Player Matchup

Fenrir
Fenrir
BlxnkGhost
Fenrir
Level 16
God Stats
2W - 1L
1,721 SR
Queue Stats
22W - 24L
1,333 Elo+
Party 2
Achilles
Achilles
Cookienga_PR
Achilles
Level 61
God Stats
3W - 5L
1,289 SR
Queue Stats
48W - 38L
1,506 Elo+
Party 2
Merlin
Merlin
MajinSaga
Merlin
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 35L
1,413 Elo+
Party 2
Team Averages
Level 32
1,504 SR
1,417 Elo+

VS

Team Averages
Level 15
1,566 SR
1,198 Elo+
Izanami
Izanami
GeminiShrimp
Izanami
Level 25
God Stats
8W - 12L
1,695 SR
Queue Stats
35W - 57L
1,329 Elo+
Party 1
Geb
Geb
Hakumain15234
Geb
Level 14
God Stats
2W - 4L
1,372 SR
Queue Stats
9W - 11L
1,039 Elo+
Solo
Ra
Ra
King_Rapid25
Ra
Level 7
God Stats
1W - 1L
1,632 SR
Queue Stats
2W - 13L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlxnkGhost
Fenrir
17
11 / 3 / 16
13,608
716
15,359
33,912
32,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Cookienga_PR
Achilles
18
15 / 0 / 15
13,988
736
17,923
25,510
35,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MajinSaga
Merlin
16
4 / 0 / 22
12,560
661
21,282
13,259
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeminiShrimp
Izanami
15
3 / 9 / 0
11,500
605
22,073
20,034
7,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 9 / 2
10,694
563
13,329
22,339
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 12 / 2
9,685
510
6,349
18,534
11,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
7
30
Kills
3
3
Deaths
30
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlxnkGhost
Fenrir
11
3
16
6.33
W
Achilles
Cookienga_PR
Achilles
15
0
15
22.5
L
Izanami
GeminiShrimp
Izanami
3
9
0
0.33
L
0
9
2
0.11
L
0
12
2
0.08
W
Merlin
MajinSaga
Merlin
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
41,751
72,681
Taken
60,907
78,365
Mitigated
39,891
28,165
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlxnkGhost
Fenrir
15,359
2,795
0
13,304
33,912
32,119
721
9,373
24,539
1,512
36,672
W
Achilles
Cookienga_PR
Achilles
17,923
3,196
2,814
8,131
25,510
35,994
729
5,970
19,540
4,909
50,543
L
Izanami
GeminiShrimp
Izanami
22,073
12,227
592
1,653
20,034
7,202
0
7,603
11,734
0
57,622
L
13,329
1,503
0
1,367
22,339
20,917
0
8,623
13,149
28,251
0
L
6,349
1,543
1,359
1,283
18,534
11,772
0
6,592
11,105
19,606
0
W
Merlin
MajinSaga
Merlin
21,282
2,028
130
3,786
13,259
10,252
835
5,134
8,125
50,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
31,879
190
Minions Killed
122
7
Camps Cleared
4
1,107,948
Distance Traveled
871,905
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,608
716
45
2
3
386,528
0
W
Achilles
13,988
736
66
3
3
412,182
0
L
Izanami
11,500
605
69
4
4
288,876
1
L
Geb
10,694
563
17
1
0
328,618
0
L
Ra
9,685
510
36
2
0
254,411
2
W
Merlin
12,560
661
79
4
1
309,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role