Player Matchup

Ymir
Ymir
BioHasword781
Ymir
Level 28
God Stats
6W - 1L
1,830 SR
Queue Stats
67W - 62L
1,645 Elo+
Solo
Scylla
Scylla
IdUnknown4
Scylla
Level 26
God Stats
18W - 15L
1,623 SR
Queue Stats
116W - 108L
1,693 Elo+
Solo
Ullr
Ullr
JBNSage
Ullr
Level 28
God Stats
2W - 0L
1,507 SR
Queue Stats
45W - 38L
1,627 Elo+
Solo
Hercules
Hercules
Maloif
Hercules
Level 26
God Stats
1W - 2L
1,308 SR
Queue Stats
93W - 92L
1,639 Elo+
Solo
Loki
Loki
ThePurpleFencer
Loki
Level 28
God Stats
4W - 3L
1,548 SR
Queue Stats
76W - 38L
1,695 Elo+
Solo
Team Averages
Level 27
1,563 SR
1,660 Elo+

VS

Team Averages
Level 22
1,675 SR
1,674 Elo+
Sol
Sol
BigManBird
Sol
Level 28
God Stats
21W - 12L
1,785 SR
Queue Stats
103W - 103L
1,601 Elo+
Solo
Ratatoskr
Ratatoskr
NoKahunas
Ratatoskr
Level 23
God Stats
7W - 9L
1,610 SR
Queue Stats
62W - 59L
1,649 Elo+
Solo
Bellona
Bellona
SSalomon
Bellona
Level 26
God Stats
7W - 11L
1,560 SR
Queue Stats
91W - 86L
1,566 Elo+
Solo
Sylvanus
Sylvanus
dumntee
Sylvanus
Level 8
God Stats
6W - 6L
1,684 SR
Queue Stats
10W - 7L
1,791 Elo+
Solo
Neith
Neith
zerxios2
Neith
Level 26
God Stats
1W - 1L
1,738 SR
Queue Stats
41W - 12L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 14
12,904
614
14,604
18,777
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
IdUnknown4
Scylla
18
7 / 4 / 5
12,982
618
21,158
16,238
7,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
JBNSage
Ullr
19
5 / 3 / 12
12,979
618
11,138
15,738
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
Maloif
Hercules
20
5 / 2 / 8
13,214
629
15,575
27,995
35,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
10 / 8 / 9
13,491
642
13,322
16,691
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,827
516
16,081
17,469
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
NoKahunas
Ratatoskr
18
8 / 7 / 3
11,274
537
11,897
25,891
10,568
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
SSalomon
Bellona
17
3 / 6 / 1
10,286
490
9,894
20,961
18,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
dumntee
Sylvanus
12
1 / 5 / 7
8,606
410
6,167
18,431
14,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
zerxios2
Neith
16
2 / 8 / 4
9,744
464
9,797
14,069
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
32
Kills
18
19
Deaths
32
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
5
2
14
6
W
Scylla
IdUnknown4
Scylla
7
4
5
2.38
W
Ullr
JBNSage
Ullr
5
3
12
3.67
W
Hercules
Maloif
Hercules
5
2
8
4.5
L
Ratatoskr
NoKahunas
Ratatoskr
8
7
3
1.36
L
Bellona
SSalomon
Bellona
3
6
1
0.58
W
10
8
9
1.81
L
Sylvanus
dumntee
Sylvanus
1
5
7
0.9
L
Neith
zerxios2
Neith
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,797
Damage
53,836
95,439
Taken
96,821
79,919
Mitigated
53,700
35,094
Healing
26,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,081
8,011
0
4,742
17,469
4,885
0
9,025
8,444
75,052
0
W
14,604
3,826
660
7,980
18,777
22,847
914
5,770
13,007
46,484
0
W
Scylla
IdUnknown4
Scylla
21,158
1,991
0
4,130
16,238
7,286
3,253
7,071
9,167
84,422
0
W
Ullr
JBNSage
Ullr
11,138
5,589
0
2,976
15,738
6,462
8,959
5,388
10,350
0
86,596
W
Hercules
Maloif
Hercules
15,575
5,622
0
15,192
27,995
35,454
3,284
1,748
26,247
20,300
68,726
L
Ratatoskr
NoKahunas
Ratatoskr
11,897
3,261
0
8,571
25,891
10,568
0
9,751
16,140
0
69,672
L
Bellona
SSalomon
Bellona
9,894
4,444
0
4,627
20,961
18,856
0
9,060
11,901
0
59,055
W
13,322
4,763
0
4,156
16,691
7,870
1,896
5,081
11,610
0
100,952
L
Sylvanus
dumntee
Sylvanus
6,167
1,632
902
3,900
18,431
14,976
0
7,276
11,155
31,898
10,408
L
Neith
zerxios2
Neith
9,797
4,903
0
4,034
14,069
4,415
0
3,779
10,290
0
74,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,570
Gold Earned
50,737
653
Minions Killed
589
0
Camps Cleared
0
2,021,741
Distance Traveled
1,771,950
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,827
516
143
7
0
369,995
7
W
Ymir
12,904
614
59
3
0
402,719
4
W
Scylla
12,982
618
160
8
0
373,685
6
W
Ullr
12,979
618
151
7
0
385,400
3
W
Hercules
13,214
629
155
7
0
414,120
0
L
Ratatoskr
11,274
537
122
6
0
413,781
0
L
Bellona
10,286
490
127
6
0
397,533
0
W
Loki
13,491
642
128
6
0
445,817
5
L
Sylvanus
8,606
410
77
4
0
283,294
3
L
Neith
9,744
464
120
6
0
307,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role