Player Matchup

Cthulhu
Cthulhu
AxeMurderer_123
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,050 Elo+
Party 1
Cliodhna
Cliodhna
Darkness_xBlaser
Cliodhna
Level 26
God Stats
5W - 4L
1,872 SR
Queue Stats
125W - 141L
1,372 Elo+
Party 2
Ra
Ra
TSYpicklenipple
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,462 Elo+
Solo
Nu Wa
Nu Wa
VeeTeaz
Nu Wa
Level 4
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 1
Thanatos
Thanatos
gabinete-teorico
Thanatos
Level 25
God Stats
3W - 8L
1,346 SR
Queue Stats
72W - 88L
1,320 Elo+
Party 2
Team Averages
Level 22
1,487 SR
1,251 Elo+

VS

Team Averages
Level 15
1,443 SR
1,343 Elo+
Sylvanus
Sylvanus
Belzin
Sylvanus
Level 16
God Stats
22W - 27L
1,427 SR
Queue Stats
53W - 53L
1,330 Elo+
Solo
Ah Puch
Ah Puch
Higor S M xD
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,359 Elo+
Solo
Cerberus
Cerberus
Levilobo10
Cerberus
Level 6
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 3L
1,266 Elo+
Solo
Izanami
Izanami
Universo_Monito
Izanami
Level 28
God Stats
3W - 0L
1,881 SR
Queue Stats
88W - 105L
1,359 Elo+
Solo
Hades
Hades
bufkin13
Hades
Level 18
God Stats
5W - 5L
1,131 SR
Queue Stats
39W - 32L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 2
9,233
440
8,412
23,314
23,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 5 / 3
11,467
546
14,566
20,110
7,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 8 / 3
8,343
397
5,580
12,136
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
VeeTeaz
Nu Wa
11
0 / 15 / 1
7,567
360
3,921
13,754
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 8 / 5
10,256
488
7,989
15,950
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belzin
Sylvanus
16
2 / 4 / 20
10,531
501
5,803
21,172
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Higor S M xD
Ah Puch
17
17 / 2 / 8
11,791
561
21,073
14,256
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Levilobo10
Cerberus
3
0 / 1 / 0
6,072
289
0
1,263
324
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 4 / 10
10,873
518
14,624
11,409
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
bufkin13
Hades
19
12 / 0 / 6
12,351
588
14,422
13,230
10,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
11
Kills
43
48
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Sylvanus
Belzin
Sylvanus
2
4
20
3
L
5
5
3
1.3
W
Ah Puch
Higor S M xD
Ah Puch
17
2
8
10.5
W
Cerberus
Levilobo10
Cerberus
0
1
0
0
L
1
8
3
0.31
W
12
4
10
4.25
L
Nu Wa
VeeTeaz
Nu Wa
0
15
1
0.03
W
Hades
bufkin13
Hades
12
0
6
15
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,468
Damage
55,922
85,264
Taken
61,330
45,412
Mitigated
46,828
15,717
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,412
926
0
1,161
23,314
23,307
1,152
7,635
15,367
38,289
0
W
Sylvanus
Belzin
Sylvanus
5,803
1,134
1,898
6,150
21,172
25,372
2,206
6,925
13,706
24,028
0
L
14,566
4,352
373
3,951
20,110
7,929
0
9,168
10,752
0
117,089
W
Ah Puch
Higor S M xD
Ah Puch
21,073
1,060
226
7,257
14,256
5,552
629
3,047
10,853
64,347
0
W
Cerberus
Levilobo10
Cerberus
0
0
0
0
1,263
324
0
720
461
0
0
L
5,580
878
339
608
12,136
4,204
726
7,629
4,093
33,837
0
W
14,624
11,336
234
1,140
11,409
5,077
2,574
3,316
7,655
0
56,578
L
Nu Wa
VeeTeaz
Nu Wa
3,921
994
0
84
13,754
4,140
1,163
5,635
7,967
20,925
0
W
Hades
bufkin13
Hades
14,422
2,032
369
9,040
13,230
10,503
2,638
2,206
10,742
85,194
0
L
7,989
1,209
0
9,201
15,950
5,832
629
9,849
5,787
0
47,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
51,618
440
Minions Killed
368
0
Camps Cleared
0
1,787,429
Distance Traveled
1,409,645
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,233
440
65
3
0
332,646
0
W
Sylvanus
10,531
501
39
2
0
290,751
3
L
Cliodhna
11,467
546
160
8
0
427,295
4
W
Ah Puch
11,791
561
103
5
0
353,230
3
W
Cerberus
6,072
289
0
0
0
31,052
0
L
Ra
8,343
397
78
4
0
345,677
0
W
Izanami
10,873
518
84
4
0
383,470
2
L
Nu Wa
7,567
360
50
2
0
289,482
0
W
Hades
12,351
588
142
7
0
351,142
3
L
Thanatos
10,256
488
87
4
0
392,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role