Player Matchup

Sylvanus
Sylvanus
BigBlake
Sylvanus
Level 126
God Stats
9W - 3L
1,746 SR
Queue Stats
126W - 112L
1,574 Elo+
Solo
Hou Yi
Hou Yi
GuardianWolfSoul
Hou Yi
Level 127
God Stats
16W - 14L
1,588 SR
Queue Stats
414W - 384L
1,650 Elo+
Solo
Sol
Sol
Lamerveilleuse
Sol
Level 87
God Stats
2W - 3L
1,531 SR
Queue Stats
576W - 602L
1,564 Elo+
Solo
Agni
Agni
PaperLSD
Agni
Level 147
God Stats
33W - 17L
1,662 SR
Queue Stats
203W - 181L
1,637 Elo+
Solo
Kali
Kali
UvitaPower
Kali
Level 143
God Stats
13W - 13L
1,621 SR
Queue Stats
217W - 190L
1,515 Elo+
Solo
Team Averages
Level 126
1,630 SR
1,588 Elo+

VS

Team Averages
Level 59
1,676 SR
1,557 Elo+
Guan Yu
Guan Yu
CapnGear
Guan Yu
Level 95
God Stats
3W - 3L
1,622 SR
Queue Stats
307W - 302L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
CasualMcGee
Baron Samedi
Level 88
God Stats
6W - 5L
1,625 SR
Queue Stats
130W - 99L
1,574 Elo+
Party 1
Charybdis
Charybdis
Niimuu
Charybdis
Level 39
God Stats
11W - 5L
1,700 SR
Queue Stats
63W - 50L
1,550 Elo+
Party 1
Ganesha
Ganesha
davizard1
Ganesha
Level 27
God Stats
6W - 4L
1,736 SR
Queue Stats
94W - 80L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
iGreyBeard
Gilgamesh
Level 47
God Stats
8W - 5L
1,696 SR
Queue Stats
63W - 56L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBlake
Sylvanus
17
3 / 0 / 23
10,264
1,026
8,221
12,414
17,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 1 / 19
11,289
1,129
14,942
8,718
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 19
10,454
1,045
22,484
6,373
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
3 / 0 / 14
9,965
997
12,665
2,938
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 2 / 16
12,352
1,235
14,399
15,315
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CapnGear
Guan Yu
15
2 / 6 / 1
9,607
961
9,341
17,252
19,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
CasualMcGee
Baron Samedi
14
0 / 6 / 1
8,536
854
5,122
9,885
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Niimuu
Charybdis
15
1 / 9 / 3
9,218
922
10,742
16,193
5,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
davizard1
Ganesha
16
0 / 5 / 4
10,164
1,016
5,851
15,996
15,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
iGreyBeard
Gilgamesh
15
1 / 6 / 3
9,856
986
7,587
18,569
16,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
16
32
Kills
4
4
Deaths
32
91
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigBlake
Sylvanus
3
0
23
14.5
L
Guan Yu
CapnGear
Guan Yu
2
6
1
0.42
L
Baron Samedi
CasualMcGee
Baron Samedi
0
6
1
0.08
W
8
1
19
17.5
W
6
1
19
15.5
L
Charybdis
Niimuu
Charybdis
1
9
3
0.28
W
Agni
3
0
14
10
W
12
2
16
10
L
Ganesha
davizard1
Ganesha
0
5
4
0.4
L
Gilgamesh
iGreyBeard
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,711
Damage
38,643
45,758
Taken
77,895
33,692
Mitigated
62,854
19,727
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigBlake
Sylvanus
8,221
1,343
3,776
4,052
12,414
17,596
0
4,391
8,023
10,200
0
L
Guan Yu
CapnGear
Guan Yu
9,341
897
1,299
1,092
17,252
19,177
0
9,164
8,088
6,416
12,581
L
Baron Samedi
CasualMcGee
Baron Samedi
5,122
137
1,446
1,141
9,885
5,024
0
4,706
5,179
35,213
0
W
14,942
7,526
0
2,086
8,718
3,624
0
3,249
5,469
0
46,588
W
22,484
7,856
0
1,572
6,373
3,091
0
1,988
4,385
39,462
4,330
L
Charybdis
Niimuu
Charybdis
10,742
6,851
0
17
16,193
5,971
0
7,589
8,604
0
35,388
W
Agni
12,665
1,939
0
1,736
2,938
1,215
0
556
2,382
29,997
0
W
14,399
8,144
0
6,505
15,315
8,166
0
4,329
10,050
0
20,792
L
Ganesha
davizard1
Ganesha
5,851
587
0
889
15,996
15,904
0
9,131
6,865
14,965
0
L
Gilgamesh
iGreyBeard
Gilgamesh
7,587
1,145
1,207
1,087
18,569
16,778
0
10,601
7,968
2,632
17,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,324
Gold Earned
47,381
187
Minions Killed
187
8
Camps Cleared
5
930,936
Distance Traveled
868,672
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,264
1,026
3
0
0
209,921
0
L
Guan Yu
9,607
961
29
3
0
189,897
0
L
Baron Samedi
8,536
854
65
7
2
148,221
1
W
Hou Yi
11,289
1,129
79
8
2
168,107
0
W
Sol
10,454
1,045
48
5
1
179,435
3
L
Charybdis
9,218
922
55
6
2
156,637
0
W
Agni
9,965
997
46
5
1
162,674
3
W
Kali
12,352
1,235
11
1
4
210,799
0
L
Ganesha
10,164
1,016
1
0
0
175,542
0
L
Gilgamesh
9,856
986
37
4
1
198,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role