Player Matchup

Ymir
Ymir
Goodshotbooth
Ymir
Level 142
God Stats
5W - 6L
1,463 SR
Queue Stats
211W - 177L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
TheNightFalcon
Ne Zha
Level 88
God Stats
44W - 36L
1,533 SR
Queue Stats
275W - 315L
1,534 Elo+
Party 1
Anubis
Anubis
xBlankett
Anubis
Level 107
God Stats
19W - 12L
1,693 SR
Queue Stats
271W - 294L
1,578 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,560 Elo+

VS

Team Averages
Level 114
1,569 SR
1,505 Elo+
Bastet
Bastet
 
Bastet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
coolads934
Geb
Level 143
God Stats
5W - 5L
1,617 SR
Queue Stats
206W - 181L
1,512 Elo+
Party 2
Sol
Sol
wumbobo
Sol
Level 67
God Stats
21W - 13L
1,590 SR
Queue Stats
81W - 83L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 8
7,530
753
5,840
6,386
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 6
7,306
731
7,835
7,237
5,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
xBlankett
Anubis
12
4 / 0 / 8
7,359
736
6,505
5,245
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 5 / 0
5,416
542
2,891
7,308
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 0
5,661
566
3,443
10,898
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
10
0 / 3 / 0
5,949
595
6,746
6,449
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
0
0
W
6
0
8
10
W
4
0
6
7
L
0
6
0
0
L
Sol
0
3
0
0
W
Anubis
xBlankett
Anubis
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
13,080
18,868
Taken
24,655
12,916
Mitigated
11,817
5,634
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,891
673
0
590
7,308
2,166
0
3,999
3,137
0
8,289
W
5,840
1,368
0
750
6,386
4,887
177
3,075
3,311
17,554
0
W
7,835
1,504
0
1,660
7,237
5,328
374
3,660
3,577
122
20,586
L
3,443
417
0
1,607
10,898
7,882
0
4,784
5,878
6,248
0
L
Sol
6,746
1,628
0
1,968
6,449
1,769
0
3,491
2,878
23,131
2,222
W
Anubis
xBlankett
Anubis
6,505
633
0
3,224
5,245
2,701
1,028
3,066
2,179
23,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
17,026
124
Minions Killed
69
6
Camps Cleared
2
547,609
Distance Traveled
436,712
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,416
542
18
2
1
123,647
1
W
Ymir
7,530
753
29
3
2
171,338
0
W
Ne Zha
7,306
731
27
3
1
205,586
3
L
Geb
5,661
566
1
0
0
140,743
1
L
Sol
5,949
595
50
5
1
172,322
1
W
Anubis
7,359
736
68
7
3
170,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role