Player Matchup

Merlin
Merlin
RobertoHG
Merlin
Level 81
God Stats
3W - 2L
1,600 SR
Queue Stats
194W - 195L
1,380 Elo+
Party 2
Odin
Odin
twice2304
Odin
Level 42
God Stats
18W - 12L
1,592 SR
Queue Stats
186W - 198L
1,394 Elo+
Party 2
Neith
Neith
ΚßάΖάΡ
Neith
Level 67
God Stats
8W - 14L
1,545 SR
Queue Stats
186W - 199L
1,488 Elo+
Solo
Team Averages
Level 63
1,579 SR
1,421 Elo+

VS

Team Averages
Level 80
1,537 SR
1,495 Elo+
Zeus
Zeus
Hi_end_ho
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,316 Elo+
Solo
Jing Wei
Jing Wei
Owari_Da_UwU
Jing Wei
Level 124
God Stats
2W - 3L
1,526 SR
Queue Stats
12W - 12L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
byakuya267
Gilgamesh
Level 105
God Stats
7W - 3L
1,584 SR
Queue Stats
10W - 10L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RobertoHG
Merlin
17
6 / 1 / 16
11,885
699
16,411
7,151
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
6 / 4 / 19
12,086
711
7,957
13,664
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
13 / 4 / 9
13,312
783
15,141
15,881
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 13 / 4
9,067
533
11,091
17,282
4,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Owari_Da_UwU
Jing Wei
14
4 / 4 / 4
10,231
602
6,018
11,607
3,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
byakuya267
Gilgamesh
13
4 / 8 / 2
10,306
606
13,798
19,004
17,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
9
9
Deaths
25
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
13
4
0.23
L
Jing Wei
Owari_Da_UwU
Jing Wei
4
4
4
1.5
W
Merlin
RobertoHG
Merlin
6
1
16
14
L
Gilgamesh
byakuya267
Gilgamesh
4
8
2
0.63
W
Odin
6
4
19
3.88
W
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,509
Damage
30,907
36,696
Taken
47,893
17,474
Mitigated
25,617
11,580
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,091
1,768
0
1,881
17,282
4,309
0
5,154
11,618
32,739
0
L
Jing Wei
Owari_Da_UwU
Jing Wei
6,018
4,839
229
2,814
11,607
3,986
0
4,556
6,787
0
27,744
W
Merlin
RobertoHG
Merlin
16,411
1,117
170
1,630
7,151
2,385
0
2,221
4,930
51,316
0
L
Gilgamesh
byakuya267
Gilgamesh
13,798
2,931
0
2,679
19,004
17,322
0
5,988
12,588
0
31,302
W
Odin
7,957
2,195
676
4,062
13,664
9,611
600
6,344
7,320
200
33,485
W
15,141
9,805
0
5,042
15,881
5,478
1,964
2,645
13,236
0
43,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
29,604
202
Minions Killed
150
10
Camps Cleared
3
924,931
Distance Traveled
743,703
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,067
533
47
3
1
195,347
0
L
Jing Wei
10,231
602
69
4
0
289,617
5
W
Merlin
11,885
699
82
5
3
307,051
3
L
Gilgamesh
10,306
606
34
2
2
258,739
1
W
Odin
12,086
711
70
4
2
340,057
1
W
Neith
13,312
783
50
3
5
277,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role