Player Matchup

Hou Yi
Hou Yi
Joeljjj10
Hou Yi
Level 17
God Stats
16W - 17L
1,423 SR
Queue Stats
42W - 63L
1,281 Elo+
Solo
Anubis
Anubis
SebaBluebergrow
Anubis
Level 28
God Stats
41W - 41L
1,860 SR
Queue Stats
77W - 77L
1,679 Elo+
Solo
Geb
Geb
TheDarkSun1
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThisIsJustMEeko
Neith
Level 23
God Stats
185W - 197L
1,536 SR
Queue Stats
354W - 415L
1,457 Elo+
Solo
Discordia
Discordia
stormysnowwgirl
Discordia
Level 27
God Stats
3W - 5L
1,393 SR
Queue Stats
51W - 54L
1,385 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,460 Elo+

VS

Team Averages
Level 28
1,507 SR
1,457 Elo+
Bacchus
Bacchus
Barn__Owl
Bacchus
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 23L
1,509 Elo+
Party 1
Odin
Odin
DreDDe111
Odin
Level 11
God Stats
7W - 8L
1,586 SR
Queue Stats
36W - 28L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
Maik95_
Cliodhna
Level 23
God Stats
44W - 29L
1,523 SR
Queue Stats
100W - 83L
1,467 Elo+
Party 1
Zeus
Zeus
Teddonimous95
Zeus
Level 62
God Stats
16W - 14L
1,427 SR
Queue Stats
77W - 65L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
saleable-rake1
Danzaburou
Level 28
God Stats
22W - 21L
1,500 SR
Queue Stats
421W - 450L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Joeljjj10
Hou Yi
16
5 / 8 / 3
10,994
999
10,356
17,329
4,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 12 / 5
11,085
1,008
12,920
23,662
9,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 13 / 7
10,172
925
3,885
24,795
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 7 / 7
10,801
982
7,368
17,250
4,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
stormysnowwgirl
Discordia
17
0 / 12 / 9
10,171
925
7,356
17,767
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barn__Owl
Bacchus
19
5 / 1 / 25
11,861
1,078
10,633
10,899
15,091
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
19
6 / 4 / 25
12,036
1,094
22,840
14,706
13,013
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Maik95_
Cliodhna
20
20 / 1 / 16
14,019
1,274
26,477
10,392
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
18 / 4 / 16
13,478
1,225
32,149
10,514
3,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
saleable-rake1
Danzaburou
19
2 / 0 / 18
11,510
1,046
2,823
3,581
1,537

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
10
Kills
51
52
Deaths
10
31
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Barn__Owl
Bacchus
5
1
25
17.5
W
Odin
6
4
25
4.63
L
Hou Yi
Joeljjj10
Hou Yi
5
8
3
0.81
W
Cliodhna
Maik95_
Cliodhna
20
1
16
28
L
3
12
5
0.46
W
18
4
16
6.5
L
0
13
7
0.27
L
2
7
7
0.79
W
Danzaburou
saleable-rake1
Danzaburou
2
0
18
11
L
Discordia
stormysnowwgirl
Discordia
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
94,922
100,803
Taken
50,092
31,804
Mitigated
37,720
5,123
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Barn__Owl
Bacchus
10,633
1,195
0
0
10,899
15,091
0
6,177
4,722
22,117
0
W
Odin
22,840
5,710
0
0
14,706
13,013
0
7,031
7,675
510
26,390
L
Hou Yi
Joeljjj10
Hou Yi
10,356
7,333
0
290
17,329
4,332
0
8,796
8,533
0
22,147
W
Cliodhna
Maik95_
Cliodhna
26,477
2,849
0
624
10,392
4,374
0
3,517
6,875
0
49,672
L
12,920
365
0
2,099
23,662
9,304
0
10,667
12,995
28,287
0
W
32,149
6,470
0
1,469
10,514
3,705
0
5,305
5,209
50,838
0
L
3,885
435
0
601
24,795
9,821
0
12,218
12,577
12,012
0
L
7,368
2,528
0
2,123
17,250
4,165
0
6,952
10,298
0
24,322
W
Danzaburou
saleable-rake1
Danzaburou
2,823
425
0
884
3,581
1,537
0
2,131
1,450
0
24,237
L
Discordia
stormysnowwgirl
Discordia
7,356
1,695
0
10
17,767
4,182
0
4,659
13,108
37,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,223
Gold Earned
62,904
177
Minions Killed
182
4
Camps Cleared
9
833,575
Distance Traveled
1,005,545
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,861
1,078
28
3
0
229,948
0
W
Odin
12,036
1,094
11
1
1
185,459
0
L
Hou Yi
10,994
999
33
3
3
160,634
1
W
Cliodhna
14,019
1,274
49
4
7
219,838
0
L
Anubis
11,085
1,008
33
3
0
158,661
0
W
Zeus
13,478
1,225
39
4
0
169,630
0
L
Geb
10,172
925
16
1
0
169,440
1
L
Neith
10,801
982
33
3
0
180,908
0
W
Danzaburou
11,510
1,046
55
5
1
200,670
0
L
Discordia
10,171
925
62
6
1
163,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role