Player Matchup

Sun Wukong
Sun Wukong
Bronze III
bale11XD
Sun Wukong
Bronze III
Level 109
God Stats
1W - 0L
1,827 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,827 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,596 SR
1,227 MMR
Ah Puch
Ah Puch
Silver V
iluvmyh8rs2014
Ah Puch
Silver V
Level 109
God Stats
2W - 3L
1,596 SR
Queue Stats
6W - 18L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
bale11XD
Sun Wukong
20
6 / 2 / 0
20,010
715
23,331
29,111
30,750
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
IzanamiTiamatCu ChulainnCthulhuDanzaburou

VS

Bans
GilgameshPersephoneSetMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 0
18,000
643
21,951
30,591
19,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
bale11XD
Sun Wukong
6
2
0
3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
21,951
29,111
Taken
30,591
30,750
Mitigated
19,533
6,401
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
bale11XD
Sun Wukong
23,331
5,336
0
6,401
29,111
30,750
2,593
22,795
6,316
527
150,290
L
21,951
1,245
0
13,223
30,591
19,533
96
756
27,055
147,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,010
Gold Earned
18,000
235
Minions Killed
224
11
Camps Cleared
11
558,015
Distance Traveled
485,757
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,010
715
235
8
11
558,015
3
L
Ah Puch
18,000
643
224
8
11
485,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role