Player Matchup

Fafnir
Fafnir
Cay_engel19
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,680 Elo+
Party 1
Hun Batz
Hun Batz
ITS_OROCHI
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,579 Elo+
Party 1
Scylla
Scylla
Kyuunchun
Scylla
Level 99
God Stats
23W - 9L
1,563 SR
Queue Stats
350W - 309L
1,508 Elo+
Party 1
Neith
Neith
MeRek1stSUN
Neith
Level 6
God Stats
21W - 6L
1,797 SR
Queue Stats
25W - 8L
1,803 Elo+
Party 1
Vamana
Vamana
mlungu24
Vamana
Level 28
God Stats
2W - 0L
1,772 SR
Queue Stats
36W - 17L
1,596 Elo+
Party 1
Team Averages
Level 33
1,626 SR
1,634 Elo+

VS

Team Averages
Level 22
1,477 SR
1,532 Elo+
Ra
Ra
GusGus24
Ra
Level 43
God Stats
1W - 6L
1,188 SR
Queue Stats
35W - 75L
1,290 Elo+
Party 2
Izanami
Izanami
KeironMA22
Izanami
Level 12
God Stats
1W - 1L
1,903 SR
Queue Stats
5W - 3L
1,828 Elo+
Solo
Cliodhna
Cliodhna
athenapopo
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 2
King Arthur
King Arthur
burtybonce212
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 47L
1,554 Elo+
Solo
Cerberus
Cerberus
mariareymor
Cerberus
Level 25
God Stats
25W - 56L
1,293 SR
Queue Stats
33W - 66L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 0 / 4
5,160
573
3,240
6,603
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ITS_OROCHI
Hun Batz
10
4 / 2 / 3
5,748
639
2,402
4,923
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Kyuunchun
Scylla
10
3 / 1 / 0
5,808
645
1,876
2,163
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 5 / 1
4,494
499
2,903
5,490
1,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
mlungu24
Vamana
11
1 / 1 / 1
5,602
622
2,447
5,089
3,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,178
575
654
3,576
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KeironMA22
Izanami
8
4 / 3 / 1
5,566
618
5,133
4,597
1,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
athenapopo
Cliodhna
10
3 / 2 / 1
5,771
641
4,408
5,782
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
burtybonce212
King Arthur
7
1 / 1 / 0
4,744
527
2,270
4,646
1,807
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
mariareymor
Cerberus
6
0 / 3 / 3
4,760
529
1,184
6,969
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
9
9
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
4
3
L
1
1
0
1
W
Hun Batz
ITS_OROCHI
Hun Batz
4
2
3
2.75
L
Izanami
KeironMA22
Izanami
4
3
1
1.5
W
Scylla
Kyuunchun
Scylla
3
1
0
3
W
1
5
1
0.3
L
Cliodhna
athenapopo
Cliodhna
3
2
1
1.75
L
King Arthur
burtybonce212
King Arthur
1
1
0
1
L
Cerberus
mariareymor
Cerberus
0
3
3
0.5
W
Vamana
mlungu24
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,868
Damage
13,649
24,268
Taken
25,570
11,026
Mitigated
8,782
7,474
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,240
1,060
0
2,498
6,603
4,465
0
687
5,916
12,962
0
L
654
297
209
1,458
3,576
935
0
1,452
1,996
25,802
0
W
Hun Batz
ITS_OROCHI
Hun Batz
2,402
535
0
2,099
4,923
1,310
0
188
4,735
0
24,136
L
Izanami
KeironMA22
Izanami
5,133
3,419
0
915
4,597
1,165
197
809
3,788
0
34,297
W
Scylla
Kyuunchun
Scylla
1,876
96
0
700
2,163
523
0
490
1,633
31,049
0
W
2,903
1,983
0
708
5,490
1,165
0
433
5,057
0
17,812
L
Cliodhna
athenapopo
Cliodhna
4,408
912
0
1,747
5,782
1,683
0
1,250
4,492
0
30,856
L
King Arthur
burtybonce212
King Arthur
2,270
361
0
1,288
4,646
1,807
25
0
4,646
0
16,834
L
Cerberus
mariareymor
Cerberus
1,184
82
0
853
6,969
3,192
253
2,033
4,936
6,924
0
W
Vamana
mlungu24
Vamana
2,447
866
0
1,469
5,089
3,563
0
0
5,089
3,874
27,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
26,019
239
Minions Killed
238
0
Camps Cleared
0
847,385
Distance Traveled
788,572
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,160
573
27
3
0
178,221
0
L
Ra
5,178
575
64
7
0
150,502
0
W
Hun Batz
5,748
639
52
6
0
204,764
0
L
Izanami
5,566
618
55
6
0
169,931
4
W
Scylla
5,808
645
61
7
0
148,946
2
W
Neith
4,494
499
34
4
0
150,171
0
L
Cliodhna
5,771
641
66
7
0
201,361
0
L
King Arthur
4,744
527
42
5
0
93,710
0
L
Cerberus
4,760
529
11
1
0
173,068
0
W
Vamana
5,602
622
65
7
0
165,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role