Player Matchup

Guan Yu
Guan Yu
DaJMan07
Guan Yu
Level 14
God Stats
7W - 9L
1,471 SR
Queue Stats
54W - 59L
1,243 Elo+
Solo
Tiamat
Tiamat
Y-HWACH_
Tiamat
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
97W - 137L
1,244 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YATOGAMI8603
Morgan Le Fay
Level 23
God Stats
10W - 4L
1,446 SR
Queue Stats
46W - 56L
1,323 Elo+
Solo
King Arthur
King Arthur
eatlead5
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 99L
1,285 Elo+
Solo
Kumbhakarna
Kumbhakarna
slaughter_I
Kumbhakarna
Level 29
God Stats
21W - 17L
1,500 SR
Queue Stats
93W - 128L
1,249 Elo+
Party 2
Team Averages
Level 25
1,440 SR
1,269 Elo+

VS

Team Averages
Level 19
1,388 SR
1,289 Elo+
Ratatoskr
Ratatoskr
CarvedCrayon80
Ratatoskr
Level 20
God Stats
13W - 15L
1,472 SR
Queue Stats
16W - 24L
1,266 Elo+
Party 1
Geb
Geb
Dre_Blunted
Geb
Level 29
God Stats
7W - 12L
1,517 SR
Queue Stats
121W - 159L
1,471 Elo+
Solo
Izanami
Izanami
GRXC1E2900
Izanami
Level 22
God Stats
14W - 31L
1,277 SR
Queue Stats
26W - 46L
1,229 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lIlIl-101-lIlIl
Kumbhakarna
Level 3
God Stats
0W - 2L
1,172 SR
Queue Stats
1W - 2L
1,088 Elo+
Solo
Baba Yaga
Baba Yaga
laxbackpack
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaJMan07
Guan Yu
20
7 / 1 / 23
14,036
453
20,349
26,638
35,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Y-HWACH_
Tiamat
17
5 / 12 / 21
12,276
396
12,488
27,916
16,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
YATOGAMI8603
Morgan Le Fay
20
35 / 6 / 10
18,638
601
47,447
33,746
14,788
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

King Arthur
eatlead5
King Arthur
20
4 / 1 / 11
13,566
438
6,056
31,608
14,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
slaughter_I
Kumbhakarna
18
3 / 2 / 26
12,678
409
12,605
35,518
40,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CarvedCrayon80
Ratatoskr
20
3 / 9 / 2
13,165
425
12,198
24,877
8,594
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 11 / 3
10,903
352
17,484
28,889
19,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
GRXC1E2900
Izanami
17
4 / 19 / 2
12,572
406
27,040
29,818
7,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
lIlIl-101-lIlIl
Kumbhakarna
9
0 / 12 / 2
8,710
281
2,539
16,703
7,169
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
laxbackpack
Baba Yaga
20
10 / 6 / 8
15,747
508
45,328
25,679
10,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
39
54
Kills
22
22
Deaths
57
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CarvedCrayon80
Ratatoskr
3
9
2
0.44
W
Guan Yu
DaJMan07
Guan Yu
7
1
23
18.5
L
5
11
3
0.59
L
Izanami
GRXC1E2900
Izanami
4
19
2
0.26
W
Tiamat
Y-HWACH_
Tiamat
5
12
21
1.29
W
Morgan Le Fay
YATOGAMI8603
Morgan Le Fay
35
6
10
6.67
W
King Arthur
eatlead5
King Arthur
4
1
11
9.5
L
Kumbhakarna
lIlIl-101-lIlIl
Kumbhakarna
0
12
2
0.08
L
Baba Yaga
laxbackpack
Baba Yaga
10
6
8
2.33
W
Kumbhakarna
slaughter_I
Kumbhakarna
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,945
Damage
104,589
155,426
Taken
125,966
122,292
Mitigated
53,344
63,753
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CarvedCrayon80
Ratatoskr
12,198
4,020
0
91
24,877
8,594
0
12,033
12,509
416
103,620
W
Guan Yu
DaJMan07
Guan Yu
20,349
2,928
11,112
10,884
26,638
35,917
1,946
9,980
16,658
13,102
69,062
L
17,484
367
115
2,736
28,889
19,331
84
17,584
10,645
43,270
0
L
Izanami
GRXC1E2900
Izanami
27,040
20,572
0
4,297
29,818
7,983
1,928
21,156
7,896
0
94,654
W
Tiamat
Y-HWACH_
Tiamat
12,488
1,992
885
3,831
27,916
16,152
924
17,680
10,236
38,845
0
W
Morgan Le Fay
YATOGAMI8603
Morgan Le Fay
47,447
7,517
2,552
14,385
33,746
14,788
3,821
14,185
19,561
140,706
0
W
King Arthur
eatlead5
King Arthur
6,056
979
0
11,276
31,608
14,951
860
6,862
24,746
0
110,960
L
Kumbhakarna
lIlIl-101-lIlIl
Kumbhakarna
2,539
834
0
0
16,703
7,169
189
6,734
9,769
13,191
0
L
Baba Yaga
laxbackpack
Baba Yaga
45,328
7,610
0
8,891
25,679
10,267
320
16,556
8,540
115,814
10,923
W
Kumbhakarna
slaughter_I
Kumbhakarna
12,605
2,175
1,109
7,719
35,518
40,484
805
14,449
21,069
41,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,194
Gold Earned
61,097
573
Minions Killed
509
0
Camps Cleared
0
3,001,475
Distance Traveled
2,338,581
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,165
425
169
5
0
580,484
2
W
Guan Yu
14,036
453
113
4
0
660,721
0
L
Geb
10,903
352
29
1
0
547,468
1
L
Izanami
12,572
406
148
5
0
444,034
3
W
Tiamat
12,276
396
54
2
0
547,225
0
W
Morgan Le Fay
18,638
601
209
7
0
521,500
1
W
King Arthur
13,566
438
161
5
0
638,078
0
L
Kumbhakarna
8,710
281
18
1
0
286,710
1
L
Baba Yaga
15,747
508
145
5
0
479,885
1
W
Kumbhakarna
12,678
409
36
1
0
633,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role