Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ArcofEvilx
Geb
Level 146
God Stats
1W - 2L
1,656 SR
Queue Stats
26W - 29L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
Level 19
God Stats
12W - 12L
1,531 SR
Queue Stats
66W - 88L
1,389 Elo+
Party 1
Pele
Pele
Donutstix33
Pele
Level 122
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 7L
1,432 Elo+
Party 1
Scylla
Scylla
OG CUTLESS
Scylla
Level 83
God Stats
0W - 4L
1,207 SR
Queue Stats
107W - 102L
1,467 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,455 Elo+

VS

Team Averages
Level 126
1,790 SR
1,906 Elo+
Bastet
Bastet
Bitouu
Bastet
Level 157
God Stats
3W - 0L
1,592 SR
Queue Stats
84W - 66L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Flippy1717
Guan Yu
Level 129
God Stats
15W - 6L
1,810 SR
Queue Stats
111W - 82L
1,594 Elo+
Party 2
Sol
Sol
LordAversis
Sol
Level 159
God Stats
21W - 0L
1,852 SR
Queue Stats
102W - 2L
2,145 Elo+
Party 2
Thoth
Thoth
WoozysStepSis
Thoth
Level 27
God Stats
1W - 0L
1,804 SR
Queue Stats
80W - 1L
2,105 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zelkenon
Kumbhakarna
Level 159
God Stats
8W - 1L
1,892 SR
Queue Stats
196W - 5L
2,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 7 / 3
6,946
695
4,461
10,774
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 5
8,834
883
6,683
17,281
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
11
1 / 11 / 2
6,570
657
5,807
12,551
4,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 2
7,564
756
7,319
12,703
4,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OG CUTLESS
Scylla
12
0 / 5 / 4
6,428
643
3,607
8,518
2,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bitouu
Bastet
14
2 / 2 / 14
8,403
840
5,793
7,387
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Flippy1717
Guan Yu
14
6 / 2 / 20
9,795
980
10,060
10,320
11,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
12 / 2 / 10
10,484
1,048
19,141
11,623
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 1 / 12
10,410
1,041
15,425
5,688
2,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Zelkenon
Kumbhakarna
14
3 / 0 / 14
9,290
929
5,708
11,003
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
7
Kills
32
32
Deaths
7
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
3
0.5
L
2
2
5
2.25
W
Bastet
Bitouu
Bastet
2
2
14
4.5
L
Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
1
11
2
0.18
L
2
7
2
0.43
W
Guan Yu
Flippy1717
Guan Yu
6
2
20
8
W
12
2
10
8.5
L
Scylla
OG CUTLESS
Scylla
0
5
4
0.4
W
9
1
12
15
W
Kumbhakarna
Zelkenon
Kumbhakarna
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
56,127
61,827
Taken
46,021
29,096
Mitigated
37,654
7,088
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,461
211
0
130
10,774
3,643
0
6,955
3,819
15,549
0
L
6,683
1,165
0
4,378
17,281
14,057
1
9,154
8,127
14,229
0
W
Bastet
Bitouu
Bastet
5,793
1,499
0
1,825
7,387
3,255
1,914
1,982
5,331
0
24,725
L
Ah Muzen Cab
DemonOnTheRoof
Ah Muzen Cab
5,807
1,637
0
973
12,551
4,113
0
7,111
5,440
0
19,357
L
7,319
1,219
0
1,607
12,703
4,508
1
7,794
4,909
0
23,785
W
Guan Yu
Flippy1717
Guan Yu
10,060
1,098
2,000
1,944
10,320
11,827
639
3,670
5,886
0
19,650
W
19,141
9,989
0
5,520
11,623
9,403
3,941
3,834
7,640
38,603
4,158
L
Scylla
OG CUTLESS
Scylla
3,607
36
0
0
8,518
2,775
0
6,988
1,530
16,782
0
W
15,425
456
0
574
5,688
2,152
1,234
1,972
3,622
37,642
0
W
Kumbhakarna
Zelkenon
Kumbhakarna
5,708
847
0
1,408
11,003
11,017
438
3,303
6,896
19,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
48,382
156
Minions Killed
231
4
Camps Cleared
10
787,468
Distance Traveled
963,389
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,946
695
42
4
1
153,458
0
L
Geb
8,834
883
11
1
1
207,785
3
W
Bastet
8,403
840
50
5
4
203,425
1
L
Ah Muzen Cab
6,570
657
29
3
0
131,819
0
L
Pele
7,564
756
51
5
2
158,434
0
W
Guan Yu
9,795
980
26
3
2
182,285
2
W
Sol
10,484
1,048
69
7
3
148,484
2
L
Scylla
6,428
643
23
2
0
135,972
1
W
Thoth
10,410
1,041
64
6
1
204,686
4
W
Kumbhakarna
9,290
929
22
2
0
224,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role