Player Matchup

Ra
Ra
Diegorodriguezz
Ra
Level 122
God Stats
2W - 2L
1,588 SR
Queue Stats
79W - 54L
1,513 Elo+
Party 1
Ullr
Ullr
MortalStrike
Ullr
Level 124
God Stats
1W - 0L
1,838 SR
Queue Stats
43W - 42L
1,493 Elo+
Party 2
Bastet
Bastet
Piedrota
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 62L
1,573 Elo+
Party 1
Vulcan
Vulcan
Prologh
Vulcan
Level 107
God Stats
4W - 9L
1,588 SR
Queue Stats
53W - 52L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
huppcio
Gilgamesh
Level 106
God Stats
3W - 2L
1,270 SR
Queue Stats
43W - 45L
1,448 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,504 Elo+

VS

Team Averages
Level 99
1,620 SR
1,441 Elo+
Kukulkan
Kukulkan
BEDbMA4EJIJIO
Kukulkan
Level 27
God Stats
9W - 9L
1,547 SR
Queue Stats
33W - 35L
1,464 Elo+
Party 3
Cabrakan
Cabrakan
King_Curimson
Cabrakan
Level 126
God Stats
4W - 2L
1,601 SR
Queue Stats
153W - 184L
1,457 Elo+
Party 3
Merlin
Merlin
Vintik228150
Merlin
Level 77
God Stats
5W - 3L
1,764 SR
Queue Stats
67W - 99L
1,347 Elo+
Party 3
Sol
Sol
Zutphen
Sol
Level 148
God Stats
200W - 181L
1,621 SR
Queue Stats
764W - 790L
1,479 Elo+
Solo
Ne Zha
Ne Zha
vikscheg
Ne Zha
Level 117
God Stats
6W - 11L
1,568 SR
Queue Stats
183W - 207L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
8,684
868
7,759
7,577
3,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 1
8,383
838
7,209
7,506
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Piedrota
Bastet
17
12 / 1 / 5
11,155
1,116
16,398
16,301
9,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Prologh
Vulcan
15
4 / 1 / 9
9,151
915
9,412
4,370
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
huppcio
Gilgamesh
12
4 / 2 / 3
7,841
784
6,617
8,736
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEDbMA4EJIJIO
Kukulkan
13
0 / 5 / 6
7,351
735
2,886
6,822
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
King_Curimson
Cabrakan
12
1 / 5 / 3
6,481
648
4,855
14,797
13,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
12
1 / 6 / 2
6,709
671
7,265
7,842
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
14
3 / 4 / 2
7,834
783
10,767
12,244
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
vikscheg
Ne Zha
14
4 / 5 / 2
8,903
890
7,437
10,950
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
25
Kills
9
9
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BEDbMA4EJIJIO
Kukulkan
0
5
6
0.6
W
1
3
9
1.83
L
Cabrakan
King_Curimson
Cabrakan
1
5
3
0.5
W
4
2
1
2.25
W
Bastet
Piedrota
Bastet
12
1
5
14.5
W
Vulcan
Prologh
Vulcan
4
1
9
8.5
L
Merlin
1
6
2
0.33
L
Sol
3
4
2
1
W
Gilgamesh
huppcio
Gilgamesh
4
2
3
2.75
L
Ne Zha
vikscheg
Ne Zha
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
33,210
44,490
Taken
52,655
23,964
Mitigated
27,801
11,998
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BEDbMA4EJIJIO
Kukulkan
2,886
305
0
0
6,822
2,710
0
1,077
5,507
18,065
0
W
7,759
757
623
2,687
7,577
3,240
58
5,376
1,817
31,106
0
L
Cabrakan
King_Curimson
Cabrakan
4,855
1,168
0
2,019
14,797
13,115
0
6,383
7,766
7,530
0
W
7,209
4,218
0
1,081
7,506
3,047
692
3,872
3,522
0
28,635
W
Bastet
Piedrota
Bastet
16,398
3,195
0
6,251
16,301
9,227
30
8,467
7,525
0
34,682
W
Vulcan
Prologh
Vulcan
9,412
4,280
0
886
4,370
1,491
1,146
1,283
2,967
30,308
0
L
Merlin
7,265
534
0
250
7,842
2,909
1
2,010
5,662
22,256
0
L
Sol
10,767
3,934
0
5,995
12,244
5,217
0
2,705
9,143
27,779
2,715
W
Gilgamesh
huppcio
Gilgamesh
6,617
2,073
0
470
8,736
6,959
1
4,968
3,700
0
12,012
L
Ne Zha
vikscheg
Ne Zha
7,437
1,062
0
1,563
10,950
3,850
0
3,933
6,761
0
25,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
37,278
250
Minions Killed
204
10
Camps Cleared
6
1,027,891
Distance Traveled
950,730
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,351
735
45
5
1
203,872
0
W
Ra
8,684
868
69
7
1
228,129
3
L
Cabrakan
6,481
648
7
1
0
183,788
0
W
Ullr
8,383
838
63
6
3
174,885
3
W
Bastet
11,155
1,116
46
5
3
250,796
3
W
Vulcan
9,151
915
58
6
3
221,446
3
L
Merlin
6,709
671
47
5
1
176,483
0
L
Sol
7,834
783
72
7
1
185,372
1
W
Gilgamesh
7,841
784
14
1
0
152,635
1
L
Ne Zha
8,903
890
33
3
3
201,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role