Player Matchup

Jing Wei
Jing Wei
Canzllack44
Jing Wei
Level 16
God Stats
3W - 5L
1,349 SR
Queue Stats
79W - 89L
1,420 Elo+
Solo
Ares
Ares
DeadsNight
Ares
Level 26
God Stats
2W - 1L
1,768 SR
Queue Stats
22W - 17L
1,649 Elo+
Solo
Ra
Ra
IndianSpicyRic3
Ra
Level 28
God Stats
15W - 10L
1,619 SR
Queue Stats
69W - 57L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
Inevitable1226
Ratatoskr
Level 17
God Stats
3W - 4L
1,383 SR
Queue Stats
12W - 9L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
SuperiorDurper
Gilgamesh
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 9L
1,534 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,541 Elo+

VS

Team Averages
Level 23
1,488 SR
1,594 Elo+
Agni
Agni
DuskMagician857
Agni
Level 21
God Stats
12W - 23L
1,481 SR
Queue Stats
13W - 24L
1,492 Elo+
Solo
Skadi
Skadi
JohnWick358838
Skadi
Level 29
God Stats
11W - 13L
1,558 SR
Queue Stats
213W - 230L
1,566 Elo+
Solo
Tyr
Tyr
MothaDollaz
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 100L
1,650 Elo+
Solo
Yemoja
Yemoja
XxeshopUKxX
Yemoja
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
143W - 136L
1,606 Elo+
Solo
Danzaburou
Danzaburou
Yami27
Danzaburou
Level 13
God Stats
5W - 5L
1,607 SR
Queue Stats
15W - 13L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Canzllack44
Jing Wei
18
12 / 4 / 10
13,274
531
22,349
17,919
7,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 18
12,761
510
16,030
30,473
39,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 11 / 16
11,611
464
18,339
27,028
11,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Inevitable1226
Ratatoskr
19
8 / 4 / 12
13,100
524
14,495
27,825
11,956
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SuperiorDurper
Gilgamesh
18
9 / 8 / 13
12,785
511
23,507
26,189
20,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 3
10,900
436
10,312
17,710
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 6 / 4
10,634
425
15,035
12,882
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 5 / 15
12,515
501
22,271
33,783
31,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
10 / 8 / 12
12,627
505
19,938
25,747
11,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Yami27
Danzaburou
17
6 / 8 / 5
11,195
448
17,473
23,104
8,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
70
38
Kills
31
32
Deaths
38
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Canzllack44
Jing Wei
12
4
10
4.25
W
5
5
18
2.8
L
2
11
3
0.32
W
4
11
16
1.09
W
Ratatoskr
Inevitable1226
Ratatoskr
8
4
12
3.5
L
8
6
4
1.67
L
5
5
15
2.5
W
Gilgamesh
SuperiorDurper
Gilgamesh
9
8
13
1.94
L
Yemoja
10
8
12
2
L
Danzaburou
Yami27
Danzaburou
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,720
Damage
85,029
129,434
Taken
113,226
91,757
Mitigated
60,661
39,856
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Canzllack44
Jing Wei
22,349
17,501
1,131
5,589
17,919
7,802
2,083
6,350
11,515
0
52,478
W
16,030
1,279
398
7,928
30,473
39,421
920
8,074
22,273
65,092
0
L
10,312
1,209
114
1,676
17,710
5,094
2,343
5,085
12,625
54,630
0
W
18,339
3,224
3,091
10,413
27,028
11,717
1,281
8,755
18,070
70,633
0
W
Ratatoskr
Inevitable1226
Ratatoskr
14,495
3,264
0
7,956
27,825
11,956
1,145
8,937
18,659
0
81,260
L
15,035
7,180
0
250
12,882
4,137
97
6,058
6,824
0
44,536
L
22,271
2,417
0
9,991
33,783
31,324
1,328
6,275
27,508
13,991
58,907
W
Gilgamesh
SuperiorDurper
Gilgamesh
23,507
7,173
0
3,350
26,189
20,861
1,772
8,423
17,632
0
71,725
L
Yemoja
19,938
2,420
1,863
6,102
25,747
11,603
180
8,127
17,620
62,871
0
L
Danzaburou
Yami27
Danzaburou
17,473
6,683
0
4,078
23,104
8,503
2,275
8,824
14,280
0
54,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,531
Gold Earned
57,871
453
Minions Killed
456
0
Camps Cleared
0
2,287,068
Distance Traveled
1,946,028
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,274
531
65
3
0
479,280
3
W
Ares
12,761
510
82
3
0
426,910
9
L
Agni
10,900
436
116
5
0
408,182
0
W
Ra
11,611
464
104
4
0
408,613
3
W
Ratatoskr
13,100
524
116
5
0
549,189
0
L
Skadi
10,634
425
68
3
0
238,087
1
L
Tyr
12,515
501
105
4
0
480,370
4
W
Gilgamesh
12,785
511
86
3
0
423,076
4
L
Yemoja
12,627
505
98
4
0
395,671
5
L
Danzaburou
11,195
448
69
3
0
423,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role