Player Matchup

Charybdis
Charybdis
Sharrpiee
Charybdis
Level 100
God Stats
4W - 5L
1,432 SR
Queue Stats
57W - 52L
1,498 Elo+
Party 1
Thoth
Thoth
cplcow
Thoth
Level 18
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 9L
1,394 Elo+
Solo
Ymir
Ymir
thecreepin1
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 47
1,399 SR
1,464 Elo+

VS

Team Averages
Level 85
1,503 SR
1,512 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Haji
Ne Zha
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 121L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Kakol021
Cthulhu
Level 25
God Stats
9W - 13L
1,508 SR
Queue Stats
96W - 96L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sharrpiee
Charybdis
10
4 / 1 / 2
6,836
855
3,692
4,207
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
cplcow
Thoth
10
1 / 1 / 5
6,310
789
4,546
3,537
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 1
5,796
725
303
2,672
1,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 2 / 1
4,998
625
411
1,442
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Haji
Ne Zha
8
0 / 3 / 1
5,128
641
1,886
4,900
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Kakol021
Cthulhu
9
1 / 1 / 1
6,095
762
1,681
4,342
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
1
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
1
0.25
L
Ne Zha
Haji
Ne Zha
0
3
1
0.17
L
Cthulhu
Kakol021
Cthulhu
1
1
1
1.5
W
Charybdis
Sharrpiee
Charybdis
4
1
2
5
W
Thoth
cplcow
Thoth
1
1
5
3.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,541
Damage
3,978
10,416
Taken
10,684
3,809
Mitigated
4,219
1,384
Healing
1,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
411
28
0
0
1,442
377
0
391
1,025
3,752
0
L
Ne Zha
Haji
Ne Zha
1,886
715
0
764
4,900
1,566
0
1,750
2,948
0
10,456
L
Cthulhu
Kakol021
Cthulhu
1,681
186
0
865
4,342
2,276
0
2,466
1,698
4,609
0
W
Charybdis
Sharrpiee
Charybdis
3,692
1,770
0
1,134
4,207
1,330
1,106
1,037
3,170
0
23,830
W
Thoth
cplcow
Thoth
4,546
200
0
250
3,537
1,106
862
1,757
1,780
23,063
0
W
303
66
0
0
2,672
1,373
195
221
2,451
4,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,942
Gold Earned
16,221
96
Minions Killed
40
6
Camps Cleared
2
403,917
Distance Traveled
305,113
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,998
625
9
1
0
51,960
1
L
Ne Zha
5,128
641
17
2
1
122,256
2
L
Cthulhu
6,095
762
14
2
1
130,897
2
W
Charybdis
6,836
855
35
4
2
123,006
1
W
Thoth
6,310
789
51
6
3
128,702
1
W
Ymir
5,796
725
10
1
1
152,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role