Player Matchup

King Arthur
King Arthur
Dantenol
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,275 Elo+
Solo
Neith
Neith
Fac3Control
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,646 Elo+
Party 2
Loki
Loki
HayirlisiAbi
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Solo
Ra
Ra
Kolrendi
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,262 Elo+
Party 2
Sol
Sol
RiasDark
Sol
Level 18
God Stats
1W - 7L
1,259 SR
Queue Stats
22W - 36L
1,216 Elo+
Solo
Team Averages
Level 14
1,452 SR
1,364 Elo+

VS

Team Averages
Level 21
1,429 SR
1,432 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GreenUltraAcid
Sol
Level 29
God Stats
7W - 5L
1,456 SR
Queue Stats
66W - 93L
1,465 Elo+
Solo
Osiris
Osiris
SkylineTMB
Osiris
Level 23
God Stats
1W - 3L
1,192 SR
Queue Stats
28W - 36L
1,455 Elo+
Solo
Neith
Neith
WinDBillalxX
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
xZz_Akame_zZx
Charybdis
Level 25
God Stats
29W - 22L
1,500 SR
Queue Stats
70W - 98L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dantenol
King Arthur
11
4 / 6 / 0
7,605
543
6,993
14,658
5,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 3 / 4
7,467
533
3,015
6,656
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 5 / 2
6,583
470
6,418
9,953
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 9 / 2
5,709
408
2,661
7,392
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 4 / 4
7,033
502
5,783
7,866
1,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 1 / 0
8,315
594
4,698
7,142
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 2
9,353
668
7,402
6,631
2,417
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SkylineTMB
Osiris
15
9 / 4 / 1
9,414
672
12,845
13,698
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 3
6,375
455
1,748
5,497
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
xZz_Akame_zZx
Charybdis
12
4 / 2 / 1
8,019
573
5,516
8,186
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
27
27
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
0
5
L
King Arthur
Dantenol
King Arthur
4
6
0
0.67
L
3
3
4
1.67
W
9
2
2
5
L
3
5
2
0.8
L
0
9
2
0.11
L
3
4
4
1.25
W
Osiris
SkylineTMB
Osiris
9
4
1
2.38
W
0
4
3
0.38
W
Charybdis
xZz_Akame_zZx
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
32,209
46,525
Taken
41,154
15,253
Mitigated
20,060
6,971
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,698
2,660
169
4,097
7,142
2,780
1,344
962
6,138
0
46,886
L
King Arthur
Dantenol
King Arthur
6,993
2,107
0
2,132
14,658
5,692
60
691
13,967
0
27,801
L
3,015
1,474
0
956
6,656
2,214
0
913
5,743
0
31,896
W
7,402
2,277
26
2,240
6,631
2,417
5,982
2,419
4,090
49,258
2,650
L
6,418
1,282
0
1,325
9,953
3,526
0
2,226
7,727
0
38,296
L
2,661
567
68
324
7,392
1,835
124
3,806
3,586
18,449
0
L
5,783
1,005
0
2,166
7,866
1,986
560
682
7,184
29,056
0
W
Osiris
SkylineTMB
Osiris
12,845
5,753
0
3,374
13,698
10,817
894
2,057
11,589
1,921
54,651
W
1,748
859
0
254
5,497
1,839
1,052
1,029
4,428
0
17,452
W
Charybdis
xZz_Akame_zZx
Charybdis
5,516
3,075
0
2,625
8,186
2,207
3,578
1,649
6,465
0
46,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
41,476
285
Minions Killed
437
0
Camps Cleared
0
1,174,976
Distance Traveled
1,199,530
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,315
594
87
6
0
263,742
2
L
King Arthur
7,605
543
53
4
0
243,634
1
L
Neith
7,467
533
64
5
0
242,891
0
W
Sol
9,353
668
114
8
0
245,333
3
L
Loki
6,583
470
64
5
0
244,324
2
L
Ra
5,709
408
41
3
0
198,731
1
L
Sol
7,033
502
63
5
0
245,396
3
W
Osiris
9,414
672
99
7
0
241,145
2
W
Neith
6,375
455
34
2
0
224,912
0
W
Charybdis
8,019
573
103
7
0
224,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role