Player Matchup

Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BlakeToffy
Geb
Level 78
God Stats
9W - 1L
1,868 SR
Queue Stats
286W - 156L
1,712 Elo+
Party 1
King Arthur
King Arthur
Jared712
King Arthur
Level 69
God Stats
5W - 2L
1,641 SR
Queue Stats
274W - 151L
1,694 Elo+
Party 1
Kukulkan
Kukulkan
SSJLokidedede
Kukulkan
Level 44
God Stats
10W - 3L
1,815 SR
Queue Stats
107W - 52L
1,709 Elo+
Party 1
Heimdallr
Heimdallr
ThebeastlyD
Heimdallr
Level 85
God Stats
16W - 13L
1,625 SR
Queue Stats
378W - 237L
1,699 Elo+
Party 1
Team Averages
Level 72
1,690 SR
1,663 Elo+

VS

Team Averages
Level 50
1,674 SR
1,543 Elo+
Zeus
Zeus
RFFinesse
Zeus
Level 48
God Stats
2W - 1L
1,789 SR
Queue Stats
43W - 42L
1,487 Elo+
Party 3
Hou Yi
Hou Yi
Tubbz98
Hou Yi
Level 81
God Stats
2W - 2L
1,875 SR
Queue Stats
221W - 174L
1,615 Elo+
Party 2
Khepri
Khepri
Zenoark101
Khepri
Level 18
God Stats
3W - 1L
1,881 SR
Queue Stats
6W - 3L
1,628 Elo+
Party 2
Thanatos
Thanatos
bawlos
Thanatos
Level 65
God Stats
4W - 7L
1,295 SR
Queue Stats
149W - 159L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
twoshotteemo
Cthulhu
Level 37
God Stats
8W - 7L
1,528 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
12 / 3 / 9
12,666
667
17,365
12,344
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 18
10,913
574
6,349
16,867
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Jared712
King Arthur
15
2 / 5 / 9
10,006
527
9,628
16,175
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SSJLokidedede
Kukulkan
18
7 / 6 / 4
11,632
612
14,566
9,908
4,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ThebeastlyD
Heimdallr
18
10 / 2 / 4
11,954
629
20,118
14,802
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 9 / 6
9,130
481
11,663
17,209
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tubbz98
Hou Yi
15
4 / 5 / 0
9,102
479
7,271
16,390
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Zenoark101
Khepri
10
0 / 8 / 3
7,045
371
3,490
15,956
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
bawlos
Thanatos
15
7 / 6 / 5
10,153
534
7,612
16,313
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
twoshotteemo
Cthulhu
13
4 / 6 / 3
9,092
479
10,521
20,645
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
34
Kills
18
18
Deaths
34
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
3
9
5.5
W
3
2
18
6
W
King Arthur
Jared712
King Arthur
2
5
9
1.3
L
Zeus
3
9
6
0.67
W
Kukulkan
SSJLokidedede
Kukulkan
7
6
4
1.5
W
Heimdallr
ThebeastlyD
Heimdallr
10
2
4
6
L
Hou Yi
Tubbz98
Hou Yi
4
5
0
0.8
L
Khepri
Zenoark101
Khepri
0
8
3
0.19
L
Thanatos
bawlos
Thanatos
7
6
5
1.58
L
Cthulhu
twoshotteemo
Cthulhu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,026
Damage
40,557
70,096
Taken
86,513
47,352
Mitigated
45,742
22,795
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,365
3,334
0
6,394
12,344
4,494
2,461
4,130
7,976
0
84,104
W
6,349
1,256
0
4,632
16,867
16,976
194
4,338
12,271
25,623
0
W
King Arthur
Jared712
King Arthur
9,628
703
0
4,092
16,175
15,920
387
7,359
7,887
4,631
43,746
L
Zeus
11,663
2,376
140
3,009
17,209
5,829
0
7,471
9,646
55,162
0
W
Kukulkan
SSJLokidedede
Kukulkan
14,566
2,058
0
1,480
9,908
4,018
2,820
4,324
5,302
77,734
0
W
Heimdallr
ThebeastlyD
Heimdallr
20,118
11,178
605
5,592
14,802
5,944
2,647
3,728
10,918
0
106,720
L
Hou Yi
Tubbz98
Hou Yi
7,271
3,920
0
4,506
16,390
5,639
0
3,756
12,634
0
57,786
L
Khepri
Zenoark101
Khepri
3,490
232
0
710
15,956
12,759
61
1,841
13,983
17,011
0
L
Thanatos
bawlos
Thanatos
7,612
2,039
0
7,377
16,313
5,549
646
3,705
12,426
0
37,366
L
Cthulhu
twoshotteemo
Cthulhu
10,521
1,648
266
4,732
20,645
15,966
638
5,107
14,410
45,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,171
Gold Earned
44,522
514
Minions Killed
382
0
Camps Cleared
0
1,906,484
Distance Traveled
1,707,209
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,666
667
120
6
0
436,038
3
W
Geb
10,913
574
25
1
0
408,506
7
W
King Arthur
10,006
527
87
5
0
375,566
4
L
Zeus
9,130
481
111
6
0
292,010
4
W
Kukulkan
11,632
612
136
7
0
340,039
2
W
Heimdallr
11,954
629
146
8
0
346,335
4
L
Hou Yi
9,102
479
111
6
0
347,545
0
L
Khepri
7,045
371
23
1
0
361,116
3
L
Thanatos
10,153
534
64
3
0
403,257
4
L
Cthulhu
9,092
479
73
4
0
303,281
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role