Player Matchup

Kuzenbo
Kuzenbo
BaconFocaccia
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 104L
1,324 Elo+
Party 4
Heimdallr
Heimdallr
RinHaoJade
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 100L
1,290 Elo+
Party 4
Tsukuyomi
Tsukuyomi
THANATOROS21
Tsukuyomi
Level 25
God Stats
4W - 2L
1,547 SR
Queue Stats
40W - 44L
1,440 Elo+
Party 1
Merlin
Merlin
korsackoff
Merlin
Level 29
God Stats
15W - 12L
1,479 SR
Queue Stats
78W - 99L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
lVNoIDl
Sun Wukong
Level 24
God Stats
19W - 30L
1,320 SR
Queue Stats
31W - 45L
1,297 Elo+
Party 1
Team Averages
Level 27
1,469 SR
1,343 Elo+

VS

Team Averages
Level 18
1,431 SR
1,418 Elo+
Fenrir
Fenrir
AlanKhai
Fenrir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
H2Omis
Cthulhu
Level 5
God Stats
0W - 2L
1,374 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
King Arthur
King Arthur
HargoxG
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,346 Elo+
Party 2
Hera
Hera
KingJokerr123
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,434 Elo+
Solo
Neith
Neith
NIGALINK
Neith
Level 20
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 6 / 16
13,443
498
11,552
41,784
50,909
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RinHaoJade
Heimdallr
20
8 / 9 / 9
13,767
510
24,785
24,345
11,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
THANATOROS21
Tsukuyomi
20
7 / 10 / 9
14,150
524
15,579
24,097
10,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
korsackoff
Merlin
18
3 / 6 / 10
12,220
453
18,282
18,009
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
lVNoIDl
Sun Wukong
19
13 / 9 / 10
13,349
494
20,600
27,440
14,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlanKhai
Fenrir
18
7 / 9 / 13
12,874
477
9,515
22,877
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
H2Omis
Cthulhu
18
3 / 8 / 22
11,948
443
17,395
23,871
27,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
HargoxG
King Arthur
19
4 / 7 / 15
12,554
465
20,691
35,362
31,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 5 / 5
14,224
527
33,178
20,152
8,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NIGALINK
Neith
17
13 / 10 / 7
12,438
461
18,229
18,484
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
35
Kills
39
40
Deaths
39
54
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlanKhai
Fenrir
7
9
13
1.5
W
Kuzenbo
4
6
16
2
L
Cthulhu
H2Omis
Cthulhu
3
8
22
1.75
L
King Arthur
HargoxG
King Arthur
4
7
15
1.64
L
12
5
5
2.9
L
Neith
NIGALINK
Neith
13
10
7
1.65
W
Heimdallr
RinHaoJade
Heimdallr
8
9
9
1.39
W
Tsukuyomi
THANATOROS21
Tsukuyomi
7
10
9
1.15
W
Merlin
korsackoff
Merlin
3
6
10
1.33
W
Sun Wukong
lVNoIDl
Sun Wukong
13
9
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,798
Damage
99,008
135,675
Taken
120,746
94,037
Mitigated
84,817
44,001
Healing
26,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlanKhai
Fenrir
9,515
2,787
0
6,694
22,877
8,648
0
6,837
16,040
0
44,457
W
Kuzenbo
11,552
4,284
598
15,845
41,784
50,909
598
17,648
23,339
39,436
0
L
Cthulhu
H2Omis
Cthulhu
17,395
1,700
1,037
2,900
23,871
27,104
432
6,514
17,357
33,696
0
L
King Arthur
HargoxG
King Arthur
20,691
3,131
0
7,433
35,362
31,983
428
7,547
27,815
10,696
60,246
L
33,178
10,357
690
5,839
20,152
8,593
1,299
9,093
11,059
126,896
0
L
Neith
NIGALINK
Neith
18,229
8,360
0
1,748
18,484
8,489
933
7,890
10,594
0
67,285
W
Heimdallr
RinHaoJade
Heimdallr
24,785
17,710
0
7,700
24,345
11,080
2,491
9,030
14,719
0
108,050
W
Tsukuyomi
THANATOROS21
Tsukuyomi
15,579
5,703
0
6,281
24,097
10,181
600
5,819
17,797
0
124,492
W
Merlin
korsackoff
Merlin
18,282
1,225
447
4,269
18,009
7,265
2,502
10,888
6,373
83,072
0
W
Sun Wukong
lVNoIDl
Sun Wukong
20,600
2,787
333
8,528
27,440
14,602
1,734
7,677
18,994
0
63,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,929
Gold Earned
64,038
559
Minions Killed
513
0
Camps Cleared
0
2,350,874
Distance Traveled
2,218,615
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,874
477
65
2
0
420,391
2
W
Kuzenbo
13,443
498
48
2
0
487,029
4
L
Cthulhu
11,948
443
37
1
0
488,115
2
L
King Arthur
12,554
465
110
4
0
514,584
0
L
Hera
14,224
527
188
7
0
424,033
5
L
Neith
12,438
461
113
4
0
371,492
0
W
Heimdallr
13,767
510
134
5
0
413,072
2
W
Tsukuyomi
14,150
524
165
6
0
466,389
0
W
Merlin
12,220
453
130
5
0
459,811
0
W
Sun Wukong
13,349
494
82
3
0
524,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role