Player Matchup

Medusa
Medusa
Clidfinder
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Darinora
Cabrakan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 33L
1,630 Elo+
Party 1
Hel
Hel
FiinalSpark
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,544 Elo+

VS

Team Averages
Level 52
1,481 SR
1,463 Elo+
Chronos
Chronos
FitchBros
Chronos
Level 104
God Stats
24W - 17L
1,635 SR
Queue Stats
212W - 190L
1,499 Elo+
Party 2
Cliodhna
Cliodhna
KermitLePog
Cliodhna
Level 25
God Stats
18W - 31L
1,321 SR
Queue Stats
39W - 56L
1,335 Elo+
Solo
Ymir
Ymir
TrollWrighty
Ymir
Level 27
God Stats
7W - 4L
1,486 SR
Queue Stats
129W - 89L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clidfinder
Medusa
10
2 / 6 / 1
6,838
684
6,771
11,157
4,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Darinora
Cabrakan
9
1 / 3 / 2
6,900
690
4,098
9,520
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 1
5,856
586
2,031
8,579
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FitchBros
Chronos
13
4 / 0 / 7
7,644
764
10,802
5,575
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
KermitLePog
Cliodhna
13
4 / 2 / 9
7,703
770
8,686
4,087
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 8
8,248
825
6,583
7,920
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Clidfinder
Medusa
2
6
1
0.42
L
Cabrakan
Darinora
Cabrakan
1
3
2
0.67
L
0
4
1
0.13
W
Chronos
FitchBros
Chronos
4
0
7
7.5
W
Cliodhna
KermitLePog
Cliodhna
4
2
9
4.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
26,071
29,256
Taken
17,582
18,465
Mitigated
10,155
10,492
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Clidfinder
Medusa
6,771
4,331
0
1,189
11,157
4,182
0
6,548
4,609
0
23,098
L
Cabrakan
Darinora
Cabrakan
4,098
593
0
787
9,520
10,755
0
4,661
4,859
8,163
0
L
2,031
155
4,627
3,889
8,579
3,528
0
5,305
3,274
7,555
0
W
Chronos
FitchBros
Chronos
10,802
3,831
0
1,915
5,575
2,320
504
2,894
2,681
32,262
4,022
W
Cliodhna
KermitLePog
Cliodhna
8,686
241
0
636
4,087
1,688
0
1,906
2,181
0
18,062
W
6,583
1,295
0
1,317
7,920
6,147
271
1,963
5,957
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,594
Gold Earned
23,595
64
Minions Killed
119
1
Camps Cleared
8
524,651
Distance Traveled
597,220
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,838
684
35
4
0
155,637
0
L
Cabrakan
6,900
690
11
1
1
187,127
4
L
Hel
5,856
586
18
2
0
181,887
0
W
Chronos
7,644
764
54
5
6
201,961
4
W
Cliodhna
7,703
770
25
3
0
213,343
1
W
Ymir
8,248
825
40
4
2
181,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role