Player Matchup

Anhur
Anhur
Anhur-_4
Anhur
Level 27
God Stats
25W - 12L
1,654 SR
Queue Stats
93W - 64L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
EXoD_PsyKologoS
Ao Kuang
Level 20
God Stats
15W - 11L
1,557 SR
Queue Stats
26W - 26L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
IIx-DONT-IIxCRYX
Sun Wukong
Level 45
God Stats
11W - 14L
1,363 SR
Queue Stats
46W - 46L
1,388 Elo+
Party 1
Fenrir
Fenrir
SerenityQlf
Fenrir
Level 28
God Stats
3W - 1L
1,351 SR
Queue Stats
30W - 34L
1,391 Elo+
Solo
Ymir
Ymir
valdes16
Ymir
Level 17
God Stats
1W - 0L
1,675 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,520 SR
1,470 Elo+

VS

Team Averages
Level 18
1,503 SR
1,388 Elo+
Chaac
Chaac
Jvie_644
Chaac
Level 17
God Stats
24W - 18L
1,784 SR
Queue Stats
40W - 38L
1,355 Elo+
Solo
Zeus
Zeus
Stokes892
Zeus
Level 27
God Stats
6W - 10L
1,172 SR
Queue Stats
138W - 148L
1,478 Elo+
Solo
Nemesis
Nemesis
VolDemrT
Nemesis
Level 29
God Stats
39W - 29L
1,561 SR
Queue Stats
116W - 101L
1,468 Elo+
Solo
Thanatos
Thanatos
cosmos-415
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Tsukuyomi
Tsukuyomi
maartin559619
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anhur-_4
Anhur
11
6 / 1 / 1
6,553
655
5,321
4,602
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
3 / 2 / 5
6,124
612
4,341
8,843
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IIx-DONT-IIxCRYX
Sun Wukong
11
7 / 1 / 1
6,671
667
5,732
5,758
3,524
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
8
2 / 3 / 2
5,283
528
3,640
6,597
2,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
8
3 / 1 / 0
5,293
529
1,054
6,435
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jvie_644
Chaac
7
1 / 6 / 0
4,707
471
5,119
8,236
3,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
8
4 / 5 / 0
5,667
567
3,706
6,333
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
VolDemrT
Nemesis
10
2 / 3 / 2
5,769
577
4,213
6,709
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
cosmos-415
Thanatos
6
0 / 5 / 3
4,490
449
2,534
4,809
1,575
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
maartin559619
Tsukuyomi
4
0 / 2 / 1
4,061
406
654
3,462
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
21
Kills
7
8
Deaths
21
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anhur-_4
Anhur
6
1
1
6.5
W
Ao Kuang
3
2
5
2.75
W
Sun Wukong
IIx-DONT-IIxCRYX
Sun Wukong
7
1
1
7.5
L
Chaac
Jvie_644
Chaac
1
6
0
0.17
W
Fenrir
2
3
2
1
L
Zeus
4
5
0
0.8
L
Nemesis
VolDemrT
Nemesis
2
3
2
1
L
Thanatos
cosmos-415
Thanatos
0
5
3
0.3
L
Tsukuyomi
maartin559619
Tsukuyomi
0
2
1
0.25
W
Ymir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
16,226
32,235
Taken
29,549
12,479
Mitigated
9,030
8,673
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anhur-_4
Anhur
5,321
2,348
0
1,496
4,602
1,606
63
1,008
3,510
0
39,535
W
Ao Kuang
4,341
1,983
0
4,308
8,843
2,499
0
791
8,016
26,565
0
W
Sun Wukong
IIx-DONT-IIxCRYX
Sun Wukong
5,732
1,573
0
1,752
5,758
3,524
552
0
5,758
0
30,670
L
Chaac
Jvie_644
Chaac
5,119
1,035
0
1,793
8,236
3,506
98
2,143
6,093
0
19,074
W
Fenrir
3,640
1,101
0
831
6,597
2,002
0
1,584
4,895
0
21,326
L
Zeus
3,706
585
0
459
6,333
993
111
543
5,790
22,252
0
L
Nemesis
VolDemrT
Nemesis
4,213
2,196
0
2,152
6,709
2,354
0
1,365
5,344
0
29,261
L
Thanatos
cosmos-415
Thanatos
2,534
1,413
0
1,426
4,809
1,575
75
1,097
3,712
0
10,800
L
Tsukuyomi
maartin559619
Tsukuyomi
654
285
0
677
3,462
602
50
247
3,215
0
8,519
W
Ymir
1,054
154
0
286
6,435
2,848
119
347
6,088
13,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
24,694
278
Minions Killed
193
0
Camps Cleared
0
979,024
Distance Traveled
789,119
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,553
655
81
8
0
176,035
2
W
Ao Kuang
6,124
612
64
6
0
217,323
0
W
Sun Wukong
6,671
667
72
7
0
203,117
0
L
Chaac
4,707
471
26
3
0
189,602
2
W
Fenrir
5,283
528
42
4
0
199,823
1
L
Zeus
5,667
567
51
5
0
165,571
2
L
Nemesis
5,769
577
70
7
0
187,081
0
L
Thanatos
4,490
449
24
2
0
131,566
0
L
Tsukuyomi
4,061
406
22
2
0
115,299
1
W
Ymir
5,293
529
19
2
0
182,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role