Player Matchup

Nemesis
Nemesis
Burn_Herbs
Nemesis
Level 27
God Stats
6W - 6L
1,565 SR
Queue Stats
96W - 91L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Long7shot28
Heimdallr
Level 16
God Stats
10W - 5L
1,571 SR
Queue Stats
37W - 46L
1,385 Elo+
Party 1
Bellona
Bellona
WolfZero123
Bellona
Level 8
God Stats
3W - 5L
1,491 SR
Queue Stats
20W - 25L
1,375 Elo+
Party 1
Mercury
Mercury
lichi05mena
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,386 Elo+
Party 1
Geb
Geb
sir-noir
Geb
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,419 Elo+

VS

Team Averages
Level 33
1,555 SR
1,389 Elo+
Neith
Neith
Algebra17
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,173 Elo+
Party 2
Yemoja
Yemoja
SargentCC8390
Yemoja
Level 49
God Stats
32W - 36L
1,555 SR
Queue Stats
51W - 51L
1,457 Elo+
Party 2
Anubis
Anubis
TCG01
Anubis
Level 24
God Stats
10W - 11L
1,452 SR
Queue Stats
26W - 38L
1,377 Elo+
Solo
Hun Batz
Hun Batz
TheUltimaAlbino
Hun Batz
Level 67
God Stats
2W - 1L
1,531 SR
Queue Stats
74W - 73L
1,442 Elo+
Party 2
Chaac
Chaac
goldenflamelord
Chaac
Level 20
God Stats
13W - 7L
1,734 SR
Queue Stats
27W - 19L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Burn_Herbs
Nemesis
12
2 / 0 / 3
6,585
599
4,896
8,195
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Long7shot28
Heimdallr
9
5 / 1 / 1
6,323
575
5,849
6,031
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
WolfZero123
Bellona
9
4 / 2 / 0
5,781
526
4,366
7,700
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
lichi05mena
Mercury
7
0 / 5 / 3
4,830
439
1,265
7,010
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 4
5,594
509
2,776
7,628
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Algebra17
Neith
8
0 / 3 / 4
4,765
433
1,593
4,592
962
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 2
5,012
456
2,014
7,641
3,866
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
TCG01
Anubis
11
6 / 2 / 0
6,906
628
8,533
6,685
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
12
5 / 2 / 1
6,959
633
5,872
5,735
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 2
5,579
507
4,726
8,620
3,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
12
12
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Algebra17
Neith
0
3
4
0.67
L
Nemesis
Burn_Herbs
Nemesis
2
0
3
3.5
L
Heimdallr
Long7shot28
Heimdallr
5
1
1
5.5
W
1
2
2
1
W
Anubis
TCG01
Anubis
6
2
0
3
W
Hun Batz
5
2
1
2.75
L
Bellona
WolfZero123
Bellona
4
2
0
2
W
0
3
2
0.33
L
Mercury
lichi05mena
Mercury
0
5
3
0.3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
22,738
36,564
Taken
33,273
14,232
Mitigated
13,163
10,892
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Algebra17
Neith
1,593
798
0
170
4,592
962
792
816
3,776
0
11,916
L
Nemesis
Burn_Herbs
Nemesis
4,896
2,680
176
3,675
8,195
2,230
0
1,234
6,961
0
38,938
L
Heimdallr
Long7shot28
Heimdallr
5,849
2,423
0
2,516
6,031
1,720
645
3,322
2,709
0
31,109
W
2,014
417
865
1,819
7,641
3,866
468
816
6,825
15,824
0
W
Anubis
TCG01
Anubis
8,533
67
0
4,149
6,685
2,971
49
841
5,844
40,003
0
W
Hun Batz
5,872
1,582
0
1,781
5,735
1,979
0
303
5,432
0
37,357
L
Bellona
WolfZero123
Bellona
4,366
1,856
0
1,533
7,700
5,261
53
0
7,700
0
19,781
W
4,726
1,582
0
3,529
8,620
3,385
66
0
8,620
0
25,875
L
Mercury
lichi05mena
Mercury
1,265
876
0
2,168
7,010
1,281
0
1,652
5,358
0
14,567
L
2,776
455
0
824
7,628
3,740
265
4,339
3,289
10,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
29,221
220
Minions Killed
259
0
Camps Cleared
0
973,501
Distance Traveled
1,012,830
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,765
433
23
2
0
161,258
0
L
Nemesis
6,585
599
76
7
0
219,236
2
L
Heimdallr
6,323
575
55
5
0
179,282
1
W
Yemoja
5,012
456
25
2
0
198,457
1
W
Anubis
6,906
628
81
7
0
210,916
0
W
Hun Batz
6,959
633
84
8
0
237,197
0
L
Bellona
5,781
526
28
3
0
194,909
2
W
Chaac
5,579
507
46
4
0
205,002
2
L
Mercury
4,830
439
41
4
0
196,074
1
L
Geb
5,594
509
20
2
0
184,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role