Player Matchup

Izanami
Izanami
JeanMoura7
Izanami
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
56W - 51L
1,645 Elo+
Party 3
Ymir
Ymir
LaLechu
Ymir
Level 28
God Stats
35W - 24L
1,520 SR
Queue Stats
164W - 137L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
Orochimaru92
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,554 Elo+
Solo
Kukulkan
Kukulkan
RaphaelBurgos
Kukulkan
Level 147
God Stats
12W - 19L
1,362 SR
Queue Stats
586W - 560L
1,513 Elo+
Party 3
Thoth
Thoth
papasconcheddars
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,662 Elo+
Solo
Team Averages
Level 42
1,519 SR
1,599 Elo+

VS

Team Averages
Level 20
1,565 SR
1,623 Elo+
Izanami
Izanami
barcacuca
Izanami
Level 26
God Stats
17W - 13L
1,659 SR
Queue Stats
74W - 64L
1,492 Elo+
Solo
King Arthur
King Arthur
centoyo_xd
King Arthur
Level 17
God Stats
2W - 0L
1,621 SR
Queue Stats
21W - 24L
1,453 Elo+
Party 1
Ra
Ra
davizinhogamer
Ra
Level 22
God Stats
2W - 0L
1,505 SR
Queue Stats
60W - 13L
1,782 Elo+
Party 2
Loki
Loki
fabriciogamer123
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,886 Elo+
Party 2
Ymir
Ymir
kylunn
Ymir
Level 18
God Stats
4W - 2L
1,540 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JeanMoura7
Izanami
9
2 / 1 / 1
5,105
729
2,694
3,223
461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
LaLechu
Ymir
8
1 / 0 / 1
4,630
661
1,829
2,710
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Orochimaru92
Tsukuyomi
8
1 / 1 / 1
4,694
671
2,727
4,057
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
RaphaelBurgos
Kukulkan
6
0 / 2 / 0
3,919
560
1,188
2,120
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
4,547
650
1,747
4,465
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
barcacuca
Izanami
7
1 / 3 / 0
4,238
605
3,119
4,593
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
centoyo_xd
King Arthur
10
2 / 0 / 0
5,217
745
2,263
4,891
1,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 1 / 2
5,219
746
2,703
3,389
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 1 / 1
5,232
747
1,514
4,043
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
kylunn
Ymir
7
0 / 0 / 1
3,971
567
834
3,019
1,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
8
8
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
JeanMoura7
Izanami
2
1
1
2.5
L
Ymir
LaLechu
Ymir
1
0
1
1.5
L
Tsukuyomi
Orochimaru92
Tsukuyomi
1
1
1
1.5
L
Kukulkan
RaphaelBurgos
Kukulkan
0
2
0
0
W
Izanami
barcacuca
Izanami
1
3
0
0.33
W
King Arthur
centoyo_xd
King Arthur
2
0
0
2
W
2
1
2
3
W
3
1
1
3.5
W
Ymir
kylunn
Ymir
0
0
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,185
Damage
10,433
16,575
Taken
19,935
5,043
Mitigated
5,736
4,873
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JeanMoura7
Izanami
2,694
2,006
0
899
3,223
461
624
258
2,965
0
34,854
L
Ymir
LaLechu
Ymir
1,829
477
0
1,230
2,710
1,772
0
321
2,389
12,278
0
L
Tsukuyomi
Orochimaru92
Tsukuyomi
2,727
633
0
1,296
4,057
1,173
0
1,138
2,919
0
20,497
L
Kukulkan
RaphaelBurgos
Kukulkan
1,188
614
0
370
2,120
478
87
0
2,120
15,166
0
W
Izanami
barcacuca
Izanami
3,119
2,294
0
1,367
4,593
917
0
807
3,786
0
23,068
W
King Arthur
centoyo_xd
King Arthur
2,263
102
0
1,691
4,891
1,714
0
1,188
3,703
0
28,494
W
2,703
888
163
1,330
3,389
936
0
959
2,276
29,188
0
W
1,514
285
0
1,927
4,043
1,074
0
821
3,130
0
20,903
W
Ymir
kylunn
Ymir
834
60
60
450
3,019
1,095
0
743
2,276
8,974
0
L
1,747
90
0
1,078
4,465
1,159
0
1,820
2,645
21,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,895
Gold Earned
23,877
225
Minions Killed
248
0
Camps Cleared
0
693,325
Distance Traveled
786,410
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,105
729
78
11
0
143,155
2
L
Ymir
4,630
661
22
3
0
153,421
4
L
Tsukuyomi
4,694
671
54
8
0
168,886
3
L
Kukulkan
3,919
560
26
4
0
83,295
2
W
Izanami
4,238
605
52
7
0
129,958
1
W
King Arthur
5,217
745
65
9
0
176,360
1
W
Ra
5,219
746
68
10
0
149,937
1
W
Loki
5,232
747
47
7
0
176,793
2
W
Ymir
3,971
567
16
2
0
153,362
1
L
Thoth
4,547
650
45
6
0
144,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role