Player Matchup

Chang'e
Chang'e
Code Liz8286
Chang'e
Level 41
God Stats
1W - 1L
1,602 SR
Queue Stats
9W - 7L
1,567 Elo+
Party 4
Ra
Ra
LordConquest760
Ra
Level 119
God Stats
5W - 6L
1,506 SR
Queue Stats
333W - 328L
1,478 Elo+
Party 4
Danzaburou
Danzaburou
RomeCity1
Danzaburou
Level 38
God Stats
5W - 4L
1,571 SR
Queue Stats
76W - 69L
1,524 Elo+
Party 2
Horus
Horus
jkoschakamac
Horus
Level 126
God Stats
5W - 10L
1,485 SR
Queue Stats
275W - 280L
1,475 Elo+
Party 4
Bastet
Bastet
ricepudding6612
Bastet
Level 108
God Stats
11W - 6L
1,806 SR
Queue Stats
490W - 421L
1,554 Elo+
Party 2
Team Averages
Level 86
1,594 SR
1,520 Elo+

VS

Team Averages
Level 79
1,519 SR
1,514 Elo+
Ratatoskr
Ratatoskr
CowFarmer2986
Ratatoskr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 261L
1,615 Elo+
Party 1
Pele
Pele
KingxSlayer1223
Pele
Level 29
God Stats
5W - 3L
1,673 SR
Queue Stats
106W - 97L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
PotatoFarmer593
Kukulkan
Level 121
God Stats
13W - 17L
1,511 SR
Queue Stats
568W - 505L
1,559 Elo+
Party 1
Izanami
Izanami
Zynsiyme05
Izanami
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 269L
1,464 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gravytrain1063
Kumbhakarna
Level 101
God Stats
1W - 3L
1,410 SR
Queue Stats
257W - 234L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Code Liz8286
Chang'e
11
1 / 5 / 1
6,767
423
3,436
13,686
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 1
8,719
545
4,804
10,069
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RomeCity1
Danzaburou
10
1 / 7 / 2
6,246
390
3,769
12,192
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 2
7,883
493
8,090
11,517
10,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 3
8,035
502
9,290
14,296
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CowFarmer2986
Ratatoskr
15
4 / 2 / 3
8,887
555
5,931
10,776
6,064
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 2 / 4
9,032
565
9,651
10,403
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
17
7 / 2 / 5
10,019
626
13,112
7,221
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Zynsiyme05
Izanami
12
3 / 4 / 5
7,903
494
7,053
10,555
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
gravytrain1063
Kumbhakarna
13
4 / 0 / 8
8,570
536
10,433
10,328
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
10
Kills
26
26
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Code Liz8286
Chang'e
1
5
1
0.3
W
Ratatoskr
CowFarmer2986
Ratatoskr
4
2
3
2.75
W
8
2
4
5
L
4
5
1
0.9
W
Kukulkan
7
2
5
4.75
L
Danzaburou
RomeCity1
Danzaburou
1
7
2
0.29
W
Izanami
Zynsiyme05
Izanami
3
4
5
1.38
W
Kumbhakarna
gravytrain1063
Kumbhakarna
4
0
8
8
L
2
5
2
0.6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
46,180
61,760
Taken
49,283
30,558
Mitigated
25,991
15,431
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Code Liz8286
Chang'e
3,436
481
881
2,690
13,686
7,840
0
6,304
7,333
15,742
0
W
Ratatoskr
CowFarmer2986
Ratatoskr
5,931
897
0
4,273
10,776
6,064
305
1,398
9,356
3,291
42,594
W
9,651
1,980
0
3,914
10,403
3,635
0
1,587
8,678
0
48,751
L
4,804
101
0
2,828
10,069
3,867
0
5,738
4,281
46,715
0
W
Kukulkan
13,112
1,218
0
1,188
7,221
3,009
868
3,066
3,895
69,326
0
L
Danzaburou
RomeCity1
Danzaburou
3,769
1,199
0
1,665
12,192
4,043
0
6,042
6,101
0
24,716
W
Izanami
Zynsiyme05
Izanami
7,053
3,808
0
2,004
10,555
3,081
482
1,538
9,017
0
43,594
W
Kumbhakarna
gravytrain1063
Kumbhakarna
10,433
1,371
0
3,573
10,328
10,202
173
2,032
8,264
36,252
0
L
8,090
2,402
217
1,766
11,517
10,267
274
3,279
7,565
9,197
33,751
L
9,290
1,346
0
5,384
14,296
4,541
0
2,718
11,444
0
59,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
44,411
348
Minions Killed
451
0
Camps Cleared
0
1,444,050
Distance Traveled
1,528,536
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,767
423
27
2
0
258,800
2
W
Ratatoskr
8,887
555
104
7
0
322,085
2
W
Pele
9,032
565
91
6
0
336,116
0
L
Ra
8,719
545
92
6
0
308,084
3
W
Kukulkan
10,019
626
134
8
0
299,823
2
L
Danzaburou
6,246
390
43
3
0
237,623
3
W
Izanami
7,903
494
79
5
0
270,684
3
W
Kumbhakarna
8,570
536
43
3
0
299,828
0
L
Horus
7,883
493
76
5
0
295,841
2
L
Bastet
8,035
502
110
7
0
343,702
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role