Player Matchup

Medusa
Medusa
Chaozreignz
Medusa
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
JaegerDark
Baron Samedi
Level 28
God Stats
13W - 11L
1,472 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 1
Chaac
Chaac
M4Slow
Chaac
Level 28
God Stats
2W - 1L
1,737 SR
Queue Stats
17W - 13L
1,461 Elo+
Party 1
Skadi
Skadi
MrHaskusik
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
ParsiFali
Cliodhna
Level 28
God Stats
7W - 4L
1,578 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 1
Team Averages
Level 25
1,557 SR
1,405 Elo+

VS

Team Averages
Level 8
1,400 SR
1,292 Elo+
Ra
Ra
ExplosionBoi819
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Kamux242
Set
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 4L
1,220 Elo+
Solo
Izanami
Izanami
Logdawg02
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,418 Elo+
Solo
Cthulhu
Cthulhu
MartiniTK
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,232 Elo+
Party 2
Danzaburou
Danzaburou
peepkiin
Danzaburou
Level 4
God Stats
0W - 2L
1,199 SR
Queue Stats
3W - 11L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 2 / 16
8,663
1,238
11,771
6,058
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JaegerDark
Baron Samedi
17
11 / 0 / 21
10,284
1,469
15,900
7,912
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
M4Slow
Chaac
16
7 / 0 / 23
9,901
1,414
9,746
8,476
4,480
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
16
9 / 0 / 20
9,364
1,338
17,523
5,112
1,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
ParsiFali
Cliodhna
14
5 / 2 / 11
8,198
1,171
9,245
7,365
2,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Team 1 Tickets

396

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,161
1,023
3,575
6,058
1,987
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 3
7,411
1,059
4,227
14,982
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Logdawg02
Izanami
13
0 / 4 / 3
7,060
1,009
4,520
12,540
3,636
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MartiniTK
Cthulhu
13
1 / 10 / 3
7,369
1,053
9,025
20,704
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
peepkiin
Danzaburou
12
0 / 10 / 1
6,811
973
6,345
14,263
4,465
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
14
38
Kills
4
4
Deaths
38
91
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
16
7
L
2
6
0
0.33
W
Baron Samedi
JaegerDark
Baron Samedi
11
0
21
21.5
L
1
8
3
0.31
L
Izanami
Logdawg02
Izanami
0
4
3
0.38
W
Chaac
M4Slow
Chaac
7
0
23
18.5
L
Cthulhu
MartiniTK
Cthulhu
1
10
3
0.25
W
Skadi
9
0
20
19
W
Cliodhna
ParsiFali
Cliodhna
5
2
11
5.25
L
Danzaburou
peepkiin
Danzaburou
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,185
Damage
27,692
34,923
Taken
68,547
14,540
Mitigated
27,973
13,326
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,771
6,835
0
180
6,058
2,147
0
1,975
3,908
0
20,096
L
3,575
844
75
60
6,058
1,987
0
2,570
3,488
8,655
0
W
Baron Samedi
JaegerDark
Baron Samedi
15,900
2,985
2,476
4,933
7,912
3,710
0
2,791
4,951
28,515
0
L
4,227
1,676
0
48
14,982
4,976
0
3,376
11,606
0
10,073
L
Izanami
Logdawg02
Izanami
4,520
2,896
0
0
12,540
3,636
0
1,955
10,585
0
15,306
W
Chaac
M4Slow
Chaac
9,746
1,393
384
4,053
8,476
4,480
0
3,049
5,053
239
20,864
L
Cthulhu
MartiniTK
Cthulhu
9,025
710
0
1,605
20,704
12,909
0
3,405
17,299
14,616
0
W
Skadi
17,523
8,132
0
449
5,112
1,774
0
1,922
3,061
0
28,668
W
Cliodhna
ParsiFali
Cliodhna
9,245
2,016
236
615
7,365
2,429
0
1,958
4,315
0
20,528
L
Danzaburou
peepkiin
Danzaburou
6,345
3,376
0
184
14,263
4,465
0
4,680
9,583
0
13,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
35,812
119
Minions Killed
77
6
Camps Cleared
3
727,818
Distance Traveled
585,291
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,663
1,238
27
4
2
126,676
0
L
Ra
7,161
1,023
15
2
0
74,029
1
W
Baron Samedi
10,284
1,469
25
4
0
145,451
1
L
Set
7,411
1,059
12
2
2
135,390
1
L
Izanami
7,060
1,009
13
2
0
126,705
0
W
Chaac
9,901
1,414
17
2
0
174,867
0
L
Cthulhu
7,369
1,053
13
2
0
125,790
0
W
Skadi
9,364
1,338
29
4
1
142,591
0
W
Cliodhna
8,198
1,171
21
3
3
138,233
1
L
Danzaburou
6,811
973
24
3
1
123,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role