stats
14W - 34L
1,168 Elo+
Party 2
Ares
Ares
palomera111
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmarGile
Izanami
17
10 / 3 / 17
11,377
1,138
16,853
11,485
4,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 1 / 20
11,825
1,183
18,855
9,214
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 6 / 18
10,858
1,086
18,526
11,089
4,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
fatboylempa
Cthulhu
17
5 / 1 / 22
10,338
1,034
14,589
18,756
21,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
sicoboo
Ares
17
1 / 1 / 25
10,762
1,076
12,403
12,374
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

259

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
10,566
1,057
16,580
14,316
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 11 / 6
8,712
871
3,638
15,791
6,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
YuutaOkkotsu
Charybdis
15
4 / 9 / 6
10,352
1,035
19,030
16,573
7,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 8 / 6
9,526
953
9,974
16,460
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 6
9,431
943
7,802
24,004
20,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
40
34
Kills
12
12
Deaths
34
102
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmarGile
Izanami
10
3
17
6.17
W
9
1
20
19
L
5
2
4
3.5
W
9
6
18
3
L
0
11
6
0.27
L
Charybdis
YuutaOkkotsu
Charybdis
4
9
6
0.78
W
Cthulhu
fatboylempa
Cthulhu
5
1
22
16
L
2
8
6
0.63
L
1
4
6
1
W
Ares
sicoboo
Ares
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,226
Damage
57,024
62,918
Taken
87,144
50,698
Mitigated
48,884
7,649
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmarGile
Izanami
16,853
9,491
0
50
11,485
4,729
0
1,350
10,135
0
33,405
W
18,855
4,071
0
765
9,214
3,989
0
1,681
7,533
37,345
0
L
16,580
12,338
0
2,086
14,316
5,907
0
7,000
7,095
0
56,912
W
18,526
9,530
0
1,051
11,089
4,524
0
1,134
9,955
0
35,584
L
3,638
2,135
0
499
15,791
6,753
0
7,408
8,081
8,214
0
L
Charybdis
YuutaOkkotsu
Charybdis
19,030
8,785
0
0
16,573
7,104
0
8,675
7,605
0
33,999
W
Cthulhu
fatboylempa
Cthulhu
14,589
1,696
285
4,448
18,756
21,188
0
4,244
14,512
25,377
0
L
9,974
4,201
0
710
16,460
9,044
0
6,338
9,939
0
23,308
L
7,802
926
0
4,736
24,004
20,076
0
14,987
8,577
16,863
0
W
Ares
sicoboo
Ares
12,403
1,248
0
1,050
12,374
16,268
0
3,031
9,343
21,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
48,587
171
Minions Killed
166
4
Camps Cleared
3
931,393
Distance Traveled
822,686
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,377
1,138
62
6
1
194,758
0
W
Nu Wa
11,825
1,183
26
3
1
172,806
3
L
Izanami
10,566
1,057
99
10
0
166,887
0
W
Apollo
10,858
1,086
34
3
0
157,072
2
L
Thoth
8,712
871
11
1
1
135,186
0
L
Charybdis
10,352
1,035
22
2
0
151,204
0
W
Cthulhu
10,338
1,034
39
4
0
213,916
1
L
Set
9,526
953
27
3
0
197,343
0
L
Ares
9,431
943
7
1
2
172,066
0
W
Ares
10,762
1,076
10
1
2
192,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role