Player Matchup

Yemoja
Yemoja
MightyEnraged
Yemoja
Level 8
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 3L
1,344 Elo+
Solo
Olorun
Olorun
PRODCINCO
Olorun
Level 4
God Stats
1W - 5L
1,231 SR
Queue Stats
1W - 9L
1,177 Elo+
Solo
Neith
Neith
medhitiss313
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,177 Elo+
Party 2
Gilgamesh
Gilgamesh
ouyitre
Gilgamesh
Level 29
God Stats
9W - 14L
1,392 SR
Queue Stats
130W - 115L
1,417 Elo+
Solo
Ra
Ra
xXiTzmYbALLzXx
Ra
Level 7
God Stats
1W - 2L
1,415 SR
Queue Stats
3W - 12L
1,199 Elo+
Party 2
Team Averages
Level 11
1,448 SR
1,263 Elo+

VS

Team Averages
Level 17
1,480 SR
1,468 Elo+
Bellona
Bellona
Bux2436
Bellona
Level 27
God Stats
16W - 5L
1,635 SR
Queue Stats
71W - 62L
1,449 Elo+
Solo
Scylla
Scylla
Man_Lyk_Barlow
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,751 Elo+
Party 1
Cthulhu
Cthulhu
Man_Lyk_HT
Cthulhu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 31L
1,484 Elo+
Party 1
Yemoja
Yemoja
Neslikeh
Yemoja
Level 7
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 4L
1,235 Elo+
Solo
Aphrodite
Aphrodite
NoXnam3
Aphrodite
Level 29
God Stats
1W - 1L
1,494 SR
Queue Stats
56W - 48L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 10
13,252
947
3,631
26,473
31,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
PRODCINCO
Olorun
19
2 / 7 / 10
12,929
924
22,115
20,582
9,369
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 7
12,046
860
9,340
21,039
8,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ouyitre
Gilgamesh
19
13 / 1 / 3
14,920
1,066
22,946
14,564
14,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 9 / 6
13,183
942
31,700
25,854
11,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bux2436
Bellona
20
10 / 4 / 11
14,622
1,044
25,957
23,723
24,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 8 / 8
11,778
841
7,975
13,092
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Man_Lyk_HT
Cthulhu
20
7 / 1 / 13
14,776
1,055
33,016
31,803
35,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Neslikeh
Yemoja
20
2 / 2 / 14
14,731
1,052
16,095
18,417
27,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
NoXnam3
Aphrodite
20
5 / 4 / 17
13,980
999
21,172
16,516
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
19
Kills
26
26
Deaths
19
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bux2436
Bellona
10
4
11
3.88
W
2
8
8
0.75
W
Cthulhu
Man_Lyk_HT
Cthulhu
7
1
13
13.5
L
0
4
10
1.25
W
Yemoja
Neslikeh
Yemoja
2
2
14
4.5
W
Aphrodite
NoXnam3
Aphrodite
5
4
17
3.38
L
Olorun
PRODCINCO
Olorun
2
7
10
1
L
0
5
7
0.7
L
Gilgamesh
ouyitre
Gilgamesh
13
1
3
14.5
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,732
Damage
104,215
108,512
Taken
103,551
75,647
Mitigated
103,012
17,031
Healing
45,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bux2436
Bellona
25,957
14,781
0
7,418
23,723
24,147
0
10,671
11,960
0
58,503
W
7,975
2,515
0
71
13,092
5,375
0
7,254
5,838
21,180
0
W
Cthulhu
Man_Lyk_HT
Cthulhu
33,016
2,616
840
10,592
31,803
35,522
0
21,976
9,649
61,003
0
L
3,631
2,064
3,127
2,105
26,473
31,301
0
17,185
8,486
9,793
0
W
Yemoja
Neslikeh
Yemoja
16,095
2,497
4,932
2,446
18,417
27,005
0
10,606
7,811
29,988
0
W
Aphrodite
NoXnam3
Aphrodite
21,172
1,783
10,405
9,049
16,516
10,963
0
9,798
6,718
38,375
0
L
Olorun
PRODCINCO
Olorun
22,115
13,991
1,781
4,720
20,582
9,369
0
15,627
4,520
40,346
0
L
9,340
4,945
719
1,487
21,039
8,933
0
16,782
3,827
0
23,748
L
Gilgamesh
ouyitre
Gilgamesh
22,946
6,277
0
303
14,564
14,841
0
9,608
4,634
5,998
34,710
L
31,700
4,125
948
1,841
25,854
11,203
0
16,527
8,787
60,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,330
Gold Earned
69,887
214
Minions Killed
256
5
Camps Cleared
9
1,190,108
Distance Traveled
1,323,726
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,622
1,044
71
5
5
285,377
2
W
Scylla
11,778
841
25
2
0
198,880
0
W
Cthulhu
14,776
1,055
86
6
2
314,880
0
L
Yemoja
13,252
947
11
1
0
224,970
3
W
Yemoja
14,731
1,052
26
2
0
253,380
0
W
Aphrodite
13,980
999
48
3
2
271,209
0
L
Olorun
12,929
924
47
3
3
218,030
0
L
Neith
12,046
860
35
3
0
213,713
2
L
Gilgamesh
14,920
1,066
40
3
0
287,035
0
L
Ra
13,183
942
81
6
2
246,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role