Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Crypt0Clutch
Gilgamesh
Level 37
God Stats
7W - 6L
1,490 SR
Queue Stats
43W - 21L
1,621 Elo+
Party 1
Ymir
Ymir
JimmyJohns226908
Ymir
Level 136
God Stats
4W - 5L
1,453 SR
Queue Stats
257W - 265L
1,549 Elo+
Party 1
Thanatos
Thanatos
L0RD THANAT0S
Thanatos
Level 114
God Stats
13W - 18L
1,636 SR
Queue Stats
188W - 194L
1,576 Elo+
Party 1
Anhur
Anhur
LithiumJuice
Anhur
Level 112
God Stats
3W - 3L
1,418 SR
Queue Stats
617W - 593L
1,530 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,555 Elo+

VS

Team Averages
Level 83
1,584 SR
1,471 Elo+
Chaac
Chaac
ElTumpo
Chaac
Level 86
God Stats
17W - 11L
1,560 SR
Queue Stats
406W - 437L
1,431 Elo+
Solo
Janus
Janus
Jamzz__01
Janus
Level 46
God Stats
31W - 18L
1,743 SR
Queue Stats
132W - 107L
1,475 Elo+
Party 3
Charybdis
Charybdis
MyWoodWood
Charybdis
Level 47
God Stats
1W - 2L
1,548 SR
Queue Stats
142W - 160L
1,474 Elo+
Party 2
Hercules
Hercules
SGT Spack7
Hercules
Level 126
God Stats
8W - 6L
1,571 SR
Queue Stats
378W - 416L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
Vine_Phantom
Kuzenbo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 135L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 0 / 5
10,970
549
13,441
6,207
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Crypt0Clutch
Gilgamesh
15
1 / 2 / 0
8,624
431
6,342
10,915
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 9
9,023
451
10,296
14,715
14,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
L0RD THANAT0S
Thanatos
20
10 / 2 / 5
12,232
612
16,498
13,702
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 9
10,727
536
9,631
17,150
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElTumpo
Chaac
16
2 / 3 / 1
9,990
500
14,648
19,065
12,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Jamzz__01
Janus
12
0 / 11 / 0
8,032
402
2,314
14,064
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MyWoodWood
Charybdis
17
3 / 4 / 2
10,303
515
9,467
15,005
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SGT Spack7
Hercules
13
0 / 4 / 1
8,363
418
4,819
14,046
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Vine_Phantom
Kuzenbo
14
3 / 3 / 0
9,648
482
7,416
18,830
16,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
8
8
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
5
10.5
W
Gilgamesh
Crypt0Clutch
Gilgamesh
1
2
0
0.5
L
Chaac
ElTumpo
Chaac
2
3
1
0.83
L
Janus
Jamzz__01
Janus
0
11
0
0
W
4
1
9
8.5
W
Thanatos
L0RD THANAT0S
Thanatos
10
2
5
6.25
W
2
3
9
2.17
L
Charybdis
MyWoodWood
Charybdis
3
4
2
1
L
Hercules
SGT Spack7
Hercules
0
4
1
0.13
L
Kuzenbo
Vine_Phantom
Kuzenbo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,208
Damage
38,664
62,689
Taken
81,010
33,964
Mitigated
40,856
31,437
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,441
566
0
3,383
6,207
2,207
790
1,384
4,793
84,741
0
W
Gilgamesh
Crypt0Clutch
Gilgamesh
6,342
828
0
1,633
10,915
5,622
0
965
9,950
0
45,635
L
Chaac
ElTumpo
Chaac
14,648
3,046
423
7,452
19,065
12,439
396
4,433
14,340
9,400
63,507
L
Janus
Jamzz__01
Janus
2,314
57
0
918
14,064
3,723
0
5,075
8,612
44,370
0
W
10,296
1,477
0
1,543
14,715
14,355
180
5,659
8,914
29,685
0
W
Thanatos
L0RD THANAT0S
Thanatos
16,498
4,559
0
15,769
13,702
6,687
0
2,340
11,342
0
106,199
W
9,631
5,671
0
9,109
17,150
5,093
38
1,294
15,856
0
100,308
L
Charybdis
MyWoodWood
Charybdis
9,467
4,895
0
6,022
15,005
3,434
626
2,270
12,464
0
81,838
L
Hercules
SGT Spack7
Hercules
4,819
1,658
0
5,344
14,046
4,812
49
3,588
10,308
0
51,732
L
Kuzenbo
Vine_Phantom
Kuzenbo
7,416
3,291
3,012
4,037
18,830
16,448
144
6,456
11,549
27,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
46,336
598
Minions Killed
501
0
Camps Cleared
0
1,951,962
Distance Traveled
1,823,817
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,970
549
156
8
0
378,749
6
W
Gilgamesh
8,624
431
94
5
0
401,772
2
L
Chaac
9,990
500
133
7
0
388,929
1
L
Janus
8,032
402
100
5
0
339,683
5
W
Ymir
9,023
451
47
2
0
383,941
1
W
Thanatos
12,232
612
150
8
0
439,666
1
W
Anhur
10,727
536
151
8
0
347,834
3
L
Charybdis
10,303
515
152
8
0
300,953
3
L
Hercules
8,363
418
88
4
0
385,487
1
L
Kuzenbo
9,648
482
28
1
0
408,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role