Player Matchup

Sun Wukong
Sun Wukong
BoGumus_
Sun Wukong
Level 29
God Stats
3W - 7L
1,356 SR
Queue Stats
65W - 68L
1,366 Elo+
Party 1
Bakasura
Bakasura
EthanW10907
Bakasura
Level 25
God Stats
2W - 5L
1,281 SR
Queue Stats
158W - 226L
1,226 Elo+
Party 3
Tiamat
Tiamat
Hasan11Alper
Tiamat
Level 39
God Stats
3W - 6L
1,426 SR
Queue Stats
69W - 84L
1,323 Elo+
Party 1
Hou Yi
Hou Yi
TolgaIz6
Hou Yi
Level 29
God Stats
3W - 2L
1,708 SR
Queue Stats
34W - 44L
1,337 Elo+
Party 1
Cabrakan
Cabrakan
barry_B_benson37
Cabrakan
Level 39
God Stats
7W - 13L
1,500 SR
Queue Stats
242W - 356L
1,277 Elo+
Party 3
Team Averages
Level 32
1,454 SR
1,306 Elo+

VS

Team Averages
Level 88
1,367 SR
1,396 Elo+
Cliodhna
Cliodhna
ArCh3Ro_o90
Cliodhna
Level 108
God Stats
16W - 20L
1,383 SR
Queue Stats
531W - 728L
1,350 Elo+
Party 2
The Morrigan
The Morrigan
Brapooo
The Morrigan
Level 88
God Stats
207W - 317L
1,424 SR
Queue Stats
312W - 507L
1,358 Elo+
Party 2
Xbalanque
Xbalanque
Malba90
Xbalanque
Level 38
God Stats
8W - 8L
1,460 SR
Queue Stats
119W - 142L
1,415 Elo+
Party 2
Geb
Geb
boblaplonge77
Geb
Level 68
God Stats
2W - 5L
1,089 SR
Queue Stats
44W - 51L
1,410 Elo+
Solo
Medusa
Medusa
neat-matchbox044
Medusa
Level 140
God Stats
29W - 32L
1,480 SR
Queue Stats
258W - 256L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoGumus_
Sun Wukong
16
2 / 1 / 0
10,779
449
7,256
12,800
9,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
EthanW10907
Bakasura
15
0 / 7 / 2
9,486
395
6,650
18,529
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
0 / 9 / 1
8,326
347
4,862
16,406
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TolgaIz6
Hou Yi
14
2 / 7 / 3
8,915
371
6,924
14,612
4,289
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 4
9,924
414
6,084
17,508
9,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArCh3Ro_o90
Cliodhna
18
14 / 2 / 6
13,045
544
13,590
13,317
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Brapooo
The Morrigan
19
5 / 0 / 10
12,741
531
19,512
12,792
7,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Malba90
Xbalanque
18
5 / 2 / 5
11,780
491
9,590
10,353
6,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 0 / 15
11,695
487
7,035
21,302
29,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
4 / 1 / 9
12,496
521
9,645
17,036
8,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
5
Kills
30
30
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ArCh3Ro_o90
Cliodhna
14
2
6
8.5
L
Sun Wukong
BoGumus_
Sun Wukong
2
1
0
2
W
The Morrigan
Brapooo
The Morrigan
5
0
10
10
L
Bakasura
EthanW10907
Bakasura
0
7
2
0.14
L
Tiamat
0
9
1
0.06
W
Xbalanque
Malba90
Xbalanque
5
2
5
3.75
L
Hou Yi
TolgaIz6
Hou Yi
2
7
3
0.5
L
1
6
4
0.5
W
2
0
15
9.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
59,372
79,855
Taken
74,800
39,574
Mitigated
58,318
12,989
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ArCh3Ro_o90
Cliodhna
13,590
437
0
5,333
13,317
6,997
2,840
926
12,225
0
77,106
L
Sun Wukong
BoGumus_
Sun Wukong
7,256
873
0
2,098
12,800
9,734
196
2,414
10,386
0
46,774
W
The Morrigan
Brapooo
The Morrigan
19,512
6,672
0
5,196
12,792
7,137
5,328
2,022
10,512
95,447
1,958
L
Bakasura
EthanW10907
Bakasura
6,650
4,358
0
5,848
18,529
9,164
0
3,714
14,815
0
68,140
L
Tiamat
4,862
116
79
2,034
16,406
6,463
0
7,445
8,961
29,130
0
W
Xbalanque
Malba90
Xbalanque
9,590
3,836
0
2,216
10,353
6,371
4,289
1,606
8,659
0
73,140
L
Hou Yi
TolgaIz6
Hou Yi
6,924
2,633
0
1,281
14,612
4,289
370
6,620
7,992
0
36,188
L
6,084
462
0
1,649
17,508
9,924
419
4,950
12,558
55,551
0
W
7,035
1,142
632
4,265
21,302
29,319
352
3,693
16,958
28,010
0
W
9,645
4,316
0
5,792
17,036
8,494
2,686
1,376
15,480
0
93,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
61,757
456
Minions Killed
571
0
Camps Cleared
0
2,131,403
Distance Traveled
2,387,232
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,045
544
114
5
0
539,656
3
L
Sun Wukong
10,779
449
86
4
0
399,503
3
W
The Morrigan
12,741
531
159
7
0
474,458
4
L
Bakasura
9,486
395
134
6
0
477,437
0
L
Tiamat
8,326
347
70
3
0
397,202
2
W
Xbalanque
11,780
491
120
5
0
432,388
1
L
Hou Yi
8,915
371
76
3
0
436,035
3
L
Cabrakan
9,924
414
90
4
0
421,226
0
W
Geb
11,695
487
23
1
0
446,868
5
W
Medusa
12,496
521
155
6
0
493,862
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role