Player Matchup

Geb
Geb
Gario25
Geb
Level 10
God Stats
12W - 21L
1,355 SR
Queue Stats
21W - 34L
1,274 Elo+
Solo
Nemesis
Nemesis
RustPenguin379
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,011 Elo+
Solo
Danzaburou
Danzaburou
altitude_ousada5
Danzaburou
Level 18
God Stats
4W - 5L
1,661 SR
Queue Stats
50W - 81L
1,220 Elo+
Party 2
Olorun
Olorun
grande_palmeiras
Olorun
Level 5
God Stats
2W - 1L
1,780 SR
Queue Stats
10W - 24L
1,242 Elo+
Party 2
Fenrir
Fenrir
x3LisaAnn93
Fenrir
Level 20
God Stats
16W - 9L
1,423 SR
Queue Stats
36W - 39L
1,285 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,206 Elo+

VS

Team Averages
Level 16
1,483 SR
1,320 Elo+
Thor
Thor
Brando_visk
Thor
Level 17
God Stats
3W - 6L
1,374 SR
Queue Stats
53W - 73L
1,360 Elo+
Party 1
Pele
Pele
DANICR7CRACK770
Pele
Level 14
God Stats
7W - 7L
1,420 SR
Queue Stats
22W - 32L
1,255 Elo+
Solo
Susano
Susano
DrollNickDead
Susano
Level 15
God Stats
3W - 5L
1,343 SR
Queue Stats
26W - 30L
1,374 Elo+
Party 1
Vamana
Vamana
KME0120
Vamana
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 27L
1,288 Elo+
Solo
Danzaburou
Danzaburou
RusTree
Danzaburou
Level 22
God Stats
39W - 41L
1,777 SR
Queue Stats
103W - 150L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
0 / 2 / 3
11,831
739
4,297
6,652
5,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 11 / 3
13,012
813
11,754
19,967
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
altitude_ousada5
Danzaburou
20
5 / 0 / 5
15,569
973
26,785
20,995
16,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 8 / 2
12,576
786
7,431
17,825
6,464
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
20
8 / 0 / 5
15,667
979
15,947
17,808
14,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 3
15,028
939
25,569
18,198
8,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 4 / 8
13,549
847
5,979
10,343
4,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 10
13,410
838
21,170
16,829
7,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
KME0120
Vamana
20
2 / 2 / 9
14,777
924
8,639
18,591
11,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
RusTree
Danzaburou
20
3 / 4 / 6
13,660
854
14,051
12,976
6,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
16
Kills
21
21
Deaths
16
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
W
0
4
8
1
W
3
3
10
2.67
L
Geb
0
2
3
0.75
W
Vamana
KME0120
Vamana
2
2
9
3.25
W
Danzaburou
RusTree
Danzaburou
3
4
6
1.5
L
2
11
3
0.32
L
Danzaburou
altitude_ousada5
Danzaburou
5
0
5
7.5
L
1
8
2
0.25
L
Fenrir
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
75,408
83,247
Taken
76,937
53,019
Mitigated
37,112
6,758
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,569
5,086
0
125
18,198
8,026
0
3,951
14,247
0
47,147
W
5,979
556
0
1,096
10,343
4,567
0
1,168
9,175
0
35,634
W
21,170
6,548
0
0
16,829
7,246
0
2,620
13,967
0
32,302
L
Geb
4,297
110
0
0
6,652
5,309
0
0
6,652
5,896
0
W
Vamana
KME0120
Vamana
8,639
4,458
2,782
4,829
18,591
11,216
0
2,365
16,226
696
34,718
W
Danzaburou
RusTree
Danzaburou
14,051
5,038
0
2,125
12,976
6,057
0
1,624
11,352
0
39,992
L
11,754
5,429
0
724
19,967
9,556
0
503
19,464
0
24,613
L
Danzaburou
altitude_ousada5
Danzaburou
26,785
11,351
0
1,817
20,995
16,936
0
0
20,995
0
58,336
L
7,431
2,860
907
2,632
17,825
6,464
0
0
17,825
23,582
0
L
Fenrir
15,947
2,974
0
678
17,808
14,754
0
125
17,683
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,655
Gold Earned
70,424
164
Minions Killed
279
4
Camps Cleared
6
1,135,144
Distance Traveled
1,462,243
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,028
939
61
4
1
324,363
0
W
Pele
13,549
847
79
5
1
254,305
0
W
Susano
13,410
838
27
2
1
295,527
1
L
Geb
11,831
739
1
0
0
92,088
0
W
Vamana
14,777
924
50
3
1
356,538
0
W
Danzaburou
13,660
854
62
4
2
231,510
1
L
Nemesis
13,012
813
10
1
1
260,607
1
L
Danzaburou
15,569
973
71
4
2
269,937
0
L
Olorun
12,576
786
31
2
0
187,376
1
L
Fenrir
15,667
979
51
3
1
325,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role