Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Silvahawk321
Jing Wei
Level 106
God Stats
1W - 1L
1,770 SR
Queue Stats
179W - 198L
1,400 Elo+
Solo
Nox
Nox
SupermanMLB
Nox
Level 28
God Stats
0W - 2L
1,439 SR
Queue Stats
0W - 8L
1,044 Elo+
Solo
Cerberus
Cerberus
Williamssurdo
Cerberus
Level 160
God Stats
4W - 6L
1,499 SR
Queue Stats
102W - 118L
1,445 Elo+
Solo
Olorun
Olorun
richhomiewaang
Olorun
Level 71
God Stats
2W - 3L
1,543 SR
Queue Stats
34W - 30L
1,484 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,374 Elo+

VS

Team Averages
Level 80
1,561 SR
1,312 Elo+
Bellona
Bellona
Ello101
Bellona
Level 83
God Stats
3W - 1L
1,359 SR
Queue Stats
98W - 122L
1,370 Elo+
Solo
Cernunnos
Cernunnos
JerichoAkuma
Cernunnos
Level 93
God Stats
1W - 0L
1,443 SR
Queue Stats
29W - 42L
1,317 Elo+
Party 1
Cliodhna
Cliodhna
Tymot
Cliodhna
Level 99
God Stats
1W - 0L
1,850 SR
Queue Stats
5W - 9L
1,184 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fiireopal
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 15L
1,170 Elo+
Party 1
Sol
Sol
kingsohailx
Sol
Level 99
God Stats
2W - 0L
1,438 SR
Queue Stats
75W - 47L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 5 / 3
10,252
732
7,000
14,074
5,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Silvahawk321
Jing Wei
18
3 / 4 / 7
10,781
770
10,342
21,116
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 9 / 5
8,050
575
2,431
11,076
4,318
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Williamssurdo
Cerberus
16
3 / 5 / 8
10,211
729
4,870
22,921
18,782
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 8 / 8
11,177
798
16,800
16,127
9,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ello101
Bellona
16
4 / 7 / 11
11,836
845
7,125
18,755
14,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
JerichoAkuma
Cernunnos
20
11 / 1 / 11
14,215
1,015
23,663
8,817
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Tymot
Cliodhna
16
6 / 7 / 12
11,082
792
12,255
14,496
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
fiireopal
Morgan Le Fay
16
3 / 4 / 13
10,426
745
5,992
11,280
3,793
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 13
12,707
908
28,190
13,746
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
17
Kills
31
31
Deaths
21
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
5
3
1.1
W
Bellona
Ello101
Bellona
4
7
11
1.36
W
Cernunnos
JerichoAkuma
Cernunnos
11
1
11
16.5
L
Jing Wei
Silvahawk321
Jing Wei
3
4
7
1.63
L
1
9
5
0.39
W
Cliodhna
Tymot
Cliodhna
6
7
12
1.71
L
Cerberus
Williamssurdo
Cerberus
3
5
8
1.4
W
Morgan Le Fay
fiireopal
Morgan Le Fay
3
4
13
2.38
W
7
2
13
6.75
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
77,225
85,314
Taken
67,094
46,102
Mitigated
33,255
15,547
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,000
2,351
0
1,799
14,074
5,029
0
2,147
11,927
0
33,845
W
Bellona
Ello101
Bellona
7,125
1,271
1,344
1,378
18,755
14,902
139
7,535
11,220
0
20,876
W
Cernunnos
JerichoAkuma
Cernunnos
23,663
14,433
417
3,948
8,817
3,677
1,108
3,117
5,700
0
60,156
L
Jing Wei
Silvahawk321
Jing Wei
10,342
8,955
0
6,936
21,116
8,506
117
11,100
10,016
0
41,850
L
2,431
497
0
0
11,076
4,318
0
2,708
8,368
4,003
0
W
Cliodhna
Tymot
Cliodhna
12,255
2,380
0
2,224
14,496
5,588
861
3,851
10,645
0
31,058
L
Cerberus
Williamssurdo
Cerberus
4,870
221
0
1,862
22,921
18,782
1
13,660
9,261
19,281
0
W
Morgan Le Fay
fiireopal
Morgan Le Fay
5,992
1,217
0
718
11,280
3,793
122
6,210
5,070
16,178
0
W
28,190
12,309
0
7,274
13,746
5,295
3,521
3,746
10,000
78,805
0
L
16,800
7,303
1,457
3,493
16,127
9,467
0
4,914
11,213
35,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
60,266
256
Minions Killed
307
6
Camps Cleared
9
1,190,529
Distance Traveled
1,290,691
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,252
732
73
5
0
244,166
3
W
Bellona
11,836
845
41
3
1
265,363
0
W
Cernunnos
14,215
1,015
106
8
1
272,850
0
L
Jing Wei
10,781
770
88
6
2
275,175
2
L
Nox
8,050
575
1
0
0
183,594
0
W
Cliodhna
11,082
792
36
3
3
250,246
0
L
Cerberus
10,211
729
40
3
2
246,517
3
W
Morgan Le Fay
10,426
745
18
1
0
253,626
0
W
Sol
12,707
908
106
8
4
248,606
2
L
Olorun
11,177
798
54
4
2
241,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role