Player Matchup

Neith
Neith
KorvTerror
Neith
Level 29
God Stats
16W - 16L
1,441 SR
Queue Stats
16W - 16L
1,434 Elo+
Party 1
Tiamat
Tiamat
Logdawg02
Tiamat
Level 20
God Stats
7W - 5L
1,499 SR
Queue Stats
9W - 12L
1,370 Elo+
Solo
Nemesis
Nemesis
MasterDillhole
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 125L
1,378 Elo+
Solo
Anubis
Anubis
Moostachepolice
Anubis
Level 12
God Stats
3W - 5L
1,792 SR
Queue Stats
52W - 72L
1,409 Elo+
Solo
Ares
Ares
PANZERANTIN
Ares
Level 14
God Stats
4W - 4L
1,482 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,410 Elo+

VS

Team Averages
Level 16
1,427 SR
1,417 Elo+
Set
Set
Graytist17
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,364 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JuiceMag
Morgan Le Fay
Level 3
God Stats
8W - 3L
1,500 SR
Queue Stats
9W - 6L
1,329 Elo+
Party 2
Artemis
Artemis
MoistLuv
Artemis
Level 15
God Stats
6W - 5L
1,312 SR
Queue Stats
159W - 200L
1,459 Elo+
Solo
Hel
Hel
Nakter
Hel
Level 13
God Stats
0W - 2L
1,324 SR
Queue Stats
15W - 16L
1,432 Elo+
Party 2
Fenrir
Fenrir
Walkcrazy
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 0 / 16
12,464
1,133
20,993
7,891
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Logdawg02
Tiamat
18
9 / 1 / 15
11,941
1,086
25,140
12,216
9,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 14
12,336
1,121
16,960
14,296
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 9
10,422
947
14,716
10,369
4,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 15
10,989
999
7,243
9,863
13,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,566
870
10,525
20,318
7,576
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
JuiceMag
Morgan Le Fay
16
1 / 5 / 3
9,921
902
10,590
17,585
5,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MoistLuv
Artemis
15
2 / 4 / 4
9,901
900
8,092
11,614
3,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Nakter
Hel
16
1 / 6 / 4
10,187
926
10,226
19,674
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Walkcrazy
Fenrir
16
2 / 8 / 4
9,872
897
7,247
22,432
21,761
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
32
Kills
7
7
Deaths
32
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Morgan Le Fay
JuiceMag
Morgan Le Fay
1
5
3
0.5
W
Neith
9
0
16
17
W
Tiamat
Logdawg02
Tiamat
9
1
15
16.5
W
8
3
14
5
L
Artemis
MoistLuv
Artemis
2
4
4
1
W
3
3
9
2.5
L
Hel
Nakter
Hel
1
6
4
0.5
W
3
0
15
10.5
L
Fenrir
Walkcrazy
Fenrir
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,052
Damage
46,680
54,635
Taken
91,623
37,398
Mitigated
45,392
10,443
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,525
4,258
0
1,263
20,318
7,576
0
8,745
11,573
0
16,449
L
Morgan Le Fay
JuiceMag
Morgan Le Fay
10,590
2,712
0
420
17,585
5,557
0
9,665
7,920
30,729
0
W
Neith
20,993
12,810
1,255
2,722
7,891
3,171
0
2,585
5,306
0
53,524
W
Tiamat
Logdawg02
Tiamat
25,140
1,428
264
2,724
12,216
9,250
0
3,800
8,416
40,656
0
W
16,960
7,981
0
980
14,296
7,015
0
7,355
6,941
0
32,808
L
Artemis
MoistLuv
Artemis
8,092
3,651
0
0
11,614
3,781
0
5,373
6,241
0
17,805
W
14,716
1,184
0
2,498
10,369
4,707
0
2,834
7,422
33,494
0
L
Hel
Nakter
Hel
10,226
905
6,977
6,601
19,674
6,717
0
12,060
7,614
36,743
0
W
7,243
207
0
0
9,863
13,255
0
4,242
5,461
17,620
0
L
Fenrir
Walkcrazy
Fenrir
7,247
1,618
0
122
22,432
21,761
0
11,256
11,176
0
10,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,152
Gold Earned
49,447
225
Minions Killed
143
7
Camps Cleared
2
1,018,435
Distance Traveled
963,286
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,566
870
7
1
0
180,849
0
L
Morgan Le Fay
9,921
902
52
5
1
182,426
0
W
Neith
12,464
1,133
88
8
1
208,133
0
W
Tiamat
11,941
1,086
35
3
1
216,050
0
W
Nemesis
12,336
1,121
35
3
1
242,228
0
L
Artemis
9,901
900
20
2
0
161,341
0
W
Anubis
10,422
947
46
4
4
167,499
2
L
Hel
10,187
926
60
5
1
217,196
1
W
Ares
10,989
999
21
2
0
184,525
1
L
Fenrir
9,872
897
4
0
0
221,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role