Player Matchup

Cthulhu
Cthulhu
ArcofEvilx
Cthulhu
Level 146
God Stats
10W - 9L
1,596 SR
Queue Stats
162W - 131L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
Level 20
God Stats
6W - 1L
1,570 SR
Queue Stats
32W - 19L
1,243 Elo+
Party 1
Fenrir
Fenrir
vikingkingDylan
Fenrir
Level 48
God Stats
3W - 3L
1,663 SR
Queue Stats
85W - 90L
1,448 Elo+
Party 1
Team Averages
Level 71
1,610 SR
1,423 Elo+

VS

Team Averages
Level 112
1,531 SR
1,438 Elo+
Ganesha
Ganesha
AquariusHeart
Ganesha
Level 137
God Stats
6W - 3L
1,499 SR
Queue Stats
208W - 168L
1,511 Elo+
Party 2
Mercury
Mercury
YoUNG-BIIDDY
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 140L
1,260 Elo+
Solo
Vulcan
Vulcan
srbilboboleiro
Vulcan
Level 160
God Stats
0W - 3L
1,596 SR
Queue Stats
202W - 154L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcofEvilx
Cthulhu
17
6 / 1 / 5
13,419
671
24,930
23,363
31,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
17
5 / 7 / 7
13,568
678
15,552
15,385
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 6
11,374
569
6,598
18,973
10,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 2 / 14
13,181
659
10,715
21,974
30,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
YoUNG-BIIDDY
Mercury
14
6 / 7 / 3
12,107
605
11,021
18,153
8,022
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
8 / 3 / 6
13,273
664
25,377
17,017
8,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
14
14
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
2
14
3.5
W
Cthulhu
ArcofEvilx
Cthulhu
6
1
5
8.5
W
Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
5
7
7
1.21
L
Mercury
YoUNG-BIIDDY
Mercury
6
7
3
1.07
L
8
3
6
3.67
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,080
Damage
47,113
57,721
Taken
57,144
47,350
Mitigated
46,465
11,732
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
10,715
717
0
5,236
21,974
30,301
332
7,457
14,517
37,284
0
W
Cthulhu
ArcofEvilx
Cthulhu
24,930
1,628
405
6,441
23,363
31,921
0
11,198
11,685
69,061
0
W
Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
15,552
5,966
0
3,880
15,385
5,137
1,309
11,437
3,697
0
60,232
L
Mercury
YoUNG-BIIDDY
Mercury
11,021
6,143
0
2,176
18,153
8,022
1,514
9,747
8,406
0
27,531
L
25,377
9,597
75
3,529
17,017
8,142
935
8,004
9,013
73,584
0
W
6,598
955
0
1,006
18,973
10,292
395
13,063
5,662
0
34,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
38,561
246
Minions Killed
232
9
Camps Cleared
7
1,138,048
Distance Traveled
1,098,444
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,181
659
16
1
0
367,502
7
W
Cthulhu
13,419
671
80
4
3
419,539
3
W
Ah Muzen Cab
13,568
678
108
5
1
324,415
2
L
Mercury
12,107
605
44
2
2
367,116
4
L
Vulcan
13,273
664
172
9
5
363,826
3
W
Fenrir
11,374
569
58
3
5
394,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role