Player Matchup

Ymir
Ymir
Haleth7
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KongAr6074
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
S-Todoroki06
Scylla
Level 8
God Stats
1W - 1L
1,298 SR
Queue Stats
21W - 13L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
TV_ivandelantero
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,461 Elo+
Solo
Ullr
Ullr
Tyefighter142
Ullr
Level 14
God Stats
3W - 0L
1,820 SR
Queue Stats
29W - 19L
1,517 Elo+
Party 1
Team Averages
Level 16
1,524 SR
1,492 Elo+

VS

Team Averages
Level 11
1,520 SR
1,469 Elo+
Cthulhu
Cthulhu
Agr0m3nt7
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Elmarell
Artemis
Level 6
God Stats
5W - 8L
1,698 SR
Queue Stats
6W - 11L
1,682 Elo+
Solo
Athena
Athena
Rusgwen
Athena
Level 8
God Stats
7W - 11L
1,401 SR
Queue Stats
13W - 22L
1,349 Elo+
Solo
Nemesis
Nemesis
SmaWi
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Susano
Susano
valdes16
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haleth7
Ymir
17
8 / 0 / 22
10,567
1,174
10,576
8,851
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
KongAr6074
Kukulkan
17
3 / 0 / 23
9,304
1,034
8,572
3,489
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
12 / 0 / 23
11,751
1,306
21,500
3,596
1,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TV_ivandelantero
Erlang Shen
16
7 / 0 / 18
10,292
1,144
17,417
7,935
7,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 18
10,468
1,163
16,881
5,678
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agr0m3nt7
Cthulhu
13
0 / 10 / 0
7,792
866
6,371
21,390
17,286
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Elmarell
Artemis
13
0 / 1 / 1
7,694
855
2,578
2,097
739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Rusgwen
Athena
13
0 / 6 / 0
8,066
896
1,913
17,642
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SmaWi
Nemesis
13
0 / 16 / 1
7,722
858
6,037
21,259
8,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
valdes16
Susano
13
1 / 7 / 0
8,295
922
6,579
17,855
6,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
3
40
Kills
1
1
Deaths
40
104
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agr0m3nt7
Cthulhu
0
10
0
0
L
Artemis
Elmarell
Artemis
0
1
1
0.5
W
Ymir
Haleth7
Ymir
8
0
22
19
W
Kukulkan
KongAr6074
Kukulkan
3
0
23
14.5
L
Athena
Rusgwen
Athena
0
6
0
0
W
Scylla
12
0
23
23.5
L
Nemesis
SmaWi
Nemesis
0
16
1
0.03
W
Erlang Shen
TV_ivandelantero
Erlang Shen
7
0
18
16
W
10
1
18
19
L
Susano
valdes16
Susano
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,946
Damage
23,478
29,549
Taken
80,243
21,831
Mitigated
46,697
6,695
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agr0m3nt7
Cthulhu
6,371
578
266
220
21,390
17,286
0
10,996
10,394
15,130
0
L
Artemis
Elmarell
Artemis
2,578
1,001
0
0
2,097
739
0
1,270
827
0
5,413
W
Ymir
Haleth7
Ymir
10,576
1,388
0
2,348
8,851
9,280
0
3,050
5,801
20,599
0
W
Kukulkan
KongAr6074
Kukulkan
8,572
898
0
0
3,489
1,496
0
1,069
2,420
20,198
0
L
Athena
Rusgwen
Athena
1,913
472
0
1,103
17,642
14,029
0
9,721
7,921
10,812
0
W
Scylla
21,500
3,830
309
1,501
3,596
1,462
0
712
2,884
40,708
0
L
Nemesis
SmaWi
Nemesis
6,037
890
0
166
21,259
8,632
0
11,107
10,152
0
10,868
W
Erlang Shen
TV_ivandelantero
Erlang Shen
17,417
10,470
0
2,228
7,935
7,384
0
2,106
5,829
0
26,529
W
16,881
9,577
0
309
5,678
2,209
0
1,347
4,331
0
32,536
L
Susano
valdes16
Susano
6,579
257
0
0
17,855
6,011
0
7,554
10,301
0
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
39,569
158
Minions Killed
82
9
Camps Cleared
3
895,394
Distance Traveled
638,957
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,792
866
15
2
2
149,769
1
L
Artemis
7,694
855
11
1
0
51,580
0
W
Ymir
10,567
1,174
22
2
0
193,396
0
W
Kukulkan
9,304
1,034
33
4
0
174,367
0
L
Athena
8,066
896
21
2
0
146,733
2
W
Scylla
11,751
1,306
52
6
1
169,577
0
L
Nemesis
7,722
858
10
1
0
129,978
0
W
Erlang Shen
10,292
1,144
15
2
6
188,015
0
W
Ullr
10,468
1,163
36
4
2
170,039
0
L
Susano
8,295
922
25
3
1
160,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role