Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CarrotTyphoon00
Nu Wa
Level 8
God Stats
7W - 4L
1,852 SR
Queue Stats
47W - 30L
1,419 Elo+
Solo
Susano
Susano
LightOfJah
Susano
Level 6
God Stats
2W - 1L
1,712 SR
Queue Stats
7W - 9L
1,214 Elo+
Solo
Ymir
Ymir
LinuxGam
Ymir
Level 25
God Stats
12W - 4L
1,555 SR
Queue Stats
110W - 108L
1,370 Elo+
Solo
Izanami
Izanami
Protosynvare
Izanami
Level 8
God Stats
6W - 9L
1,226 SR
Queue Stats
6W - 9L
1,097 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,320 Elo+

VS

Team Averages
Level 19
1,532 SR
1,403 Elo+
Neith
Neith
JashLashX
Neith
Level 11
God Stats
14W - 26L
1,358 SR
Queue Stats
15W - 27L
1,396 Elo+
Solo
Susano
Susano
Perago9777
Susano
Level 27
God Stats
1W - 3L
1,535 SR
Queue Stats
140W - 132L
1,450 Elo+
Solo
Eset
Eset
Pumira
Eset
Level 18
God Stats
10W - 19L
1,332 SR
Queue Stats
53W - 83L
1,284 Elo+
Solo
Ares
Ares
TimeToHell
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,501 Elo+
Solo
Chaac
Chaac
mythicual
Chaac
Level 25
God Stats
3W - 1L
1,936 SR
Queue Stats
70W - 96L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 0 / 28
11,946
1,195
8,938
7,340
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 1 / 23
12,125
1,213
20,697
8,994
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
LightOfJah
Susano
17
5 / 5 / 16
10,667
1,067
11,707
11,143
4,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
4 / 2 / 21
10,876
1,088
9,975
16,743
16,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Protosynvare
Izanami
19
17 / 1 / 16
14,086
1,409
33,147
17,750
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

269

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JashLashX
Neith
15
4 / 4 / 2
10,292
1,029
14,746
15,512
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Perago9777
Susano
17
2 / 12 / 5
10,959
1,096
15,936
22,489
8,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
Pumira
Eset
15
0 / 5 / 1
8,283
828
1,029
5,611
1,894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 7 / 6
10,259
1,026
11,035
28,057
23,199
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
mythicual
Chaac
15
2 / 8 / 4
9,579
958
14,202
21,181
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
27
36
Kills
9
9
Deaths
36
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
28
16
W
8
1
23
19.5
L
Neith
JashLashX
Neith
4
4
2
1.25
W
Susano
LightOfJah
Susano
5
5
16
2.6
W
Ymir
4
2
21
7.25
L
Susano
Perago9777
Susano
2
12
5
0.38
W
Izanami
Protosynvare
Izanami
17
1
16
25
L
Eset
Pumira
Eset
0
5
1
0.1
L
1
7
6
0.57
L
Chaac
mythicual
Chaac
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,464
Damage
56,948
61,970
Taken
92,850
42,718
Mitigated
51,383
20,965
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,938
1,800
2,674
2,022
7,340
9,203
0
1,824
5,426
17,728
0
W
20,697
6,842
439
1,213
8,994
3,105
0
1,229
7,623
37,427
0
L
Neith
JashLashX
Neith
14,746
6,023
0
1,072
15,512
5,437
0
5,396
9,962
0
37,966
W
Susano
LightOfJah
Susano
11,707
3,042
0
80
11,143
4,856
0
2,459
8,456
0
23,347
W
Ymir
9,975
3,103
0
4,574
16,743
16,761
0
4,623
11,869
19,511
0
L
Susano
Perago9777
Susano
15,936
1,710
0
541
22,489
8,618
0
8,240
13,947
0
48,384
W
Izanami
Protosynvare
Izanami
33,147
25,600
0
9,963
17,750
8,793
0
1,929
15,593
0
65,985
L
Eset
Pumira
Eset
1,029
137
682
0
5,611
1,894
0
1,416
4,061
8,525
0
L
11,035
1,523
0
670
28,057
23,199
0
14,531
13,096
23,960
0
L
Chaac
mythicual
Chaac
14,202
2,272
0
3,743
21,181
12,235
0
8,763
12,174
0
36,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,700
Gold Earned
49,372
201
Minions Killed
189
11
Camps Cleared
4
950,421
Distance Traveled
707,263
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,946
1,195
13
1
0
213,505
1
W
Nu Wa
12,125
1,213
51
5
1
176,040
2
L
Neith
10,292
1,029
63
6
1
169,948
2
W
Susano
10,667
1,067
36
4
1
171,619
0
W
Ymir
10,876
1,088
18
2
1
202,465
0
L
Susano
10,959
1,096
57
6
1
191,970
0
W
Izanami
14,086
1,409
83
8
8
186,792
0
L
Eset
8,283
828
12
1
0
34,401
0
L
Ares
10,259
1,026
23
2
0
165,080
2
L
Chaac
9,579
958
34
3
2
145,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role