Player Matchup

Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ThreeDaddies
Poseidon
Level 123
God Stats
1W - 7L
1,248 SR
Queue Stats
335W - 356L
1,589 Elo+
Solo
Nemesis
Nemesis
pappoblues0
Nemesis
Level 79
God Stats
7W - 11L
1,403 SR
Queue Stats
784W - 762L
1,526 Elo+
Solo
Janus
Janus
xxA9000
Janus
Level 122
God Stats
3W - 3L
1,692 SR
Queue Stats
68W - 60L
1,601 Elo+
Solo
Team Averages
Level 103
1,469 SR
1,543 Elo+

VS

Team Averages
Level 135
1,599 SR
1,559 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
FrozenBallz
Eset
Level 147
God Stats
5W - 2L
1,759 SR
Queue Stats
114W - 101L
1,539 Elo+
Solo
Tiamat
Tiamat
Quic
Tiamat
Level 125
God Stats
1W - 0L
1,533 SR
Queue Stats
72W - 66L
1,566 Elo+
Solo
Nike
Nike
Xv A mIlLe vX
Nike
Level 126
God Stats
4W - 2L
1,589 SR
Queue Stats
174W - 210L
1,560 Elo+
Solo
Aphrodite
Aphrodite
zerochimera94
Aphrodite
Level 147
God Stats
3W - 7L
1,616 SR
Queue Stats
327W - 321L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 2 / 12
11,198
747
26,418
11,744
5,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
18
3 / 2 / 20
10,578
705
6,534
15,121
15,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ThreeDaddies
Poseidon
16
4 / 7 / 13
10,332
689
13,040
15,437
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
pappoblues0
Nemesis
17
5 / 3 / 13
10,285
686
15,662
19,536
13,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
xxA9000
Janus
18
6 / 5 / 11
11,693
780
17,472
14,413
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 7 / 10
10,006
667
8,925
17,274
7,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 11
10,544
703
11,428
13,503
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Quic
Tiamat
19
5 / 5 / 12
11,815
788
22,139
23,741
15,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 8
11,305
754
16,411
25,450
33,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
zerochimera94
Aphrodite
17
3 / 6 / 12
10,619
708
8,328
19,318
10,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
72
26
Kills
19
19
Deaths
28
69
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
2
12
7
L
Hel
 
Hel
3
2
20
6.5
W
Jing Wei
 
Jing Wei
2
7
10
1
W
3
6
11
1.42
W
Tiamat
Quic
Tiamat
5
5
12
2.2
L
Poseidon
ThreeDaddies
Poseidon
4
7
13
1.5
W
6
4
8
2.5
L
Nemesis
pappoblues0
Nemesis
5
3
13
3.83
L
Janus
xxA9000
Janus
6
5
11
2.3
W
Aphrodite
zerochimera94
Aphrodite
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,126
Damage
67,231
76,251
Taken
99,286
47,117
Mitigated
75,299
40,809
Healing
50,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,418
3,423
2,200
1,507
11,744
5,712
613
6,548
5,196
39,454
0
L
Hel
 
Hel
6,534
540
15,455
8,178
15,121
15,060
456
6,630
8,491
19,378
0
W
Jing Wei
 
Jing Wei
8,925
7,300
2,073
4,373
17,274
7,553
4,074
12,176
4,870
0
26,042
W
11,428
0
2,141
2,554
13,503
8,145
506
8,103
5,238
22,867
0
W
Tiamat
Quic
Tiamat
22,139
1,036
3,515
7,494
23,741
15,422
116
14,613
8,901
40,676
0
L
Poseidon
ThreeDaddies
Poseidon
13,040
1,173
1,839
2,056
15,437
6,393
1,307
8,109
7,328
24,501
0
W
16,411
743
1,807
3,686
25,450
33,254
99
14,649
10,272
0
24,607
L
Nemesis
pappoblues0
Nemesis
15,662
4,055
1,512
5,813
19,536
13,268
0
12,041
7,495
0
19,692
L
Janus
xxA9000
Janus
17,472
718
1,567
682
14,413
6,684
927
8,567
5,846
39,185
0
W
Aphrodite
zerochimera94
Aphrodite
8,328
403
12,973
9,668
19,318
10,925
900
12,617
6,541
23,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
54,289
156
Minions Killed
136
0
Camps Cleared
0
1,384,142
Distance Traveled
1,419,321
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,198
747
31
2
0
274,235
1
L
Hel
10,578
705
21
1
0
299,894
0
W
Jing Wei
10,006
667
32
2
0
277,997
0
W
Eset
10,544
703
35
2
0
243,839
0
W
Tiamat
11,815
788
22
1
0
294,274
0
L
Poseidon
10,332
689
23
2
0
220,254
3
W
Nike
11,305
754
7
0
0
290,042
3
L
Nemesis
10,285
686
10
1
0
306,207
6
L
Janus
11,693
780
71
5
0
283,552
0
W
Aphrodite
10,619
708
40
3
0
313,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role