Player Matchup

Achilles
Achilles
BlackyChan5129
Achilles
Level 104
God Stats
16W - 8L
1,575 SR
Queue Stats
145W - 183L
1,343 Elo+
Solo
Vulcan
Vulcan
TarterSauce1314
Vulcan
Level 83
God Stats
3W - 1L
1,470 SR
Queue Stats
13W - 10L
1,340 Elo+
Solo
Medusa
Medusa
Venom325
Medusa
Level 143
God Stats
4W - 2L
1,493 SR
Queue Stats
26W - 30L
1,292 Elo+
Solo
Bastet
Bastet
baconlover20
Bastet
Level 114
God Stats
8W - 5L
1,260 SR
Queue Stats
309W - 337L
1,291 Elo+
Solo
Khepri
Khepri
ratcatcher 3811
Khepri
Level 58
God Stats
14W - 17L
1,476 SR
Queue Stats
55W - 69L
1,303 Elo+
Solo
Team Averages
Level 100
1,455 SR
1,314 Elo+

VS

Team Averages
Level 74
1,536 SR
1,311 Elo+
Vamana
Vamana
DubbleYew
Vamana
Level 71
God Stats
12W - 9L
1,532 SR
Queue Stats
109W - 129L
1,301 Elo+
Solo
Artemis
Artemis
NrthSider614
Artemis
Level 67
God Stats
60W - 48L
1,475 SR
Queue Stats
328W - 376L
1,344 Elo+
Solo
Kali
Kali
Pocholo11111
Kali
Level 68
God Stats
9W - 11L
1,428 SR
Queue Stats
179W - 227L
1,278 Elo+
Solo
Geb
Geb
dominothegreat
Geb
Level 100
God Stats
11W - 5L
1,747 SR
Queue Stats
330W - 406L
1,326 Elo+
Solo
Eset
Eset
gonzo0403
Eset
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 125L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 2 / 4
9,993
526
13,730
16,096
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 3
9,001
474
6,139
8,889
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Venom325
Medusa
13
0 / 3 / 2
8,394
442
5,539
13,298
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
18
12 / 0 / 1
10,902
574
14,793
14,223
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 5
8,711
458
2,114
9,612
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DubbleYew
Vamana
15
1 / 4 / 1
9,796
516
10,684
19,089
13,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
NrthSider614
Artemis
14
4 / 3 / 1
8,789
463
11,352
10,239
3,252
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
8,981
473
6,125
14,444
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 1
8,419
443
6,107
11,152
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
14
3 / 5 / 1
9,052
476
4,417
11,869
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
10
10
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
2
4
2
L
Vamana
DubbleYew
Vamana
1
4
1
0.38
L
Artemis
NrthSider614
Artemis
4
3
1
1.5
L
2
3
2
1
W
1
5
3
0.5
W
Medusa
Venom325
Medusa
0
3
2
0.33
W
Bastet
12
0
1
12.5
L
0
1
1
0.5
L
Eset
3
5
1
0.7
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,315
Damage
38,685
62,118
Taken
66,793
37,011
Mitigated
36,163
23,416
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,730
3,154
54
8,295
16,096
15,307
680
2,233
13,863
5,853
60,430
L
Vamana
DubbleYew
Vamana
10,684
2,745
1,029
7,488
19,089
13,893
160
1,350
15,892
10,841
53,483
L
Artemis
NrthSider614
Artemis
11,352
6,722
0
2,033
10,239
3,252
1,221
1,655
8,445
0
55,667
L
6,125
2,145
442
4,800
14,444
6,233
261
1,103
13,144
0
60,193
W
6,139
1,366
0
670
8,889
2,975
405
4,059
4,830
54,800
0
W
Medusa
Venom325
Medusa
5,539
2,501
120
3,579
13,298
4,324
876
2,835
10,463
0
54,578
W
Bastet
14,793
4,707
0
8,002
14,223
5,945
48
2,563
11,660
0
67,679
L
6,107
576
0
2,940
11,152
9,184
241
785
10,349
36,764
0
L
Eset
4,417
263
637
1,716
11,869
3,601
675
4,032
7,552
53,047
0
W
2,114
201
0
2,696
9,612
8,460
93
2,171
7,441
26,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
45,037
506
Minions Killed
492
0
Camps Cleared
0
1,739,620
Distance Traveled
1,704,902
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,993
526
137
7
0
318,311
1
L
Vamana
9,796
516
127
7
0
339,808
3
L
Artemis
8,789
463
100
5
0
298,096
4
L
Kali
8,981
473
108
6
0
395,151
0
W
Vulcan
9,001
474
114
6
0
338,036
6
W
Medusa
8,394
442
95
5
0
328,094
5
W
Bastet
10,902
574
108
6
0
397,067
1
L
Geb
8,419
443
51
3
0
363,292
2
L
Eset
9,052
476
106
6
0
308,555
2
W
Khepri
8,711
458
52
3
0
358,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role