Player Matchup

Cerberus
Cerberus
Silver I
Brayanbob-
Cerberus
Silver I
Level 81
God Stats
1W - 2L
1,333 SR
Queue Stats
145W - 135L
1,242 MMR
Solo
Cupid
Cupid
Gold V
E MVRTINEZ
Cupid
Gold V
Level 84
God Stats
9W - 7L
1,567 SR
Queue Stats
120W - 129L
1,299 MMR
Solo
Da Ji
Da Ji
Gold V
I HOT N BEEFY I
Da Ji
Gold V
Level 128
God Stats
22W - 22L
1,529 SR
Queue Stats
566W - 569L
1,282 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
chris7ian-clan56
Baron Samedi
Gold V
Level 141
God Stats
2W - 1L
1,683 SR
Queue Stats
549W - 547L
1,295 MMR
Solo
Cthulhu
Cthulhu
Gold V
kevin-DB474
Cthulhu
Gold V
Level 148
God Stats
19W - 26L
1,481 SR
Queue Stats
231W - 250L
1,191 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,519 SR
1,262 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,439 SR
1,263 MMR
Hou Yi
Hou Yi
Gold IV
CodyLightfoot
Hou Yi
Gold IV
Level 124
God Stats
54W - 72L
1,488 SR
Queue Stats
384W - 376L
1,316 MMR
Party 1
Hel
Hel
Gold V
M4T14s_1003
Hel
Gold V
Level 126
God Stats
1W - 4L
1,497 SR
Queue Stats
215W - 219L
1,204 MMR
Solo
Sylvanus
Sylvanus
Silver I
OceanRaised
Sylvanus
Silver I
Level 157
God Stats
2W - 6L
1,168 SR
Queue Stats
666W - 676L
1,208 MMR
Solo
Chaac
Chaac
Silver I
feraviila
Chaac
Silver I
Level 144
God Stats
208W - 144L
1,628 SR
Queue Stats
1,355W - 1,381L
1,157 MMR
Solo
Mercury
Mercury
Gold V
pebbles121212
Mercury
Gold V
Level 119
God Stats
8W - 5L
1,415 SR
Queue Stats
166W - 164L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brayanbob-
Cerberus
20
3 / 4 / 15
15,891
513
18,259
40,008
65,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
20
8 / 8 / 8
17,225
556
17,039
28,103
16,280
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
13 / 4 / 8
18,826
607
27,423
25,097
16,828
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
chris7ian-clan56
Baron Samedi
20
5 / 4 / 13
17,421
562
20,202
20,357
15,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kevin-DB474
Cthulhu
20
2 / 3 / 15
16,353
528
25,370
30,808
47,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HeraCliodhnaCharybdis

VS

Bans
GilgameshMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
17,141
553
25,477
23,584
8,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 9
14,516
468
20,300
23,705
15,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
OceanRaised
Sylvanus
18
2 / 7 / 5
12,355
399
8,351
34,857
29,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
feraviila
Chaac
20
2 / 5 / 7
15,361
496
21,494
40,308
52,643
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
11 / 12 / 8
16,770
541
21,110
26,801
10,500
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
31
Kills
23
23
Deaths
31
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Brayanbob-
Cerberus
3
4
15
2.63
L
5
4
8
2.25
W
Cupid
8
8
8
1.5
W
13
4
8
4.25
L
3
3
9
2.5
L
Sylvanus
OceanRaised
Sylvanus
2
7
5
0.64
W
Baron Samedi
chris7ian-clan56
Baron Samedi
5
4
13
2.88
L
Chaac
feraviila
Chaac
2
5
7
1.1
W
Cthulhu
kevin-DB474
Cthulhu
2
3
15
3.17
L
Mercury
11
12
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,293
Damage
96,732
144,373
Taken
149,255
160,631
Mitigated
117,368
60,642
Healing
60,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Brayanbob-
Cerberus
18,259
1,501
0
13,432
40,008
65,301
979
11,374
27,963
79,840
0
L
25,477
15,208
0
8,437
23,584
8,936
5,083
10,590
12,994
0
166,821
W
Cupid
17,039
9,043
1,411
10,938
28,103
16,280
6,707
3,492
24,611
0
126,693
W
27,423
6,368
0
8,817
25,097
16,828
5,735
6,338
18,332
0
170,941
L
20,300
1,898
12,259
15,525
23,705
15,307
873
10,167
13,538
108,168
0
L
Sylvanus
OceanRaised
Sylvanus
8,351
2,138
2,056
6,255
34,857
29,982
32
12,363
22,494
46,449
0
W
Baron Samedi
chris7ian-clan56
Baron Samedi
20,202
1,062
2,957
12,245
20,357
15,189
1,764
8,557
11,332
126,862
0
L
Chaac
feraviila
Chaac
21,494
1,847
0
15,115
40,308
52,643
1,602
19,138
21,170
14,668
91,881
W
Cthulhu
kevin-DB474
Cthulhu
25,370
769
2,009
8,833
30,808
47,033
148
4,562
25,298
107,617
0
L
Mercury
21,110
11,331
0
1,200
26,801
10,500
61
12,537
14,264
0
108,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,716
Gold Earned
76,143
873
Minions Killed
788
0
Camps Cleared
0
2,875,563
Distance Traveled
2,714,668
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,891
513
149
5
0
597,610
3
L
Hou Yi
17,141
553
233
8
0
526,338
5
W
Cupid
17,225
556
204
7
0
535,629
11
W
Da Ji
18,826
607
180
6
0
577,217
5
L
Hel
14,516
468
166
5
0
615,554
7
L
Sylvanus
12,355
399
58
2
0
440,846
8
W
Baron Samedi
17,421
562
174
6
0
558,534
5
L
Chaac
15,361
496
190
6
0
522,472
2
W
Cthulhu
16,353
528
166
5
0
606,573
12
L
Mercury
16,770
541
141
5
0
609,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role